TouchMyBox
Member
The only real benefit I see to co-op in the game is having someone who can get you up. The increased health bars are irritating and there are no enemies that really rely on you have each others back like Left 4 Dead's special infected.
So I don't really see how the co-op is well implemented.
That's true, it's not really integrated into the core mechanics all that much. I was just thinking more about how well it handles drop-in drop-out playing with your friends and letting you know if someone is too far out of your level range and it giving you credit for quests you complete is a friend's game which are further along in the story than where your character currently is.
It sounds a bit silly to praise Borderlands 2 for that since it seems like things that should just be standard across all games with co-op modes, but that sadly isn't the case.