HP_Wuvcraft
Banned
So...apparently Gamestop is going to sell Steam vouchers. (news from Kotaku):
I see all retail stores doing this in the future.
So...apparently Gamestop is going to sell Steam vouchers. (news from Kotaku):
Hopefully Amazon gets those vouchers at some point so I can start applying my Amazon trade-in credit to them.
You can already use Amazon Credit to buy Steamworks games.
A Contest:
Download this music track: Track of unknown game
Listen to that track carefully and try to guess which game it belongs to. The winner will be the first one who answers with the correct name of that game.
Reward:
1x Copy of:
Hints:
- The game is part of a series created by Mr.X
- Mr.X made another game last gen which was considered a failure probably because of time constraints.
- It is probably a Japanese developed game.
Note:
I don't know the answer. So the winner must provide proof that this track does indeed belong to the game included in his answer. (a link to the OST or a Youtube vid is sufficient)
Thanks and have fun.
was amazon DD around during the christmas sale? did they do much? i can't remember much.
i know now they match almost every steam sale and they've improved vastly in the past ~5 months, so this summer sale will be quite interesting when they decide to compete.
not really looking too much foward to summer sale, i bought almost all the games i wanted and just waiting for the newer stuff to pricedrop. i reached the saturation point i guess. will be interesting to see what promo they come up with though.
Although The Expendables 2 isnt mentioned in the development document by name, the movies characters Jensen and Caeser are, along with multiple references to action game mechanics, such as shooting, knife-kills and a chopper mini-game.
Ubisoft and the Balkans the setting for the Expendables 2 are also frequently mentioned.
Ubisoft was reportedly in talks for the rights to the game as far back as late 2010.
Expendables 2 just got added to the registry.
So I googled a bit and apparantly there were some rumors about Ubisoft making an expendables 2 game. (based on the upcoming Schwarzenegger/Stallone/etc movie):
So...that's a thing.
I'm guessing something along the lines of Gears of Arnold.
That's what I use it on when there's a Steamworks game I want. But it'd be nice to put it towards the vouchers so I could have the Summer sale taken care of, for example.
I really hope the Tex Murphy games will land on steam. Do you think that could happen?
All the Gamestarters are going to land on Steam. There is no option of them not. That's a lot of money and prestige. I fully expect a Kickstarter Bundle during the Holiday 2014 Sale.
I'll buy Wolfy 3D if someone names a good Doom-like source port with fancy graphics and mouse aiming.
Bought Alan Wake during the 50% sale yesterday. So far it's barely ok, but I'll give it some more time.
But why the fuck do I have to install Direct X / .Net every time I buy a new game on steam? I get that it's a good idea to use the latest version of DirectX, but when I just installed DX yesterday it's a tad irritating... any way to disable this in steam?
jmccaskey said:FYI, running this is not a matter of making sure your overall DirectX install being up-to-date. Microsoft has a helper library with D3D called D3DX. You'll find binaries for this like d3dx9_43.dll in your Windows\system32 folder. There are over 40 different versions of the D3DX library for D3D9 alone, and many more for D3D10 and 11 as well. Each game that uses the D3DX helper library is linked to a specific version. As such the game must run the correct D3D installer version that it was specifically compiled with to ensure the binaries exist. Even if a later version of the binary is already installed, that version cannot be used, and even if your DirectX install is up-to-date because you've run a more recent version of the installer that is not guaranteed to have installed all previous versions. Even worse, if a version is installed for x86 it doesn't guarantee the same version is installed for x64, so 64 bit and 32 bit games may need to run the same exact installer version but targeting different platforms when run. Furthermore, Microsoft's licensing terms prevent anyone from distributing the files directly, the only way to distribute them is to run the installer, that's also the only supported method from Microsoft to check that the correct version installed. Trying to manually check for the correct versions is extremely complicated because there are numerous files that must all be present and individual system configuration options like dll search paths complicate the situation. In addition, the dependencies and required checks may change in each new version of the D3DX runtime. The code to check correctly and repair broken installs all exists in the installer and running it is a guarantee that the correct binaries will exist when you run the game and prevents lots of bad cases where a game would fail to launch with an obscure error if a windows install was either missing the correct version or somehow corrupted in the past.
