HP_Wuvcraft
Banned
Oh uni wifi, you treat me so well
You bastard.
Oh uni wifi, you treat me so well
Silent Storm: Quite a big download for what looks like such an old game. The art-style really doesn't do the game any favours and I think you could do better with your time. Even something like Trapped Dead would be a better option and that isn't saying much.
Is the game fixed or what?Notice: We are experiencing an issue with keys for Ace Combat Assault Horizon - Enhanced Edition. Currently, the keys we have do not activate correctly on Games for Windows Live. We are working with the publisher to get a fix in place.
Is the game fixed or what?
I think you had some unfair expectations of both Bionic Dues and Zafehouse. I don't know why, but you thought then to be games they were clearly not. Bionic Dues was never supposed to be an action mech, but a Roguelike, and those are slow and methodic, that's why there is all that depth. As with Zafehouse, it is a text adventure dude, not an exploration game.
I just can't remember a batch of indie games he posted reviews/impressions of that was positive.
Are you crazy? Did you even give it an hour? It is one of the most insane turn based strategy games, with an amazing destruction engine that allows for crazy amounts of dynamic strategies.
The game doesn't use GFWL anymore.
Edit: It's a bit confusing, but I think they are transitioning off it right now. I think you can opt into a beta right now, or wait for April 1st for the full Steamworks conversion to go live for everyone.
Klei has some pretty cool stuff in their store
http://steamcommunity.com/app/245550/discussions/0/558751179385157363/
Steam hubs bring out the best people.
Best review I've ever read
I can relate to him on the cat food thing
Sleep is for the weak.
Isn't there supposed to be a big indie sale this week/this month or was that just a rumor?
Almost everything I clicked on had recent updates and ongoing development. Most had great review scores. Seems to me that for all the complaining about Early Access, people who actually buy Early Access games largely know what they're getting and enjoy it. *shrugs*
Almost everything I clicked on had recent updates and ongoing development. Most had great review scores. Seems to me that for all the complaining about Early Access, people who actually buy Early Access games largely know what they're getting and enjoy it. *shrugs*
Door Kickers and Prison Architect are the two games that I feel best represent how Early Access should work. Both feel like complete very playable games with updates adding new content, rather than mere frameworks. Every update is pretty significant and adds game-changing features. At least IMO.
So Betrayer is releasing on March 24th. Curious to see what the final product will be like.
Door Kickers and Prison Architect are the two games that I feel best represent how Early Access should work. Both feel like complete very playable games with updates adding new content, rather than mere frameworks. Every update is pretty significant and adds game-changing features. At least IMO.
Sir, You Are Hunted is nearly feature complete, if I remember correctly. Definitely not just a concept
Turbo Dismount still feels kind of bare bones, but I think it's a step up from Stair Dismount and Workshop support will only add to that
Almost everything I clicked on had recent updates and ongoing development. Most had great review scores. Seems to me that for all the complaining about Early Access, people who actually buy Early Access games largely know what they're getting and enjoy it. *shrugs*
Damned - First person horror exploration with randomly generated levels. $14.99. It doesn't look great to me, and I feel like random level generation will take away from well crafted scares. Silver lining being multiplayer support, I could see it being really cool to hear a friend scream on voice chat and not know what they're screaming at, or surprising a friend by lurking just around a corner or whatever. Not for me. 100% positive reviews.
Picked up during a community vote/sale, part of a four pack? Ended up paying $5 or so. Interesting idea, but I've only played it twice. Mainly picked it up based on the YouTube sneak peeks. The impression I get is an adult version of hide and seek. Positive, but admittedly I would wait for a sale.
Delver - First-person dungeon RPG that reminds me of Ultima Underworld, but in a post-Minecraft generation. Nice art style, imho. Hard to say if there's much substance to the game, but early reviews say it's a fun pick up and play with possible long-term depth issues. I'd maybe play it a bit. 98% positive reviews.
Loved this one. Played it briefly as it was another sale purchase. Art style was fun, but haven't played it long to be perfectly honest. Mainly purchased because my 6 year old loves Minecraft and it was a decent price. Also I'm a sucker for randomized levels. Decent price still unlike other early access games.
Dream - First person exploration adventure. $16.99. Videos seem clean and pretty but bland. Game promises environmental interactivity. Reviews suggest that it has some horror elements, which are unexpected. Reviews seem to be positive about atmosphere, but not so much about gameplay yet. For me, maybe? 98% positive reviews.
This one is on my To Buy list. Mainly interested based on the HP Lovecraft connection admittedly.
