I dont know much about coding, engineering and whatnot, but is there any reason why they have to run in W7 mode to stop crashes?
EDIT: Oh hey I just noticed this now-
If you are part of the MOnthly bundle, all store items will automatically show a 10% discount now. If the game is discounted prior, it'll apply the 10% as well.
Rocket League is above 5 mln owners on steam already, wow
Stardew Valley is above 2 mln too
while Trails SC is still at 30K....
while Trails reached 250K
I hope SC will pick some extra owners when TC releases.
Steam userbase only buy games but don't play them, so direct sequels will have huge drop-offs the longer their preceding games are.Rocket League is above 5 mln owners on steam already, wow
Stardew Valley is above 2 mln too
while Trails SC is still at 30K....
while Trails reached 250K
I hope SC will pick some extra owners when TC releases.
Atelier Sophie now is close to 18K. hopefully it still can reach at least 20K before Firis releales.
what's up with Youtubers Life being at half of million already? I'll never understand steam userbase, Sakura, youtubers, stupid meme games sell better than good games.
on unrelated note, anybody have played WayOut puzzle games?
or Jules Verne the game?
17th in the Atelier series.
http://cdn0.dailydot.com/uploaded/images/original/2017/2/20/whiguyblink.gif[/IMG
Tempted to try it, bought or had a few from plus of the Vita games but they ran like garbage so I stopped. Not missing anything by jumping in here?[/QUOTE]
They ran not so good on any console they were released, tbh, comparing to that Sophie runs like a song! I was ecstatic about it when I started it.
you kinda missing a lot, because the best games in series are still Mana Khemia games, but as we are talking modern games, starting with Sophie is all right, as it starts new subseries.
[quote="Ascheroth, post: 230852724"]Firis numbers are going to be interesting. I'm pretty sure not all Sophie owners will translate into Firis buyers, but on the other hand since it's day-and-date some that own Sophie on other platforms could buy the PC version.[/QUOTE]
I'm honestly rather afraid of Firis release, it won't be $30 game, as it is new and day one release, and I'm not sure people will jump on it at full price. If they don't, we can forget getting Atelier games day one, if at all.
hopefully I'm wrong and it'll sell just fine.
Tempted to try it, bought or had a few from plus of the Vita games but they ran like garbage so I stopped. Not missing anything by jumping in here?
Nah, it's fine to just jump in here.Tempted to try it, bought or had a few from plus of the Vita games but they ran like garbage so I stopped. Not missing anything by jumping in here?
...I should play Mana Khemia 2 sometime, really loved the first one.They ran not so good on any console they were released, tbh, comparing to that Sophie runs like a song! I was ecstatic about it when I started it.
you kinda missing a lot, because the best games in series are still Mana Khemia games, but as we are talking modern games, starting with Sophie is all right, as it starts new subseries.
I'm honestly rather afraid of Firis release, it won't be $30 game, as it is new and day one release, and I'm not sure people will jump on it at full price. If they don't, we can forget getting Atelier games day one, if at all.
hopefully I'm wrong and it'll sell just fine.
steamgaf you failed me!
apparently Humble store had a price mistake on Megadimension Neptunia VII Digital Complete Set in January and I get to know that only now!
I would have bought it for 29€ no questions asked!
or maybe it wasn't a price mistake even, although it looks like one. Anyway, I missed it regardless.
edited: here is hoping it'll be at such price during the summer sale, even better discount would be welcome
Atelier games are super niche. Firis in Japan sold like 40k in its first week, and that was Ps4 and Vita combined. I'm pretty sure they will be happy with 10k in a couple of weeks on Steam just fine.and will outsell west Vita version
Did not manage to finish Moeka chapter in Steins;Gate yesterday.
The fact that they kept panning on her exposed bosom when Okabe was bloody assaulting her was really vile and unnecessary.
Also the fact that my wife came into the room during one of these pans and we had to have a 'talk' afterwards did not help matters. :\
Thank god I wasn't playing Saya no Uta or Euphoria.
...I did not think they were that niche :O
Do you happen to know how Sophie in Japan or the west?
I mean I don't see them being happy with sub 10K sales, that's kinda ridiculous.
That's the total for Asia, not just Japan. And that was after being discounted quite a bit.Atelier Sophie sold 170K in Japan
source http://www.neogaf.com/forum/showpost.php?p=202105213&postcount=1
so I don't think series are that niche as bernardo imagines.
I mean I don't see them being happy with sub 10K sales, that's kinda ridiculous.
I mean I don't see them being happy with sub 10K sales, that's kinda ridiculous.
They release shitload of games on Vita, they must be happy with sub 10K sales.
PC porting is even cheaper, so once again I don't get your logic.maybe Vita porting is hella cheap, I don't see how it is an indication of how PC ports should sell in any way, c'mon guys
PC porting is even cheaper, so once again I don't get your logic.
They have clearly been fine with low sales before and will continue to be fine with them in the future. That's just the facts.
If you really think they are not happy with it then wouldn't have they stopped bringing games to Steam by now?
Toukiden didn't sell 25k when it released. It took a crapload of time and discounts to reach it. Same for DQ Heroes and they are bringing 2 day and date too.you make no sense bernardo
Samurai Warriors 8 is at 200K + owners
Empires at 40K+
OP 200K+
Romance of the Three Kingdoms 150K+
only game that actually is sub 10K is Arslan, which bombed, true
and even Toukiden is at 25K
like why wouldn't they release their games? Them releasing Toukiden II day one is probably just in hopes that it'll sell better than the first one, which probably won't happen unless it's much better game and port.
