ashecitism
Member
I mean TR was not very good even with kb&m, don't know how well that will translate to the SC.
I've come to the conclusion that even though I'm really looking forward to GTA V on PC, I have near negative expectations of how it will run on even enthusiast build PCs. I'm expecting a day one Watch_Dogs port.
I think I'm too cynical. Lol
Oh, I'm not going to buy the PS4 version. I don't think I'll ever buy a PS4 multiplat that's on the PC -- there's zero incentive for me to do so.
There were a few times while playing it (I finished it last night) that I thought "This would probably run better on PC*" due to a few slowdowns, some frame drops during action sequences, and some highly compressed videos.
* PC = one much better than mine, and apparently better than yours as well
I'm just a gamer. Though I prefer PC gaming, I have a growing and respectable PS4 collection.
I've come to the conclusion that even though I'm really looking forward to GTA V on PC, I have near negative expectations of how it will run on even enthusiast build PCs. I'm expecting a day one Watch_Dogs port.
I think I'm too cynical. Lol
Isn't the port done by the Max Payne 3 team? If so, I have high hopes.For some reason I'm almost certain that the port will be really good. I'm probably a fool, I know.
With GDC over the corner and Valve having a big presence and Gabe is going to be there -- who's going to grab him to ask and get question for the hard questions Valve largely ignored?
1. You emphasize on being open with fans and hold communication to be crucial. Do you believe there's any good reason to leave your fans hanging for 8 years regarding the next HL game? You haven't issued any official, head-on, no code-speak comment on the next HL installment for ages - how does that fly?
2. In the past you've said you don't want to talk about HL before you have something good to show because it will hurt the fans if you show a feature that doesn't make it to the final product or if you'll have to announce delays.
Isn't that too convenient a reason? If it's the best for fans then when not ask them? Run a survey on what development stage they would like to hear about your games and follow the results.
3. Any explanation or comments about the recent bad monetization practices in CS and Dota 2?
4. Will you still be making predominately SP games in 'traditional' fashion? You once stead the company's goal is to 'make players more productive'. What does that entail to regular SP projects?
5. Why is Steam's client and features development, especially in addressing to long-standing issues and requests, so slow? Why are you applying the same philosophy and structure of creative game making to day-by-day operations of the client and platform?
With GDC over the corner and Valve having a big presence and Gabe is going to be there -- who's going to grab him to ask and get question for the hard questions Valve largely ignored?
1. You emphasize on being open with fans and hold communication to be crucial. Do you believe there's any good reason to leave your fans hanging for 8 years regarding the next HL game? You haven't issued any official, head-on, no code-speak comment on the next HL installment for ages - how does that fly?
2. In the past you've said you don't want to talk about HL before you have something good to show because it will hurt the fans if you show a feature that doesn't make it to the final product or if you'll have to announce delays.
Isn't that too convenient a reason? If it's the best for fans then when not ask them? Run a survey on what development stage they would like to hear about your games and follow the results.
3. Any explanation or comments about the recent bad monetization practices in CS and Dota 2?
4. Will you still be making predominately SP games in 'traditional' fashion? You once stead the company's goal is to 'make players more productive'. What does that entail to regular SP projects?
5. Why is Steam's client and features development, especially in addressing to long-standing issues and requests, so slow? Why are you applying the same philosophy and structure of creative game making to day-by-day operations of the client and platform?
I've come to the conclusion that even though I'm really looking forward to GTA V on PC, I have near negative expectations of how it will run on even enthusiast build PCs. I'm expecting a day one Watch_Dogs port.
I think I'm too cynical. Lol
Isn't the port done by the Max Payne 3 team? If so, I have high hopes.
For some reason I'm almost certain that the port will be really good. I'm probably a fool, I know.
Do you have a link to Gabe's Steam profile?
I want to know what kind of games he plays and how much time he spends playing.
ok, who else wants to be in my squad of people that will die in XCOM?
Laaaaame deals. Too many repeats with the same old discounts while my wishlist is exploding.
Looks like Call of Duty is free to play this weekend, but none of the other games in the series are on sale (unless it hasn't updated yet).
