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STEAM | August 2015 - Three versions of Windows since the last Half-Life

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have you played life is strange ep4 yet?

that is some good cosplay there. that is cosplay right? :p
 

Jawmuncher

Member
you can't get all package if something is excluded, because when you take something out, it's already another package with less things in it.
just because you like it this way, doesn't mean that it's a good thing.



so you would refuse GZ, if retailers gave it when preodering PP, am I right?

I already own it on PS4 and XB1. I also bought a nvidia code for MGSV for 35. So with that kind of discount yes.
 

Arthea

Member
I like this way? Lol, sorry but:

paying 60€: doc, badge, skin and GZ included on Steam
paying 35€ or less: doc, badge, skin and GZ excluded from Ebay, BTS thread, elsewhere

I think all people like to spare money. If you really want the whole package now, buy the game from Bernardone and GZ from Steam and still you will spare 5€. It's math, honestly.

how about paying 35€ or less (well, no less, that's just not gonna happen), but let's say paying less than 60€ for a full package is good, for not full, not good. What's not to understand? Paying 60€ for anything is just not an option. Getting not full package is bad.

I already own it on PS4 and XB1. I also bought a nvidia code for MGSV for 35. So with that kind of discount yes.

but what if you didn't have? and there was no nvidia codes, what then?
 

Grief.exe

Member
The nice thing about those Nvidia codes is the game is attached to your library now, you don't have to worry about GMG allowing you enough time to download the game prior to release.
 

Roarer

Member
Just pre-ordered Metal Gear Solid V: The Phantom Pain and got Ground Zeroes, which I already have. So, enjoy:

Instructions for participants:
I am giving away a Steam key. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below containing the game you want to enter for. Confused? Watch this GIF tutorial or ask for help.

ModBot Basics:
- I really appreciate thank you messages, but please send them to me (Roarer, not ModBot!) via PM instead of in thread.
- Do not trade keys you win off-site to enrich yourself. Don't try to claim games you have no interest in collecting or playing. Don't claim games to give them to friends off-site.
- If the key is already taken you will not receive a reply. Replies may take a minute or two.

Rules for this Giveaway:
- This giveaway is a raffle. The winners will be selected by random draw 3 hours after the draw was created. Any games not claimed after that point will be given away first come first serve.



Metal Gear Solid: Ground Zeroes -- MB-06A1885836D503EF - Taken by Last Baron. 29 entrants total.


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Dr Dogg

Member
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Let's keep the train rolling. Another SNGN™
(short-notice game night)

Let's see how midnigh-eu-gaf and just-out-of-work-us-gaf fare.
Just post when you're joining. Other game recommendations are welcome.
 

Dusk Golem

A 21st Century Rockefeller
Let me point out a few weekling deal games worth looking into. Unfortunately not many 'super cheap' ones to point out this week, but there's a few interesting games that are the cheapest they've ever been. I'll go in alphabetical order of a few I spotted.



The Charnel House Trilogy ($3.59) I haven't played yet, but have heard very good things about it. It's a point'n'click adventure horror game. Where it shines I hear is actually is insanely creepy, has a great atmosphere and story that's slow-burning but builds up in an unexpected, twisted way.






I really liked Claire ($2.49) and tied for the cheapest it's been (though been in a few bundles). It's kind of like an interesting mix of Lone Survivor meets Clock Tower/Rule of Rose mixed with its own thing. You play as a girl named Claire, who eventually befriends a dog companion named Anubis. You're helping take care of your mother in the hospital, when suddenly reality begins to shift. The enemies in the game are unkillable, and all you can do is to run, hide, and fend them off from areas with light, which will fend them off. They can break down doors and chase you around levels. While you play the game, a somewhat cryptic story is revealed to you slowly. Has a nice pixel style, good atmospheric music, some really tense and creepy moments, and I actually liked the conclusion, though the game can be fairly challenging at times.






In High Strangeness ($4.99) players play an action-RPG where they can switch between 8-bit and 16-bit worlds to solve puzzles, overcome obstacles, and tries to save the universe. Heard positive impressions from this at PAX, and reviews on Steam are positive too.






