jaundicejuice
Member
One thing that helps with cutting down on impulse purchases, remove your credit card from Steam.
ITAD says no.
One thing that helps with cutting down on impulse purchases, remove your credit card from Steam.
So, I've been playing Fallout Shelter lately and I see that the devs who made it are making a PC game set in the Fallout universe.
I probably spent as such on just alcohol.As a point of comparison, I've bought 342 games this year and spent 210 equivalent (230 local currency)
I would gladly, but recently I have little time and I don't know if my timezone is really good for that.Just a quick announcement, the EU4 multiplayer sessions are starting up again soon, and new players (Looking at you Chariot) are welcome! So if you want to engage in some multiplayer map painting followed by massive levels of backstabbing, join in here.
There's also the matter of the Overseer-- ie, the player. Dwellers are constantly praising you, like some post-apocalyptic Mary Sue. I dunno, it just feels like bad fanfiction.
Bethesda owns Fallout now so even if Obsidian works on it, even if the people who worked on FO1 and 2, write stuff, Bethesda has to greenlight stuff. They've rejected stuff from Obsidian that they wanted to put in New Vegas for example. Like big world stuff.I guess we'll see how the game turns out. I know Obsidian's got a lot on their plate so it'd be nice to see Fallout continue even when they're busy, and I hope this team can pull it off.
I would gladly, but recently I have little time and I don't know if my timezone is really good for that.
Those steamforums are already pretty exciting and fun to read.
Maaaaybe, but counter examples would be Vaults 11 and 34, where the Overseer wasn't a Mary Sue.
Bethesda owns Fallout now so even if Obsidian works on it, even if the people who worked on FO1 and 2, write stuff, Bethesda has to greenlight stuff. They've rejected stuff from Obsidian that they wanted to put in New Vegas for example. Like big world stuff.
Someone remind me the story about TFYC because all I'm hearing is GG garbage (not even propaganda) about what they think went down and stuff.
EDIT: now it's about 20 hours before discount ends.About Darkest Dungeon,
I put in too little time to side to the faction "it was too easy, now it's okay" or to the "it's impossible to play" one.
I liked a lot the gameplay, but it has that feel of "if your party isn't getting up well, you have to restart from scratch" - but it's probably too early for me to judge. I can only judge the excellent presentation and atmosphere.
I hope the suggestion made by a user about the Jim Sterling report (implement two difficulty levels) will be considered by the devs, so everyone'll be happy.
33% discount ends in about 23 hours!
I like to peak into the EU threads from time to time and read about the trials and tribulations. Always buy Paradox games to support them but I just don't have the time to really dig in.
EDIT: now it's about 20 hours.
Quoting myself because the devs have listened!
Now it's possible to disable corpses and heart attack, two of the most feared recent updates in the game, in the option menu once started a campaign. I'm trying to explain a bit:
- CORPSES -
Once you kill an enemy (most of enemy types) it doesn't disappear, but leaves a corpse on the ground. So you have to destroy the corpse to make the enemies past it to get closer. Since your party heroes have attacks which work in determined enemy positions, having to destroy the enemy pratically twice means that you can't hit some enemies (for example) until then, exposing your frail party to more turns. Now you can disable this feature, making the enemies disappear once killed.
- HEART ATTACK -
Most of the things that can happen in the dungeons, even simply walking, with random (???) timing, will increase heroes insanity. While a hero is insane can skip turns, hurt other heroes and more, that's already quite a punishment. But, in recent updates devs added killing over killing, that's if a hero goes over the insanity, will get an heart attack and die instantly. Disable this and you'll be worried less.
Disabling these two features makes the game more forgiving and less cynical.
trials and tribulations?
Wait, what?I'm also a bit wary about their understanding of Fallout lore. I mean, I'll let it slide that some raiders with swords can break down a Vault door-- wouldn't be much of a game without any risk-- but when raiders aren't threatening enough they suddenly send deathclaws?
EDIT: now it's about 20 hours before discount ends.
Quoting myself because the devs have listened!
Now it's possible to disable corpses and heart attack, two of the most feared recent updates in the game, in the option menu once started a campaign. I'm trying to explain a bit:
- CORPSES -
Once you kill an enemy (most of enemy types) it doesn't disappear, but leaves a corpse on the ground. So you have to destroy the corpse to make the enemies past it to get closer. Since your party heroes have attacks which work in determined enemy positions, having to destroy the enemy pratically twice means that you can't hit some enemies (for example) until then, exposing your frail party to more turns. Now you can disable this feature, making the enemies disappear once killed.
