Baron von Loathsome
Member
So I kickstarted the regular edition of Yooka-Laylee and didn't get ToyBox+ cause I didn't pledge enough.
People who pre-order get ToyBox+.
I feel a little assed out.
Eh, you got it cheaper.
So I kickstarted the regular edition of Yooka-Laylee and didn't get ToyBox+ cause I didn't pledge enough.
People who pre-order get ToyBox+.
I feel a little assed out.
So I kickstarted the regular edition of Yooka-Laylee and didn't get ToyBox+ cause I didn't pledge enough.
People who pre-order get ToyBox+.
I feel a little assed out.
$15 vs $40 tho
is $40 on Steam now fam
Why did I skip out on Darksiders: Warmastered for $4.. wonder if it'll hit that price again.
I thought regular edition backers are getting the toybox now though?So I kickstarted the regular edition of Yooka-Laylee and didn't get ToyBox+ cause I didn't pledge enough.
People who pre-order get ToyBox+.
I feel a little assed out.
Good to hear.Definitely will.
I thought regular edition backers are getting the toybox now though?
We’re also currently looking in to ways we can make the console Toybox available to appropriate backers, which we’ll update you on soon.
Yeah could be that we're getting shafted.The only thing I saw referenced was this:
Just a reminder:
The AMD Zen Event starts in a few minutes
https://www.youtube.com/watch?v=4DEfj2MRLtA
Interesting.Just got an email from Obsidian with a survey about a collector's edition of the game and they asked for a short video on why I became a backer...I'm gonna assume they're getting ready to kickstart PoE2.
Yeah could be that we're getting shafted.
http://steamcommunity.com/app/360830/discussions/0/1842367319524383113/#c1842367319524703517
Hope I'm wrong tho and they at least let us upgrade to toybox tier at same price (and not 40€.
Right, I thought the 20 GBP Toybox was the only one there is. I don't really care about getting anything beyond that one.But Toybox+ did cost 60 bucks on Kickstarter. I essentially pre-ordered the Digital Deluxe from Kickstarter, not a cheap game for me, and that is because I got Toybox+ a little earlier. I didn't even know that they updated it with the + content yet. If I would've known...
EDIT: Free DLC tho.
and here's an idea of a dialogue tree:
I'm intrigued by the art and apparent mechanics but the dialog itself seems.... Mildly disconcerting.No Truce with the Furies released their first teaser trailer. It's an isometric narrative focused cRPG with a heavy focus on dialogue-based gameplay
Where's the love Prinny? Why you gotta be like that?damnn $40 for yooka laylee tho? Not in this lifetime, thats more than double the kickstarter price 🚮
I'll wait, its not like I'm in a rush or anything.
Where's the love Prinny? Why you gotta be like that?
Yeah, I guess that is a super random bit. Here's something that makes a bit more sense:I'm intrigued by the art and apparent mechanics but the dialog itself seems.... Mildly disconcerting.
In an hour, yes, in theory.
EDIT: Top of the page, so here's your reminder:
Mah god, I was getting really into Dark Souls II but now I'm getting closer to the end and growing tired of it. All these straight corridors and specially all these water levels. Fuck the shrine.
Just got an email from Obsidian with a survey about a collector's edition of the game and they asked for a short video on why I became a backer...I'm gonna assume they're getting ready to kickstart PoE2.
No Truce with the Furies released their first teaser trailer. It's an isometric narrative focused cRPG with a heavy focus on dialogue-based gameplay. Should be coming out in 2017.
Kickstarted it for PC, can't wait.
Says you get the toybox for preordering, wonder when backers will get it.
Nothing more official than 2017. They are launching a new site with more info in January, so I'd say they are gearing up for a release in the first half of 2017 by the looks of it. A lot of the game seems to be done as well.When is it out? This suddenly has my attention
Kickstarted it for PC, can't wait.
Says you get the toybox for preordering, wonder when backers will get it.
No Truce with the Furies released their first teaser trailer. It's an isometric narrative focused cRPG with a heavy focus on dialogue-based gameplay. Should be coming out in 2017.
A police procedural role playing game inspired by Planescape: Torment and Kentucky Route Zero. All combat is handled in dialogue, story is everything.
Didn't even notice that, I've been winging it so far. Should be using that one in the future.Oh boy. That pitch.
To make a caravan, you select colonists and any pets you want to send. You have to bring food or they starve.
Didn't even notice that, I've been wining it so far. Should be using that one in the future.
Oh boy. That pitch.
No, I mean it's a good find. It is pretty hard to encapsulate what the game is about in a concise way.Sorry, I was not making a comment about your pitch and the difference with the pitch on the youtube video, I just meant, oh boy, that pitch is really enticing.
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Changes:
- Added fashion pod gadgets! Fashion pods allow you to shoot costumes on to your slimes. We'll give you a moment to let that sink in.
- Ok? Also added the taming bell and refinery link gadgets.
- Added more slime lamps and gave the amber slime lamp some happy pills.
- New icons for install/remove gadgets and remove crops.
- Changed the Fabricate Gadget screen to keep the previously fabricated gadget selected.
- Added an effect on the purchase screens to make it obvious when you make a purchase.
- Added animations to the tutorial popups.
- Added indicator to the tutorial popup when you complete the task requested.
- Changed tutorials requiring an on-ranch action to hide themselves if youre away from the ranch for 15 seconds.
- Changed some tutorial timing and completion checks.
- Adjusted treasure pod opening effect.
- Changed the Slimepedia Vacpack tab to Tutorial and changed the entries to better mirror tutorial info.
- Added some new treasure pods to the world. One of them is amazing.
- Changed the colors of fill meters for the science resources.
- Adjusted the volume for some sounds including extractor working sounds.
- Added sound while the extractor is ready. The machines no longer dance in silence. Whoa, that sounded way more ominous than intended.
- Strange diamonds, royal jelly, and lava dust now randomly show up as Range Exchange rewards (rarely) after unlocking Slime Science.
- Tweaked rare drop rates on extractors to be slightly less rare.
Fixes:
- Fixed bug where slimes and resources could get stuck under the ranch porch.
- Fixed bug where some purchase buttons could be pressed via a gamepad while otherwise disabled.
- Fixed an issue where Xbox One controllers on some versions of Windows 10 were not properly recognizing actions on the DPad.
- Fixed bug where largos could be fired into or carried into walls in some situations.
- Fixed bug where slime would sometimes vibrate back and forth while trying to look a particular direction. We've switched the slimes to decaf.
- Fixed bug where the Range Exchange screen sometimes lost information at certain resolutions.
- Fixed bug where transition between far and near versions of slimes was less smooth than intended.
- Fixed bug where the red teleporter and warp depot were possible to unlock without acquiring the appropriate treasure pod.