Kryptonite
Member
Got Rogue Galaxy, you guys convinced me. I didn't even spend anything on it, just sold a bunch of cards.
I've never heard of that. What's it about?
Got Rogue Galaxy, you guys convinced me. I didn't even spend anything on it, just sold a bunch of cards.
What subject do you use when PM'ing ModBot for contests?
Tomb Raider 2013 straddles the same awkward gap that Hitman Absolution did and Thi4f likely will in that it's not inherently a bad game, it's also not a great entry in its own series. Tomb Raider 2013 feels weirdly out of place because Crystal Dynamics had been on the right track with Legend, Anniversary and Underworld and TR2013 kind of threw that all away. The story tries to convey how vulnerable and inexperienced Lara is, meanwhile you're murdering hundreds of dudes in the game almost from word go and surviving these ridiculous scripted sequences. She's fragile in the cinematics and superhuman in the game. The story also starts off trying to be relatively grounded but by the end it's all Big Trouble in Little China ridiculous. Initially you have to hunt for food/survival but that mechanic/interesting idea is tossed aside almost as quickly as it was introduced. It quickly becomes a means to farm for the dumb arbitrary experience bar system so you can unlock abilities and feel like you're progressing. It really felt like Uncharted with a different protagonist and a dumb experience system tacked on to it.
Worth 10$? Sure, I guess.
I've never heard of that. What's it about?
What subject do you use when PM'ing ModBot for contests?
Im not eligible
That may be, but it doesn't really fit the series it came from. Like, imagine if Super Mario 2014 has Mario and Luigi on an island somewhere where they have to fight off Somali pirates and hunt animals to make new suspenders and jump on things to fill up bars so they can jump on more things. It could be a great game, but what the fuck.Well honestly, its your typical adventure game. As I saw it, Lara, even if in proportions probably out of reality from mid-game on, was just responding to the harsh reality she found herself in. She starts hunting deers and the game does have things like food/fruit gathering to show a basic survival instinct. I mean, what else did you expect her to do? Starve to death? And yeah, she does fight and survive extremely crazy scripted sequences but I think thats fine if done for entertainment purposes like in the game case. It didn't ruin the immersion or anything for me to be honest. I guess thats subjective though, so I understand your point. In the end is not a marvel or something you simply cannot not play, but its definitely fun, well realized, solid, etc. That was enough for me.
Interesting. I've never played any of those games so it's tough because I don't have any reference points. Why didn't you really like The Witcher 1 & 2?
That may be, but it doesn't really fit the series it came from. Like, imagine if Super Mario 2014 has Mario and Luigi on an island somewhere where they have to fight off Somali pirates and hunt animals to make new suspenders and jump on things to fill up bars so they can jump on more things. It could be a great game, but what the fuck.
So I won a game earlier here and it says
An error was encountered while processing your request:
This gift has already been redeemed.
What do? (And of course thanks for the giveaway Working or not )
Tomb Raider 2013 straddles the same awkward gap that Hitman Absolution did and Thi4f likely will in that it's not inherently a bad game, it's also not a great entry in its own series. Tomb Raider 2013 feels weirdly out of place because Crystal Dynamics had been on the right track with Legend, Anniversary and Underworld and TR2013 kind of threw that all away. The story tries to convey how vulnerable and inexperienced Lara is, meanwhile you're murdering hundreds of dudes in the game almost from word go and surviving these ridiculous scripted sequences. She's fragile in the cinematics and superhuman in the game. The story also starts off trying to be relatively grounded but by the end it's all Big Trouble in Little China ridiculous. Initially you have to hunt for food/survival but that mechanic/interesting idea is tossed aside almost as quickly as it was introduced. It quickly becomes a means to farm for the dumb arbitrary experience bar system so you can unlock abilities and feel like you're progressing. It really felt like Uncharted with a different protagonist and a dumb experience system tacked on to it.
Worth 10$? Sure, I guess.
So I won a game earlier here and it says
An error was encountered while processing your request:
This gift has already been redeemed.
What do? (And of course thanks for the giveaway Working or not )
The full code will look like https://store.steampowered.com/account/ackgift/A010G4A0EF24336F?redeemer=YOUREMAIL@gmail.com
Delete the question mark and everything after it in the PM to Modbot.
Wow I haven't looked at or thought about Jedi Knight DFII in ages, but I just had to click on it in the Community Vote to check it out. Looks awful, but my childhood really wants me to buy it for old times sake.
Give it a bit, Steam is acting funny with gifts recently
Check the URL.
So if the last part is there delete that and try it again.
Why is Max Payne 3 over 30gb?
Why is Max Payne 3 over 30gb?
