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STEAM announcements & updates 2013 II - ITT we buy $1 games and complain about them

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Sini

Member
Just started Hotline Miami, I can definitely see the appeal.

What's with the resolution though? It's obviously low on my end, and I can't change it. Steam overlay is also off (shifted to the right) when I check it.
It will get a patch with resolution options and windowed mode very soon.
 
Saw this in the Pics that make you laugh thread:

q0EYdfA.jpg

Putting dat Steam money to good use, I see!

I know it's not Gaben, but I'm laughing anyway
 

Big_Al

Unconfirmed Member
Says Blades of Time code isn't valid. Thanks anyway though.

Very strange, I checked the code is ok and it's the same one as on the Humble Bundle site (where it comes from)

Another thing to do is to check that you've removed any spaces that might be at the end or start if copying and pasting.

If it says invalid rather than code used i might have to contact them.

Everyone else, enjoy! :)
 

alr1ght

bish gets all the credit :)
If he has been entering a bunch of bad/used codes, it will give you a timeout error of Invalid/etc. Just wait a half hour or so and it will work.
 

Big_Al

Unconfirmed Member
Haha it worked. Someone else got it, but thats cool. If it was half as bad as X Blades then someone saved me.

Nah it's nowhere as bad as X-Blades. I mean, you aren't missing a classic but from what I've played (which isn't much admittedly) it's pretty serviceable. Nothing spectacular but enjoyable enough. Perfect game for a bundle, which I, err, bought cheap in a xmas steam sale :p
 

DSmalls84

Member
I have a Hotline Miami key I am giving away, as well as Dawn of War Retribution and Poker Night at the Inventory (original). First post claims them.

Edit: Gone
 

sibarraz

Banned
I have a Hotline Miami key I am giving away, as well as Dawn of War Retribution and Poker Night at the Inventory (original). First post claims them.

dawn of war please

hahaha: my luck is bad today, my dad just disconnected the internet for error before claiming dawn of war
 

Sinatar

Official GAF Bottom Feeder
Capsized is so bad that I'm not even going to hide the code under a quote codes, don't take this code. Trust me.

5NRMN-ABWBY-ZPKAT
 

Ledsen

Member
Just finished Deadlight. Holy shit was that bad. One of the worst games I've played this year. Truly a shitty shitty-shit game.
 

Sinatar

Official GAF Bottom Feeder
lol

I just got a key for it from Autofokus, is it really that bad?

I thought it was great. Shut off the hint system and enjoy**.

** The game is *highly* influenced by old rotoscoped platformers like POP, Flashback and Another World and controls like those games did. If you don't like that style of control, you will hate deadlight.
 

Ledsen

Member
lol

I just got a key for it from Autofokus, is it really that bad?

It's a platformer with shitty and infuriating original Prince of Persia-style controls (seriously, you have to come to a complete standstill and jump straight up to grab a ledge, and you'll more than likely involuntarily jump to your death every two minutes or so), it contains multiple chase sequences that reset you to the beginning if you die (which you will, thanks to your geriatric main character), the voice acting is horrendous and even though it's only 3 hours long it feels like it should've ended after the first 30 minutes. So basically, yes. God I can't get over those controls, so bad.
 

Grief.exe

Member
It's a platformer with shitty and infuriating original Prince of Persia-style controls (seriously, you have to come to a complete standstill and jump straight up to grab a ledge, and you'll more than likely involuntarily jump to your death every two minutes or so), it contains multiple chase sequences that reset you to the beginning if you die, the voice acting is horrendous and even though it's only 3 hours long it feels like it should've ended after the first 30 minutes. So basically, yes. God I can't get over those controls, so bad.

Is a controller required for this one? Or are the M/KB controls decent?
 