Sir, You Are Being Hunted - I'd heard of this before and really just clicked to see how development is going. It's an open world FPS survival sim. $19.99. Presentation looks excellent, but despite majorly positive reviews it seems like it's still mostly a concept at this point rather than a game with much to do. I could be convinced to buy it. 98% positive reviews.
Another one I've always been interested in but hesitant to pull the trigger at that price. Seems highly recommended in the indy thread. Mainly interested in the randomized nature of the game.
Snow - Free-to-play open world skiing and snowboarding game. Early access buy-in is $14.99. Looks gorgeous, honestly, but it's hard to say what you actually do at this point absent any kind of score system or concrete objectives. Controls and content seem quite early based on reviews. I could see myself buying this if it turns out well. 64% positive reviews.
Thanks to Jace for highlighting this one. I've been looking for another SSX kind of game.. I was half interested in buying it until I heard it was free to play, and opted to wait for now. It'd be even more fun with Oculus Rift support (is it in the works?)
Turbo Dismount - Physics driven injury sim. $6.99. Very pretty cartoony graphics. Lots of potential to inflict harm on your ragdoll. Seems like they're planning lots of content and modes. Not sure it really does anything that Stair Dismount doesn't, but seems like a good followup. I'd buy it later on. 100% positive reviews.
On the fence on this one.. on one hand, my kid would love it, but on the other, it is getting an iOS port. If I'm going to buy it, I'd probably opt for that instead. That being said, the developer seems pretty receptive to endusers and has been providing a lot of updates.
Didn't see it mentioned in the last few pages so sorry if it's old news but it appears Bulletstorm has been pulled from the steam store. Another gfwl casualty?
Didn't see it mentioned in the last few pages so sorry if it's old news but it appears Bulletstorm has been pulled from the steam store. Another gfwl casualty?
Wow, too lazy to even remove it and keep it on the store..
Such a fun game too, glad I bought it and beat it ages ago.
Will it be unplayable without GFWL or will an offline account work when GFWL dies I wonder.
I haven't played Bulletstorm in a while but I think it does, I remember not being able to connect to the GFWL servers at all but still managed to play through the single player campaign, only really became an annoyance when I wanted to play online with my friends but couldn't log-in.AFAIK, Bulletstorm doesn't allow offline accounts. So yeah, it will be unplayable.
Wow, too lazy to even remove it and keep it on the store..
Such a fun game too, glad I bought it and beat it ages ago.
Will it be unplayable without GFWL or will an offline account work when GFWL dies I wonder.
I haven't played Bulletstorm in a while but I think it does, I remember not being able to connect to the GFWL servers at all but still managed to play through the single player campaign, only really became an annoyance when I wanted to play online with my friends but couldn't log-in.
I have a retail copy of Bulletstorm if that makes any difference.
I haven't played Bulletstorm in a while but I think it does, I remember not being able to connect to the GFWL servers at all but still managed to play through the single player campaign, only really became an annoyance when I wanted to play online with my friends but couldn't log-in.
I have a retail copy of Bulletstorm if that makes any difference.
Line Rate - Upstream (Kbps): 384
Line Rate - Downstream (Kbps): 1280
If I'm not wrong, you can play it offline if you make a GFWL account and download the profile so It can be found locally.
Such a thing will not be possible after GFWL shutdown though.
Offline profile as in a local profile, which the game does not support. Presumably, in your case, your online profile log-in info was saved and so you were able to use it while GFWL was down.
Didn't see it mentioned in the last few pages so sorry if it's old news but it appears Bulletstorm has been pulled from the steam store. Another gfwl casualty?
Thanks Epic.
Didn't see it mentioned in the last few pages so sorry if it's old news but it appears Bulletstorm has been pulled from the steam store. Another gfwl casualty?
Didn't see it mentioned in the last few pages so sorry if it's old news but it appears Bulletstorm has been pulled from the steam store. Another gfwl casualty?
"We're discussing internally what to do with Bulletstorm."
*six months later*
"Bugger it, just pull the bloody thing."
Having problems with my fibre. Paid for 200 Mbps down 100 up, but I'm somehow getting only 100+ Mbps down, but I'm getting 200+ Mbps up lol. Gotta contact singtel
Shout outs to "What is so bad about GFWL? I have never had a problem with it"
Offline profile as in a local profile, which the game does not support. Presumably, in your case, your online profile log-in info was saved and so you were able to use it while GFWL was down.
Bulletstorm is still up on the Origin Store Front.
Doesnt that version use GFWL live as well? Maybe they pulled it down since it would be easier to just add a steamworks version rather than update it?
Yeah I know wishful thinking.