I just finished
Hero of the Kingdom (2.5 hours, give or take). It's a very unique game. Basically you're presented a top-down isometric screen that looks a little bit like Age of Empires 2 or HoMM3 or something. You click through text prompts on the screen in a sort of combination text adventure and hidden object game. You become a hero of your kingdom by moving through screens and helping people out. Maybe someone lost their son, so you hidden object find him. Nothing is difficult, it'll just be like you see a patch of mushrooms, and you click it so you get mushrooms added to your inventory. Or you are on your boat and click a barrel underwater to salvage it. So not really hidden object, more like click-to-acquire. Maybe a farmer needs someone to go to town to sell his flour, so you get flour, click to switch screens to the town, and sell the flour to a merchant. Your inventory has dozens of different types of commodities that you manage, flowers, eggs, swords, handymen, antlers, pearls, etc. Across the world various merchants buy and sell various commodities. There's no actual difficulty in that it seems like it's impossible to make a bad transaction. If you just keep buying and selling stuff and foraging and fishing and hunting you'll eventually get enough of what you need or enough money to buy what you need. I really can't compare it to any other game I've ever played. I had a fun time playing through it. I guess I wasn't really playing. Just kind of clicking everywhere.
I also laughed every time I'd go into some big climactic battle and my guy would be like "We scored a crushing victory over the Dark Goblins. Oh and all of my soldiers died. We will miss them." and then -10 soldiers in my inventory. Hahaha. Made them feel very disposable.
One flaw: The game autosaves and when you beat the game it erases your saves, meaning that if you want to get all the achievements you should do so BEFORE fighting the last boss (the last boss is clearly marked and identified).