It's a platformer with shitty and infuriating original Prince of Persia-style controls (seriously, you have to come to a complete standstill and jump straight up to grab a ledge, and you'll more than likely involuntarily jump to your death every two minutes or so), it contains multiple chase sequences that reset you to the beginning if you die, the voice acting is horrendous and even though it's only 3 hours long it feels like it should've ended after the first 30 minutes. So basically, yes. God I can't get over those controls, so bad.

That's unfortunate, the art style really does it for me.
 

Stumpokapow

listen to the mad man
I just got a key for it from Autofokus, is it really that bad?

To give another perspective, since I liked the game:
It's a platformer with heavy character weight and momentum (similar to Prince of Persia, Blackthorne, Flashback/Out of this World, last year's PSN/XBLA War of the Worlds game, etc). The controls are fair, and it's pretty rare to involuntarily kill yourself, but you do need to be constantly aware of the controls and a big part of that genre of game involves understanding your character's movement.

Some sequences in the game, particularly near the end, require a level of precision and reflex you're unlikely to have at first so they play out a little as trial and error. The checkpointing is generally pretty generous so failure isn't really a problem, but if you don't like trial and error you may be annoyed.

The game has a bunch of collectibles and is designed for replays to minimize time and collect everything, and although there's no real sequence breaking, you can really really shave down your time with creative or tight play. I've got my game time well below an hour, since you can replay individual segments.

One problem with the game is that the pacing is a little weird. The first third of the game is sort of a 2D survive, avoid zombies, platform based game. Then the middle bit of the game introduces more puzzles and environmental obstacles and brings you underground. Then the last part of the game has more trial/error type sections and more heavily emphasizes combat. Your character is weak and combat is basically a stalling technique until you can traverse an area rather than a stand and fight situation.

There are problems with the game, it's not perfect, but many of the issues people have with it are more related to the fact that it's in a genre of game that's pretty uncommon and counterintuitive to a lot of people's expectations. I tend to like that genre, so maybe that's why it worked for me.
 

Grief.exe

Member
Awesome, which mod is that? As soon as I'm finished with the Dragon Age and Witcher Sagas, the rest of the Elder Scrolls series will be next (I stopped after finishing the bugfest Daggerfall).

http://www.somethingfornobody.com/blog/morrowind-modding-guide/

To give another perspective, since I liked the game:
It's a platformer with heavy character weight and momentum (similar to Prince of Persia, Blackthorne, Flashback/Out of this World, last year's PSN/XBLA War of the Worlds game, etc). The controls are fair, and it's pretty rare to involuntarily kill yourself, but you do need to be constantly aware of the controls and a big part of that genre of game involves understanding your character's movement.

Some sequences in the game, particularly near the end, require a level of precision and reflex you're unlikely to have at first so they play out a little as trial and error. The checkpointing is generally pretty generous so failure isn't really a problem, but if you don't like trial and error you may be annoyed.

The game has a bunch of collectibles and is designed for replays to minimize time and collect everything, and although there's no real sequence breaking, you can really really shave down your time with creative or tight play. I've got my game time well below an hour, since you can replay individual segments.

One problem with the game is that the pacing is a little weird. The first third of the game is sort of a 2D survive, avoid zombies, platform based game. Then the middle bit of the game introduces more puzzles and environmental obstacles and brings you underground. Then the last part of the game has more trial/error type sections and more heavily emphasizes combat. Your character is weak and combat is basically a stalling technique until you can traverse an area rather than a stand and fight situation.

There are problems with the game, it's not perfect, but many of the issues people have with it are more related to the fact that it's in a genre of game that's pretty uncommon and counterintuitive to a lot of people's expectations. I tend to like that genre, so maybe that's why it worked for me.

I appreciate the write up
 

Sajjaja

Member
Just a picture of Morrowind modded

Awesome, which mod is that? As soon as I'm finished with the Dragon Age and Witcher Sagas, the rest of the Elder Scrolls series will be next (I stopped after finishing the bugfest Daggerfall).

Probably Morrowind Overhaul 3.0.

