EA Internet Delivery System, or E-AIDS for short.
Uplay annoys me more, I can't remember why.
EA Internet Delivery System, or E-AIDS for short.
I fully expect Titanfall to be the new Brink. Lots of good ideas but a mess and undoubtedly washed over by the Battlefield/COD crowd.
Nice to read this, although I'm a bit rusty on the security stuff.Some issues I had:
- No two-factor authentication of any kind.
- It's not possible to edit your account information without a security question (security questions lower security, they do not raise them).
- Passwords are inexplicably limited to 16 characters, which is simply not sufficient.
- This is also relevant because god only knows if they use industry-standard hashing and salting on passwords or encryption on other personal information, given that Battlefield Heroes didn't and surprise surprise got hacked.
Uplay annoys me more, I can't remember why.
I forgot to add, my Origin now does not remember my password, does any of you have this problem?
I fully expect Titanfall to be the new Brink. Lots of good ideas but a mess and undoubtedly washed over by the Battlefield/COD crowd.
Some issues I had:
One of these, I don't remember if it was YuPlay (used by Gaijin Entertainment) or uPlay, has the obnoxious quality of circumventing Steam's game updater in favor if its own. Really annoying to install a game via Steam, then find out you have a multi-GB patch to download from the game's own updater. Puppygames is a bad offender here as well, with every single one of its games, just to a less extreme extent.Uplay annoys me more, I can't remember why.
Suddenly there is so much non-Steam related talk in the Steam thread
My consumer side says, if you don't give me the option of buying it on Steam, you get $0.00 from me. Your call - 70% or 0%.All that talk about clients being solutions to non-existent problems fails to take into account that there is indeed a problem to solve, it's just not on the customer's side. Publishers are trying to find a way to sell their games without paying a percentage to a competitor. It's a fair pursuit, imo, and if they can manage to do it without being too annoying or intrusive (which neither Origin nor uPlay really have managed to do yet) then I'd say it's fine for them to have their own clients.
The ideal solution would be a popular, functional publisher-agnostic platform...
Suddenly there is so much non-Steam related talk in the Steam thread
All that talk about clients being solutions to non-existent problems fails to take into account that there is indeed a problem to solve, it's just not on the customer's side.
The ideal solution would be a popular, functional publisher-agnostic platform...
All that talk about clients being solutions to non-existent problems fails to take into account that there is indeed a problem to solve, it's just not on the customer's side. Publishers are trying to find a way to sell their games without paying a percentage to a competitor. It's a fair pursuit, imo, and if they can manage to do it without being too annoying or intrusive (which neither Origin nor uPlay really have managed to do yet) then I'd say it's fine for them to have their own clients.
The ideal solution would be a popular, functional publisher-agnostic platform...
Suddenly there is so much non-Steam related talk in the Steam thread
Well I'm not a luddite. I've been gaming since...early 90s? Yet I'm perfectly happy to have all of the new bells and whistles that come along with modern gaming.you guys don't give nearly enough credit to gog!
Also I was wandering how many of us really need community aspects of gaming services?
Also I was wandering how many of us really need community aspects of gaming services?
Reminds me of Hulk: Ultimate Destruction. Fantastic game.
How is Saint's Row IV? I liked 3, but not a lot.
Suddenly there is so much non-Steam related talk in the Steam thread
Isn't the 2 the one that's considered one of the worst PC ports of all time? If that ranking is based on the console versions, that's another story.Saints Rankings
- 2
- IV
- The Third
- Saints Row
Isn't the 2 the one that's considered one of the worst PC ports of all time? If that ranking is based on the console versions, that's another story.
My consumer side says, if you don't give me the option of buying it on Steam, you get $0.00 from me. Your call - 70% or 0%.
Not giving me the ability to use Steam for everything for convenience's sake is annoying and intrusive.
Yeah, I agree, their 'solutions' so far have been lackluster and just plain annoying. But my point was that they're not doing this just to spite customers, even if that's all they've managed to to do up until now. Maybe at some point in the future one of them will come up with a way to let us buy/launch games in a way that's not annoying and doesn't involve giving money to Valve.It's not that I'm not taking it into account; it's that I don't care. EA and Ubi are both guilty of forgoing Steam releases to rack up PC-side exclusives for their respective clients, both of which launched several years after Steam itself and offer no tangible benefits, so they'll just have to excuse my lack of sympathy.