- HEART ATTACK -
Most of the things that can happen in the dungeons, even simply walking, with random (???) timing, will increase heroes insanity. While a hero is insane can skip turns, hurt other heroes and more, that's already quite a punishment. But, in recent updates devs added killing over killing, that's if a hero goes over the insanity, will get an heart attack and die instantly. Disable this and you'll be worried less.
Disabling these two features makes the game more forgiving and less cynical.
Oh, Wednesday would work, but Sunday would be bad. We have weekly anime night at that time and I won't miss that for my life. Unless I am dead.You do know cest is the time zone used in the thread?
Though I can understand how 9 pm to 11 pm might not work.
Oh, Wednesday would work, but Sunday would be bad. We have weekly anime night at that time and I won't miss that for my life. Unless I am dead.
Someone remind me the story about TFYC because all I'm hearing is GG garbage (not even propaganda) about what they think went down and stuff.
Wait, does this make this game GG propaganda then?
Wait, what?
Is this new?
The only "disasters" I ever saw after launch were fires, radroaches and the same 3 fucking raiders over and over again, and I got a shelter up to 100+ people.
Lmao, gators keep getting tricked into funding medicore games.
That's cool, letting the AI take over your country for a session always works perfectly. Nothing bad has ever happened in the history of EU4 multiplayer.
Since the Android launch at least, yeah. Three deathclaws break down your vault door and try to kill everyone inside. Then, if you're successful in killing them, three more show up a minute later.
But seriously, I wouldn't feel good to be there literally only half of the time.
Im there with you (except on the remember me part, that game is trash), yaiba looks like a fun 7.0 game just like killer is deadI'd totally buy Ninja Gaiden Yaiba for 5$.Although I dunno if it will take away Remember Me's crown of best 5$ I've spent yet.
Bought MGSV for 35 bucks
I HAVE NO REGRETS
So if I only want to move 2 games to my new PC, it's as easy as just copying the whole game's folder under C:\...Steam\SteamApps\common?
Huh. Sounds like they haven't really fixed the broken core of the game, though.
The Zombie Army games aren't so similar to the Sniper Elite main series. In the ZA games you mostly fight hordes of zombies and defend positions (you get access to all the same toys as in the campaign, dynamite, mines, tripwires, etc)
Missions also have bosses which can be pretty entertaining to beat.
It's a coop game though, playing it solo isn't as fun.
There are many different enemy types, some are ranged, some melee, some are similar to the headless kamikazes in Serious Sam, etc.
Yeah, if you play solo, you rather want to look out for Sniper Elite 3.K, I'll give it a miss then.
If the games have steam cloud saving, yes.
(You might have to "download" them again, but Steam should pick up on them.)
Otherwise, you need to use pcgamingwiki/some kind of savegame manager to move your savegames too.
Lmao, gators keep getting tricked into funding medicore games.
EDIT: now it's about 20 hours before discount ends.
Quoting myself because the devs have listened!
Now it's possible to disable corpses and heart attack, two of the most feared recent updates in the game, in the option menu once started a campaign. I'm trying to explain a bit:
- CORPSES -
Once you kill an enemy (most of enemy types) it doesn't disappear, but leaves a corpse on the ground. So you have to destroy the corpse to make the enemies past it to get closer. Since your party heroes have attacks which work in determined enemy positions, having to destroy the enemy pratically twice means that you can't hit some enemies (for example) until then, exposing your frail party to more turns. Now you can disable this feature, making the enemies disappear once killed.
- HEART ATTACK -
Most of the things that can happen in the dungeons, even simply walking, with random (???) timing, will increase heroes insanity. While a hero is insane can skip turns, hurt other heroes and more, that's already quite a punishment. But, in recent updates devs added killing over killing, that's if a hero goes over the insanity, will get an heart attack and die instantly. Disable this and you'll be worried less.
Disabling these two features makes the game more forgiving and less cynical.
Darkest Dungeon looks really great but one thing kind of bugs me. Why have permadeath if you don't care about your party members? I mean, in Fire Emblem, your people have back stories and friends etc. so you actually care about them, but in Darkest Dungeon everyone is just different levels of expendable...
Still love the art style and gameplay though.