I recently started playing Morrowind for the first time and boy is it a great game. Once you get over the dice rolled combat, it's really atmospheric and tense.

I tried this Oblivion conversion mod called Morroblivion that basically recreates Morrowind inside the Oblivion engine. It works pretty well, but in limited opinion, it doesn't nearly capture the feelings I get from playing Morrowind.

In Morroblivion, I was level 2, came across this temple like building north of Caladara I think it was called. Next thing you know, I'm wearing full ebony armor and have a weapon that was 2 shotting everything. I know for a fact that it's simply not possible to progress so fast in Morrowind. At which point I deleted it because it felt broken.

Right now I'm playing vanilla Morrowind with the better bodies/better heads mod and that's all I need. It's great.
 

DSmalls84

Member
Probably Morrowind Overhaul 3.0.

I recently started playing Morrowind for the first time and boy is it a great game. Once you get over the dice rolled combat, it's really atmospheric and tense.

I tried this Oblivion conversion mod called Morroblivion that basically recreates Morrowind inside the Oblivion engine. It works pretty well, but in limited opinion, it doesn't nearly capture the feelings I get from playing Morrowind.

In Morroblivion, I was level 2, came across this temple like building north of Caladara I think it was called. Next thing you know, I'm wearing full ebony armor and have a weapon that was 2 shotting everything. I know for a fact that it's simply not possible to progress so fast in Morrowind. At which point I deleted it because it felt broken.

Right now I'm playing vanilla Morrowind with the better bodies/better heads mod and that's all I need. It's great.

Morrowind was so open I wouldn't be surprised if you could get awesome gear at lvl 1. I'm pretty sure on one playthrough I managed to steal a full set of Glass armor close to the beginning of the game.
 

Ledsen

Member
Probably Morrowind Overhaul 3.0.

I recently started playing Morrowind for the first time and boy is it a great game. Once you get over the dice rolled combat, it's really atmospheric and tense.

I tried this Oblivion conversion mod called Morroblivion that basically recreates Morrowind inside the Oblivion engine. It works pretty well, but in limited opinion, it doesn't nearly capture the feelings I get from playing Morrowind.

In Morroblivion, I was level 2, came across this temple like building north of Caladara I think it was called. Next thing you know, I'm wearing full ebony armor and have a weapon that was 2 shotting everything. I know for a fact that it's simply not possible to progress so fast in Morrowind. At which point I deleted it because it felt broken.

Right now I'm playing vanilla Morrowind with the better bodies/better heads mod and that's all I need. It's great.

You can get some of the best equipment in the game like 15 mins after you start playing, that's part of the fun of the original. Of course, you'll have to be a bit crafty.
 

Exeunt

Member
I've really been enjoying Morrowind so far, even though I've been playing unmodded (unless you count widescreen and a slightly larger UI from the FPS optimizer). I'm only level 3 right now, and I haven't done much as far as the main quest goes. I like how the sidequests promote exploration (such as by having you collect flowers in a nearby area), or have some humour thrown in here and there (such as a robbery victim who's become enamoured with a thief, or this guy I'm escorting right now who got his clothes and weapons stolen by a witch). The music is nice, which is great since I keep hearing the same three or four tracks no matter where I go! I'm guessing the music and enemies will change a bit once I get further... I'm supposed to be going to Arkngthand, but I haven't exactly gotten around to that yet.

I also like the little secrets and surprises you encounter here and there. Most of the time this means heading into a cave and getting killed, but I've also stumbled upon some nice treasure (I got a nice set of heavy armour in a
sunken ship under a tavern
and levelled my skills a little bit. I just recently got attacked by
a member of the Dark Brotherhood
while I was trying to sleep, so I killed him and took his clothes—they should net me a good amount of money. So right now I'm trying to find a book for my Mage Guild duties, need to find where a witch is camping, am supposed to find out more about the
Dark Brotherhood
, and can also say "screw that" to all those things and just progress the main story. Cool.
 

