TekGryphon
Banned
Am I the only one getting disturbed by the rapid escalation in prices for indie games?
Dwarf Fortress is free.
I remember when Minecraft's early access was $5 and the full release was $15.
Games like Terraria, Gnomoria and Towns were under $10, often with a sale.
Dungeons of Dreadmore was $5, while Dungeon Defenders and Don't Starve were $15.
Recently I've seen a sudden escalation.
Folk Tale early access is $20, and the final product will be between $30 and $40.
Prison Architect early access is $30, and the final product will probably be $40.
War for the Overworld early access is $22, again with the final product being between $30 and $40.
Some of these games don't even look promising. War for the Overworld is an almost direct rip of Dungeon Keeper and it's got huge issues. Folk Tale has no real vision and the developers are bouncing all over the place.
Is this a sign of things to come? At this rate, if Microsoft and Sony carry through with their commitment to offer frequent sales in their premium services, we're going to see a day when 1-2 man indie titles are out-pricing AAA titles.
Dwarf Fortress is free.
I remember when Minecraft's early access was $5 and the full release was $15.
Games like Terraria, Gnomoria and Towns were under $10, often with a sale.
Dungeons of Dreadmore was $5, while Dungeon Defenders and Don't Starve were $15.
Recently I've seen a sudden escalation.
Folk Tale early access is $20, and the final product will be between $30 and $40.
Prison Architect early access is $30, and the final product will probably be $40.
War for the Overworld early access is $22, again with the final product being between $30 and $40.
Some of these games don't even look promising. War for the Overworld is an almost direct rip of Dungeon Keeper and it's got huge issues. Folk Tale has no real vision and the developers are bouncing all over the place.
Is this a sign of things to come? At this rate, if Microsoft and Sony carry through with their commitment to offer frequent sales in their premium services, we're going to see a day when 1-2 man indie titles are out-pricing AAA titles.