Homesick ($9.89) is a first-person horror game set in an abandoned complex where light streams through windows, plants over-run, and a story slowly expands itself as you solve puzzles, explore, and survive something that lurks deeper in the complex... I kickstarted the game and beta tested the first few rooms, I liked what I played, I've heard the full game is about 3-4 hours long, and has a very good story and atmosphere to it.






Malebolgia ($7.79) is made by a GAF'er, they posted progress and got GAF feedback in the Indie development topic after a tech demo was positively received. It's a cell-shaded game where you enter a horrific and haunting castle to explore and adventure, I hear the combat is a bit simplistic but it has a lot of style and atmosphere.






Planetarian ~the reverie of a little planet~ ($4.99) is tied for the cheapest it's ever been. It's a visual novel by KEY, the people who made Air/Clannad/Kanon/Little Busters/etc. Like their works, it has good characterization, great music, and a tear-jerking plot line. Hear it's very good.




---

A few I spotted.
 

Jawmuncher

Member


Planetarian ~the reverie of a little planet~ ($4.99) is tied for the cheapest it's ever been. It's a visual novel by KEY, the people who made Air/Clannad/Kanon/Little Busters/etc. Like their works, it has good characterization, great music, and a tear-jerking plot line. Hear it's very good.
.

I cried so good playing this.
 

Dusk Golem

A 21st Century Rockefeller
I'll admit, I played Kane & Lynch 2 with a friend for a little over 2-hours and it's my least favorite shooter I have ever played. I understand it's an 'anti-game' type game, but I was literally getting no amusement at all and for some reason while I usually don't have this effect with games, I just found it absolutely dull. I don't even know specifically what it is, conceptually it doesn't seem so terrible when I think about what I was playing, but actually playing it lacked any sort of fun for me, and I don't quite know why I disliked it so much.
 

Salsa

Member
in theory I like everything about Kane & Lynch 2, specially the presentation

but it plays like absolute garbage

just tedious and boring
 

Jawmuncher

Member
I loved all of K&L 2. Played on the hardest difficulty with a friend who hated it and at least I still had a good time lol. Kills me it ends on a cliff hanger. Which reminds me I now need to find the post from Cheescake that I took as head canon. Because i'm this close to making a thread.
 
in theory I like everything about Kane & Lynch 2, specially the presentation

but it plays like absolute garbage

That's not surprising given that the hitman games always felt like shit whenever the stealth broke down and you had to shoot your way out of a situation. I don't know if that gets better in Blood Money or Absolution but it was complete crap in H2 and Contracts.
 

Jawmuncher

Member
I dunno what game Salsa played but the controls were fine in K&L 2, now K&L 1 was the one where it was kind of wonky. 2 is just a regular TPS.
 

Salsa

Member
Max Payne 3 is kinda what K&L2 tried to do

except it also has the best gunplay in any third person shooter ever made

so yeah, game is just nullified from existence
 

CheesecakeRecipe

Stormy Grey
Ah the majesty of Kane & Lynch 2. Sadly the world wasn't ready for the Anti-Game and pretty much went over a lot of folk's heads.

Or they just didn't want the message it carried, which is fine too. I loved how much it paraded about, knocking over action game tropes like a stumbling drunk, doing what it could to break down the formula.

I'll admit, I played Kane & Lynch 2 with a friend for a little over 2-hours and it's my least favorite shooter I have ever played. I understand it's an 'anti-game' type game, but I was literally getting no amusement at all and for some reason while I usually don't have this effect with games, I just found it absolutely dull. I don't even know specifically what it is, conceptually it doesn't seem so terrible when I think about what I was playing, but actually playing it lacked any sort of fun for me, and I don't quite know why I disliked it so much.

in theory I like everything about Kane & Lynch 2, specially the presentation

but it plays like absolute garbage

just tedious and boring

I can understand why though, it really was quite basic in the approach. Levels lacked a sense of progression, with only a few of the later areas really differing visually from where you started. Guns all felt similar and lacked personality of their own, at least from the knock-off piece of shit beater weapons you found in the single player portion. Some of the multi guns were much more fun to use, but that required you to get into a multi match.

I still loved it, despite its massive flaws as a third person shooter. I really want a K&L3.

I loved all of K&L 2. Played on the hardest difficulty with a friend who hated it and at least I still had a good time lol. Kills me it ends on a cliff hanger. Which reminds me I now need to find the post from Cheescake that I took as head canon. Because i'm this close to making a thread.