Take me in. Please give me german nationality.ok, who else wants to be in my squad of people that will die in XCOM?
i have some greenhorns and i have people already with classes. your choice
ok, who else wants to be in my squad of people that will die in XCOM?
i have some greenhorns and i have people already with classes. your choice
ok, who else wants to be in my squad of people that will die in XCOM?
i have some greenhorns and i have people already with classes. your choice
With GDC over the corner and Valve having a big presence and Gabe is going to be there -- who's going to grab him to ask and get question for the hard questions Valve largely ignored?
1. You emphasize on being open with fans and hold communication to be crucial. Do you believe there's any good reason to leave your fans hanging for 8 years regarding the next HL game? You haven't issued any official, head-on, no code-speak comment on the next HL installment for ages - how does that fly?
2. In the past you've said you don't want to talk about HL before you have something good to show because it will hurt the fans if you show a feature that doesn't make it to the final product or if you'll have to announce delays.
Isn't that too convenient a reason? If it's the best for fans then when not ask them? Run a survey on what development stage they would like to hear about your games and follow the results.
3. Any explanation or comments about the recent bad monetization practices in CS and Dota 2?
5. Why is Steam's client and features development, especially in addressing to long-standing issues and requests, so slow? Why are you applying the same philosophy and structure of creative game making to day-by-day operations of the client and platform?
Heh, funny picture. I remember seeing it in a mag some years ago.I think this is his profile, but it's private ofc :\
my only German is fatigued. and a girl. which i don't believe you are.Take me in. Please give me german nationality.
i have a scout, and a sniper that will be ready for battle after my next missionMake me a Sniper if you got one.
I'm prepared to die for you, iosefe.
I have psi potential.
I completely agree with all of this. People need to learn that they aren't owed anything just for liking something, especially in regards to a Half-Life sequel. They haven't spoken up because they aren't ready and people just need to learn to digest that and move on.I don't view these two as hard questions. I think the response should be "Go away and stop bothering me." I don't think fans are entitled to know what is and isn't being developed. I don't think Valve should be obligated to make Half-Life if they don't want to. I don't think these things are what people mean when they say "good communication". Good communication is keeping your customers informed about what they're paying for and what you expect them to pay for. If Valve was taking pre-orders for HL3 but not giving people information, people would have a right to be angry. Beyond that... like, it's not my business when Steven Spielberg is directing or whether Douglas Coupland is going to write a new book or if Brian May is writing any new songs. They don't owe me that, if they want to work in private, they can. If they want to work in public, they can. If they don't want to work at all, they can. I mean, yeah, I want them to work more, but I'm not going to cross the line from "I'd love it if he kept working" to "My past purchase of his products entitles me to pressure him on his future products".
Then please don't make me french at least.my only German is fatigued. and a girl. which i don't believe you are.
Then please don't make me french at least.
Name me Sid Meier and I'll prove my psi powers.too bad i don't have psi units yet
Various Ys games are 25% off on the Humble store
I am fine with any class and armor. You can even make me the crap guy who get's the good stuff last.well thats rude. prefered class and armor etc?
37.9GB downloadLooks like Call of Duty is free to play this weekend, but none of the other games in the series are on sale (unless it hasn't updated yet).
Name me Sid Meier and I'll prove my psi powers.
No, I just clicked on the Origin icon by mistake and it downloaded an update.
Of course, it's been a while since I opened it, so this might be up to a month old =p
No changes log that I can see.
Resident Evil 5 got a 101MB update. Is this the Steamworks patch already? Is the DLC included now?
21691 resident_evil_5_content 7.03 GB
21692 Resident Evil 5 (non-GFWL) 8.49 GB Encrypted
Make me a Sniper if you got one.
What will the humble weekly be..
a lot of people expecting goats
Do I get to jump in? I may not be it yet but with a name like this I can assure you a psy officer (hopefully)ok, who else wants to be in my squad of people that will die in XCOM?
i have some greenhorns and i have people already with classes. your choice
had to make you a scout, but it uses a rifle
Anime Bundle IIWhat will the humble weekly be..
a lot of people expecting goats
Ikaruga. Why don't you believe me?
Sounds good.
Wait...
What's the life expectancy of a Scout under your command?