This seems like a pie-in-the-sky desire, though, especially now that Steam is approaching its 10th birthday. Even Amazon, which runs a DD store, is getting into the game development... game.
Yeah, it's totally wishful thinking. There is money to make though, clearly - if GAME or GameStop or another pure retailer had reacted earlier, they could have had a chance. Amazon has enough power to make a splash, if big publishers like EA and Ubi are more willing to sell games through their software rather than through Steam. But then again Valve are pretty awesome and what has allowed them to dominate so thoroughly is, paradoxically maybe, their apparent desire to not be abusive money-grabbing assholes, which isn't something I'd expect from many companies...But then there would be anyway the need of someone to maintain such platform.
Like servers, bandwidth and stuff like these, just for start.
I don't know anything about cost analysis behind proprietary content delivery platforms, but maybe (and I repeat: maybe) on the short to medium term, it would still be less expensive to just go with Steam.
And while on the long term could be more effective to have a proprietary solution, one should also take into account that it may just fail under competition, and that would mean that all research, development and maintenance would be wasted.
How is Saint's Row IV? I liked 3, but not a lot.
And Steam was a stinking pile of shit aswell. Give it time, EA have done alot of the last year.
If EA or Ubisoft want to sell Steam keys for their game, Humble Store-style, where they keep all of the money, that's fine with me. I have no "stock" in Valve Corporation, so it's not really my concern what their cut is, I just care that I get what I want. Humble Store and Amazon seem to have some sort of mysterious business arrangement that bypasses giving Valve a cut on Steam keys.Yeah, I agree, their 'solutions' so far have been lackluster and just plain annoying. But my point was that they're not doing this just to spite customers, even if that's all they've managed to to do up until now. Maybe at some point in the future one of them will come up with a way to let us buy/launch games in a way that's not annoying and doesn't involve giving money to Valve.
(Again, I don't mind giving my money to Valve)
If EA or Ubisoft want to sell Steam keys for their game, Humble Store-style, where they keep all of the money, that's fine with me. I have no "stock" in Valve Corporation, so it's not really my concern what their cut is, I just care that I get what I want. Humble Store and Amazon seem to have some sort of mysterious business arrangement that bypasses giving Valve a cut on Steam keys.
If EA or Ubisoft want to sell Steam keys for their game, Humble Store-style, where they keep all of the money, that's fine with me. I have no "stock" in Valve Corporation, so it's not really my concern what their cut is, I just care that I get what I want. Humble Store and Amazon seem to have some sort of mysterious business arrangement that bypasses giving Valve a cut on Steam keys.
If EA or Ubisoft want to sell Steam keys for their game, Humble Store-style, where they keep all of the money, that's fine with me. I have no "stock" in Valve Corporation, so it's not really my concern what their cut is, I just care that I get what I want. Humble Store and Amazon seem to have some sort of mysterious business arrangement that bypasses giving Valve a cut on Steam keys.
It has evolved from a piece of shit software to a reliable yet boring, meaningless mandatory launcher.Origin isn't new. It's been around for years as EA Download Manager. They've had plenty of time.
Isn't the 2 the one that's considered one of the worst PC ports of all time? If that ranking is based on the console versions, that's another story.
Steam doesn't get a cut from keys AFAIK, if a game uses steamworks, the publisher can generate as many steam keys as he wants for no fee from steam (I read that somewhere, someone correct me if i am wrong). I thought it was one of the upsides of using steamworks.
It’s free: There’s no charge for bandwidth, updating, or activation of copies at retail or from third-party digital distributors.
Well in any case, if the argument were as simple as "we want 100% of the money, they want Steam keys", the solution to both would be seem to be obvious, and the only stipulation would be that they would not be sold/featured on the Steam storefront as a consequence of wanting to keep all of the profits. So they actually want more than that -- they want a share of the overall DD market, not just for their own games.I think Amazon acquire the keys directly from the publishers/developers.
Or they buy from tf2outpost
You are not wrong, but I think that's exactly what he was saying as well.Steam doesn't get a cut from keys AFAIK, if a game uses steamworks, the publisher can generate as many steam keys as he wants for no fee from steam (I read that somewhere, someone correct me if i am wrong). I thought it was one of the upsides of using steamworks.
I played the first 2 on consoles but I heard that 2 was fixed by the mid community.