And I totally want it to be a continuation of that Head Canon piece I wrote! :3

The multiplayer was really fun, that's about the main thing I remember from that game.

Yes. Shame the K&L games carry a lot of baggage and tend to get dropped quickly. The multi is still one of the most tense experiences I think I've had with an online game, mixing aspects of the intrigue of The Ship/BGT with the crime stylings of Payday or GTA. I am a huge sucker for heist media, so it hit plenty of buttons for me many games still haven't even thought about pressing.

That's not surprising given that the hitman games always felt like shit whenever the stealth broke down and you had to shoot your way out of a situation. I don't know if that gets better in Blood Money or Absolution but it was complete crap in H2 and Contracts.

Absolution's shooting mechanics were much more refined. They had to be, since they put a lot more emphasis on the action sections.

Max Payne 3 is kinda what K&L2 tried to do

except it also has the best gunplay in any third person shooter ever made

so yeah, game is just nullified from existence

All games should have MP3's amazing gun handling. Watching how he swapped weapons and seeing the physical impact of shifting his shotgun to one hand, trying to hold onto it while running and shooting with another hand was impressive from a detail standpoint. Also, everything died rather nicely when you unloaded into them. Where's that gif of the guard being shot in slow-mo with the body armor? That's the detail I'm talkin about.
 

Dusk Golem

A 21st Century Rockefeller
I actually went into Kane & Lynch 2 with an extremely open mind, I wasn't even aware at the time it had negative response. I don't even know specifically what it was I disliked so much is the thing, again, when I think about it, it doesn't seem like it's that bad, and there's some things I like, the 'found footage' presentation, the contrasting Asian Pop music at times, etc. I played on hard difficulty, as I usually do, and it wasn't -too- challenging, but I just don't know... For some reason, I didn't like it.

I usually don't have this effect with games, a lot of games people will call bad I actually enjoy, but something I don't quite know what it is made the game extremely draining and dull for me, and I can't quite put my finger on it. Like, I wasn't having fun at any point, even concepts that conceptually should of been fun for me I didn't find fun, so I think it has to do with somehow the game played, mechanically, or how it's designed, but I don't quite know.
 
Max Payne 3 is kinda what K&L2 tried to do

except it also has the best gunplay in any third person shooter ever made

so yeah, game is just nullified from existence

You're right about MP3 having the best TPS gameplay, but K&L2 did the aesthetic better and took it further than MP was going for.

The artifacting, shaky-cam, bender vibe deserves a better game.
 

Salsa

Member
yeah, I mean K&L2 had the VHS thing going, but both were very clearly trying to be straight up Michael Mann movies
 

Caerith

Member
Books are almost exclusively the only situation where that is true (and even then, there are plenty of examples where it isn't). The writers or creators on movies and tv shows (which are a much closer parallel to the creation process of video games) very rarely if ever retain IP rights to their work. Joss Whedon doesn't own Buffy, JMS doesn't own Babylon 5, and so forth. IP almost always defaults to the distribution corporation. So no, it isn't weird, it's the norm.
I know it's the norm, but that doesn't make it any less weird, especially in examples like these where the word "auteurship" can be bandied around.

Urgh. Fine but if anyone complains it yours and anteaters fault.

Doesn't look right without gratuitous lens flare.
 

derExperte

Member
KL2 has the dubious honor of probably being the only AAA game that has a shorter single player campaign than Modern Warfare 3. Was over before it could seriously annoy me but even then the extremely basic gameplay was a problem, afair you didn't even have grenades, nothing but cover + guns.
 

Salsa

Member
MP3 was Heat, and K&L2 was Miami Vice?

Max Payne 3 was straight up Man on Fire tbh. So more Tony Scott than Mann maybe


anti hero

ghosts of the past

alcoholic

gets job in private security

boss family gets kidnapped

blames himself

goes on rampant revenge killing spree



not to mention they use the same visual effects and on screen random short text

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seriously shit's almost a movie adaptation



most similar Mann movie is probably collateral, from a visual standpoint
 

Salsa

Member
I dig it tho. Max Payne 1 and 2 were very obviously and famously taking everything from Noir films and Rockstar just brought it to a new century and different style.

Max Payne should be like that
 
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