Toukiden didn't sell 25k when it released. It took a crapload of time and discounts to reach it. Same for DQ Heroes and they are bringing 2 day and date too.
Stop thinking they need massive numbers to be profitable or even be fine with their sales. If that was the case they would have long abandoned the Vita in the West.
Like, dude, they even bring out Chinese only version of their Kindgoms games that sell like 2/3k and they continue to pump them out anyways lol.
Spoiler: we will get more Atelier games even if Firis only sells 10k in the first couple of weeks.
I'm not arguing with you anymore, that's pointless, I can't believe you really think that 10K is profitable for a PC port that takes a lot of work if good, but it seems you do, more power to you.
Sorry to tell you, but those are just the facts. I guarantee you it's absolutely profitable. You're also acting like I said it would only sell 10k on its lifetime. Even if 10k somehow didn't put them in the green( but it does), it would quickly put them as prices went down and sales increased.I'm not arguing with you anymore, that's pointless, I can't believe you really think that 10K is profitable for a PC port that takes a lot of work if good, but it seems you do, more power to you.
You want to go back to CRT?Why are all LCD monitors shit? Why?
IPS: Backlight bleed, poor contrast
TN: Viewing angles, poor colors
VA: Blurring, curved
OLED: They don't exist, lol, also price and durability.
10k sales at €50 is 350000€ profit (with Valve's cut already removed).
Given the amount of work KT usually puts in these ports, even that amount should make them a tidy sum of profit.
And it's not like the game stops selling after a month, right?
They are probably not ecstatic about 10k sales, but I'd wager they are not losing money as well.
What we should talk about is how niche Trails in the sky is.
I'm not arguing with you anymore, that's pointless, I can't believe you really think that 10K is profitable for a PC port that takes a lot of work if good, but it seems you do, more power to you.
but if it was so cheap as you guys imagine, by now everything would be on PC, but it's not so and not even close!
so yeah, common sense, it's not cheap and you need post release support too and it's not free
I mean if porting is so easy and cheap that 10K sales pay for any port, why we can't get any Sega's ports? They hate money?
I don't say I know how much porting of Atelier game is, but you don't know either! But I don't believe PC porting can be cheap even in theory (aside of VNs, cuz minimum to no gameplay), considering it has to run on shitload of different PCs and run good.
but if it was so cheap as you guys imagine, by now everything would be on PC, but it's not so and not even close!
but if it was so cheap as you guys imagine, by now everything would be on PC, but it's not so and not even close!
My German is a Little rusty
Issues we have here: Sales =/= income,
Arslan's lowest price ever is £25. If everyone who owns it (looking at Steamspy, some 7,000 people) bought it at £25, then that's £175,000 - Valve's 30% cut (£52,500) = £122,500.
That's not bad, for 7,000 sales? But, obviously, those sales are not all at the lowest price, but also not at a price you could easily work out, right? Because of regional pricing, full-price sales, plus, that total money is spread across a time-range, not all in one lump.
This is why Steamspy is stupid - because it removes nuance from discussions. It's not about sales, it's about revenue, and profit, both of which are unknown to us because only the accountants at the devs/pubs know the specific details.
Uh...
Opportunity cost + not all engines are the same. Koei Tecmo might be willing to port for smaller profit, SEGA might not be willing to do a port if it isn't guaranteed to make much more money. Other factors come into it as well.but if it was so cheap as you guys imagine, by now everything would be on PC, but it's not so and not even close!
so yeah, common sense, it's not cheap and you need post release support too and it's not free
I mean if porting is so easy and cheap that 10K sales pay for any port, why we can't get any Sega's ports? They hate money?
I don't say I know how much porting of Atelier game is, but you don't know either! But I don't believe PC porting can be cheap even in theory (aside of VNs, cuz minimum to no gameplay), considering it has to run on shitload of different PCs and run good.
yeah, we totally should, it still not as niche as Dino Crisis, thankfully
that was very well thought argument, thank you for your contribution to this discussion
Steam GAF, I have a question. Is this legit? (The page and the deal)
https://www.mydealz.de/deals/xcom-collection-fur-nur-099eur-steam-key-mmoga-sale-967287
My German is a Little rusty so I don't know if you'll get all these games for only 0.99 (I only have UFO Defense that was given for free not too long ago).
you have a point, but as we don't get any real info about revenue only about sales, what can we do?
Uh...
Well, take it out and clean it then. Poor thing.
Yes, you should get all of those things mentioned. But MMOGA is in the 'shady' group, so I would avoid it.
You want to go back to CRT?
I mean if porting is so easy and cheap that 10K sales pay for any port, why we can't get any Sega's ports? They hate money?
Not worry.
By all means promote games you think need more attention - the Trails games are good, and more people should play them, for instance. But worrying that games aren't going to come to the PC because of poor sales is literally pointless, and debating Steamspy sales helps no-one. I would wager you'd have more luck politely tweeting devs/pubs every 2 or 3 months asking about the status of a PC port than trying to work out revenue from Steamspy numbers. :/
(Not being rude, btw, so don't take it as that. )