Stumpokapow

listen to the mad man
In Morroblivion, I was level 2, came across this temple like building north of Caladara I think it was called. Next thing you know, I'm wearing full ebony armor and have a weapon that was 2 shotting everything. I know for a fact that it's simply not possible to progress so fast in Morrowind. At which point I deleted it because it felt broken.

It's possible to get end-of-game equipment in less than an hour of gameplay with no skills or awareness of the game's mechanics.

Seyda Neen -> Balmora -> Walk to Ghostgate (I don't think there's a Silt Strider directly to Ghostgate, it's been 8 years since I've done a substantial replay) -> Basement of guard building has a full set of glass armor and weapons.

You can either steal the items and immediately drop them (transfers ownership to you) before the guards bust you, or steal them without being caught. There's at least a few angles in the room and at least a few points in the guard's AI loop that you can do it without being caught.
 

Exeunt

Member
It's possible to get end-of-game equipment in less than an hour of gameplay with no skills or awareness of the game's mechanics.

Seyda Neen -> Balmora -> Walk to Ghostgate (I don't think there's a Silt Strider directly to Ghostgate, it's been 8 years since I've done a substantial replay) -> Basement of guard building has a full set of glass armor and weapons.

You can either steal the items and immediately drop them (transfers ownership to you) before the guards bust you, or steal them without being caught. There's at least a few angles in the room and at least a few points in the guard's AI loop that you can do it without being caught.

Oh man. I actually stumbled upon Ghostgate by mistake a couple sessions ago when I went the wrong direction out of Balmora. Might have to go back and try this.
 
You can either steal the items and immediately drop them (transfers ownership to you) before the guards bust you, or steal them without being caught. There's at least a few angles in the room and at least a few points in the guard's AI loop that you can do it without being caught.

I love Morrowind, but I always laugh when I remember how much of it was bizarrely broken like this.
 

Kipp

but I am taking tiny steps forward
Goodness. Was bored so I tried out Thomas Was Alone expecting to not enjoy it, but it is AMAZING. I absolutely love it. So anyone who got the HB that was planning to just let it rot in their Steam library, at least fire it up and try it out (it's only 168mb anyways).

The soundtrack is fantastic too.
 

xelios

Universal Access can be found under System Preferences
Capsized is so bad that I'm not even going to hide the code under a quote codes, don't take this code. Trust me.

5NRMN-ABWBY-ZPKAT

I liked it, even though the controls can be pretty wonky.

Borderlands 2 has cards now? Whaaat.
 
Morrowind was so open I wouldn't be surprised if you could get awesome gear at lvl 1. I'm pretty sure on one playthrough I managed to steal a full set of Glass armor close to the beginning of the game.

Also as soon as you hit Balmora you can find a Sword of White Woe in one of the guard towers sitting on top of a closet. Also if you're feeling gutsy there's Dren Plantation near Pelagiad. A ton of Daedric and Ebony goodies can be found.
Bethesda's insistence on "balancing" future Elder Scrolls games is one of the reasons why I don't enjoy them as much as Morrowind.
 
Anyone have an extra Hotline code? I'm really intrigued by that game, but nothing else in the bundle really interests me. I can trade some random stuff.
 

Grief.exe

Member
Oh man. I actually stumbled upon Ghostgate by mistake a couple sessions ago when I went the wrong direction out of Balmora. Might have to go back and try this.

I wouldn't go out of your way to break the game on your first play through.

Could ruin the experience for you.
 

cicero

Member
I liked it, even though the controls can be pretty wonky.

Borderlands 2 has cards now? Whaaat.

haha. My first initial thought when I heard about the Borderlands 2 cards was, "I wonder how much they will sell for", and then I immediately thought, "What is xelios is going to do?". Level 22 or 23?! GO GO GO!
 
Would anyone be interested in buying some steam credit from me? I have like $300 in gamestop credit and I'd rather just cash so maybe I will just pickup some steam cards with it.
 
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