jaundicejuice said:
Gah, brainfart. Yes, I should've specified that I tend to enjoy racing games that lean more towards the arcade experience than I do sim. I loved the older Ridge Racer games, specifically Type 4 and the early Colin McRae games, even though they were kind of sim-y, because rally racing is simply bad ass. I love flying blind at some ridiculous speed through the back roads of some Norwegian village and careening off of trees or flying into a ditch, much to my robo navigator's frustration and terror.
Dirt 3 looks like it'll be pretty fun. I'm going to download Dirt 2's demo to get a taste of what the series is like now.
In that case, my highest recommendation is Burnout Paradise. Bar none my favorite racing game of all time, and has probably ~15-20 hours of content to play through to completion and maybe ~30-40 hours to truly get 100% on everything. It has tons of variety - road rages where you fight head to head against other cars and try to crash them off the road, standard races, burning laps that are essentially time trials, marked man missions where you simply try to survive to another point on the map, stunt missions where you try to do crazy jumps and spins, billboards to smash, super jumps to find, and shortcuts to discover. There's also a "super parking" minigame and every road in the open world has a speed to beat and a "crash mode" to complete. It also has a more or less amazing soundtrack composed essentially of three different OSTs: a compendium of previous Burnout music (mostly techno/electronic stuff), a large assortment of your standard EA Trax pop rock fare, and a ton of classical music. If there's any complaints to be had it's that the online store has been taken offline, they never ported Big Surf Island to the PC (which is an absolute shame) and the online is pretty much dead this late in the game. Still, it's an amazing open world experience and an excellent racer to boot.
Alternately, Hot Pursuit is sort of the love child of Burnout and Need for Speed. It's made by Criterion, who are the guys behind Burnout, and the boost system is lifted basically verbatim from Burnout. However, the handling is a bit more realistic in the NFS fashion (think Project Gotham, sort of - not "realistic" but the vehicles have way more weight than they did in Burnout) and the cars are all the fancy licensed variety. There are some balance issues and the soundtrack sort of sucks and is mixed to be almost silent to compensate. But it's also absolutely gorgeous in motion, and while there are times where it makes me want to slam my controller into the wall, when it works it really really works. There's something about dodging a wreck only to pass through a police roadblock without incident and shoot across the road into a shortcut that is just exhilarating.
Trackmania is... well it's crazy and fun. There's a free version up on Steam, but it lacks tons of content from the full version. The coolest thing about the game is that it's sort of all racing games in one - you don't get a ton of car variety in each race type, but each type feels wildly different. There are some vehicles that feel a bit like Outrun, some that feel a bit like Burnout sans boosting, and some that feel almost like Mario Kart. It's also insanely goofy - you'll do jumps across entire city blocks, drive upside down and through loop-de-loops, that sort of thing. It's a highly skill driven, mission-specific racing game. Think of it as Super Monkey Ball meets driving games.