Aren't you a bucket of sunshine - tell us what you really think!?
The combat is great, even after returning to it after playing the II, and Brotherhood.. It is weird (i.e harder) at first until you unlock the counter - but that's only after the first assassination. It has a simplicity and flow that feels nice and granted it's fairly easy - but you get less 'stacks-on' fights of 20-30 guards at a time (unless you're doing it wrong
- or it's part of the larger fights later in the game).
There is good variation in the different 'side quests', the thing is to mix things up - I can understand your frustration in having to do 2/6 things to get information before you can go after the main guy - but if you do more than those 2 it really opens up your options further.. AC was a terrible game for reviews - it really lends itself to a playthough of a few hours here, a few hours there, pace it out.. if you're planning to play through it in a weekend.. yeah you might hate it
See the original conflicted review scores as a result of reviewers doing the bare essentials and hammering through it in order to get their stories to print.
Obviously lots of the original game was improved upon in the sequel (and the sequels sequels), but I think it's lost a lot as well :/
Just putting this out there for those who might be writing the game off completely and jumping in at II based on popular opinion that 'it sucks, it's the same thing over and over again, and it's boring'.. Altair's story held me far more than insipid playboy Ezio who boohoo lost his father, but has had everything else he's wanted ever since </lamo power fantasy> .. Altair you could at least see had flaws.