Games which don't use the D3DX helpers (such as Source engine games) don't require running the annoying installer on first launch as they only depend on major d3d9/10/11 versions being installed. However, games that do use D3DX must run it as it's the only way Microsoft has allowed for distributing and checking the version info on the files.
So that's why we do it for lots of game installs. We can't stop, it's required due to a bad versioning/packaging scheme as well as bad redistribution licensing terms on the D3DX libraries.
The one thing that could be made better on our side is that Steam could be smart enough to know if an exactly matching version of the dx installer is already downloaded and share that content so you don't download it with each game. Since the installer is relatively small compared to most game installs that wouldn't be a huge win though and requires a good deal of new complexity for partners in how they package up their games and manage installation dependencies. You'd also still end up with lots of different versions of the installer, since as discussed above they are often targeting different D3DX versions and as such are all required. As such any improvement to avoid duplicates isn't an immediate priority, but we may be able to improve it slightly in the future.
Deserves a new thread, I suppose. Should be as fun as Terminator: Salvation... which wasn't.
Well...at least it's in normal currency and not Magic Seal Pelts or some other console currency with an arbitrary real money conversion. It's be a nice gift for a PC gamer in lieu of generic gift cards to Best Buy or whereever.So...apparently Gamestop is going to sell Steam vouchers. (news from Kotaku):
I'm curious, where does the profit come in? If you're selling a voucher worth $50 in Steam Wallet funds for $50, then where does the potential for making money for them come in.
In these cases Gamestop (or other retailers) will get them at a slightly discounted rate i.e. $48 per card. I assumed you were talking from a retailer perspective, so I apologise if I've misinterpreted that.I'm curious, where does the profit come in? If you're selling a voucher worth $50 in Steam Wallet funds for $50, then where does the potential for making money for them come in.
man this is getting annoying
can't access my Steam Community Page or Website.
can't trade
now I can't even redeem gifts.
anyone got some idea?
Steam support ticket (sent one) is taking some time and their first response wasn't any helpful.
:/
Sounds like your account has been flagged.
It was good while it lasted. wilflare has saved me and heaps of other people lots of money.
It was good while it lasted. wilflare has saved me and heaps of other people lots of money.
No no, you're right in assuming I was asking about what Gamestop (not Steam) gets out of it. Your explanation makes sense.In these cases Gamestop (or other retailers) will get them at a slightly discounted rate i.e. $48 per card. I assumed you were talking from a retailer perspective, so I apologise if I've misinterpreted that.
man this is getting annoying
can't access my Steam Community Page or Website.
can't trade
now I can't even redeem gifts.
anyone got some idea?
Steam support ticket (sent one) is taking some time and their first response wasn't any helpful.
:/
What did he get flagged for? And how did whatever-he-did save you money?
Imagine if those Steam cards go on sale... and then you buy a game on sale? The mind boggles.
Steamception!
So...apparently Gamestop is going to sell Steam vouchers. (news from Kotaku):
I haven't see these myself but I've been wondering why they haven't done this already.
Wow that sounds terribly final fantasy-fied. But that's all I can come up with
Is it an original piece or a remix bij OCRemix or something?
I'd love if you could use a Gamestop gift card to buy a Steam card (unlikely). I've still got an untouched Gamestop card from Christmas.
Indeed, the ones available on gogI think he meant the older Tex Murphy games, the new one they're kickstarting will be on Steam for sure.
It's really worth it per se, but you should keep in mind that gameplay-wise it tends to become very boring as chapters progress, with some highlights along the ride. It's a heavily gunplay-driven horror adventure with amazing atmosphere, story and acting.If you really have never played the genre before and really have no clue about the game,
is Alan wake worth it? Also what about Alan Wake 2?
man this is getting annoying
can't access my Steam Community Page or Website.
can't trade
now I can't even redeem gifts.
anyone got some idea?
Steam support ticket (sent one) is taking some time and their first response wasn't any helpful.
:/
If you really have never played the genre before and really have no clue about the game,
is Alan wake worth it? Also what about Alan Wake 2?
Why would it be unlikely? You can buy other giftcards/points cards with their gift cards no?
I have no idea what Gamestop's policies are. I don't shop there. I just assumed, because it's standard practice at a lot of stores, that you can't use gift cards to purchase gift cards.