I think we're a few years away from easily affordable tracking of individual limbs like that.
Here's a video of a guy doing something like that in Doom 3 BFG, but he's using a motion tracking system that costs around $70,000
Thanks for the video.
I was kinda hoping for a way, where you can see you real hardware, augmented to fit the game.
Well Star Citizen has the entire cockpit modeled. So when you move the Joystick, the character will in game.
One problem I see with Oculus Rift is taht you can't look down, to see how keyboard, and look up a button.
If you could include your real world equipment in Oculus Rift view, that woul help imho.
A combination of Oculus Rift and kinect could work, but I would hate to loose the feedback and habtick of real world controls.
(& lag from Kinect)