Same thing I didn't like about DAO, I found the plots to be very hard to follow and uninteresting. I really loved Mass Effect precisely because I was heavily invested in the plot. I think maybe the fantasy settings and all the fantasy tropes and names exist for me through other works, so it was easy to get confused, while Mass Effect created their own intergalactic races with unique traits. Run into a dwarf in any game, and you kinda get the same thing with the same kind of names, but in Mass Effect that have Volus (Space Dwarves) which have their own thing going on and they don't have to act or look like dwarves (They're just small, they're more like Star Trek Ferengi, but not really), so everything I learn about them and their role in the galaxy is fresh and it sticks with me.
I liked Skyrim just because it's sandbox. I understand Skyrim the least of all these games, but in that game the plot is crazily unimportant, it's something that just kind of "happens."
Witcher 2 especially, has two paths, and players are encouraged to play the other path after the game ends to gain further insight into the plot. If you like the plot of the Witcher, it's really amazing, and I know people who really love the Witcher and read the books and shit, but for me it just doesn't do it for whatever reason.
oh man, I really agree with you. I remember starting the game and playing for, like, half an hour and thinking "wow, looks like exploration and survival are going to play a big role in this game - hunting stuff, shielding myself from the weather, it seems like a gritty survivor thingie"
And then it became action cutscene after action cutscene and HOW MANY TIMES MUST LARA FALL FROM A GREAT HEIGHT AND NOT BREAK ANY BONE BEFORE THE GAME ENDS. It was a "bit" excessive. Lara should've died after the first hour of the game after all the shit that happens to her... constantly.
Thank you. This and some video reviews I just watched that explained that in order to follow the story you have to look at some journal and remember a bunch of names and shit, kinda turned me off from the game. It was a close call but I'm gonna skip DAO and TW2. Let's see what tomorrow's sales bring to the table.
Hopefully Fallout 3 / New Vegas will go on sale. Been meaning to add those to my backlog.
Hopefully Fallout 3 / New Vegas will go on sale. Been meaning to add those to my backlog.
To be fair, Wolf Among us is about a month old, instead of over half a year... and isn't complete anyway, so if you'd bought it, you'd be jonesing for the next episode until they finally released the last one =p*still bitter about Wolf Among Us*
Graphics haven't aged well, but it's easily one of the best Star Wars games.
I'm really glad I nabbed the Star Wars collection a while back when it was on sale.
oh man, I really agree with you. I remember starting the game and playing for, like, half an hour and thinking "wow, looks like exploration and survival are going to play a big role in this game - hunting stuff, shielding myself from the weather, it seems like a gritty survivor thingie"
And then it became action cutscene after action cutscene and HOW MANY TIMES MUST LARA FALL FROM A GREAT HEIGHT AND NOT BREAK ANY BONE BEFORE THE GAME ENDS. It was a "bit" excessive. Lara should've died after the first hour of the game after all the shit that happens to her... constantly.
everyone convinced me to buy the Witcher 1 and 2!
It's Game Of Thrones.
No big deal loli kinda regret selecting that option cuz so much stuff is being given away ITT
XCOM EU + EW for $20 (http://www.amazon.com/gp/product/B00HDPDEVM/?tag=neogaf0e-20). This a good deal?
Not to mention hunting, gathering, making camp or anything remotely related to survival are not at all central to the gameplay. There are a few very small/simple puzzles. At the game's core, it's a TPS with a bad combination of the following:
- Braindead, suicidal enemies
[*]Bullet-sponge enemies that barely/don't react to getting shot- waves of enemies pouring out of monster closets
- regenerating health
- static, cover-filled environments
Each of those aren't inherently bad, but when they all come together, it tends to create a really uninteresting type of combat. The bulk of the game consists of this. Tomb raiding, hunting, Etc. only nets you XP that you use to augment your killing abilities (or your ability to gain more XP).
Lara should've been stranded almost entirely on her own. the preview material very clearly painted this as a survival game, but it's actually shooter with a "stranded on an island" theme. There's nothing wrong with the latter, but it's clear someone in the development team wanted to make the former at some point.
Spelunky because it's an altogether better made game. Rogue Legacy is in essence a very simple Metroidvania (as in, akin to the actual Castlevania games of that type), it's fun for what it is but ends up being shallow in terms of progression being mostly grind-based. You'll complete the game once or twice, clock something like 20 hours and be done with it.If you had to pick one between Rogue Legacy and Spelunky which would it be and why?
If you had to pick one between Rogue Legacy and Spelunky which would it be and why?
Archaix said:Spelunky is the best game. You know games? This one is better than all of them. It has great precision platforming, replayability forever, and difficulty that tests both knowledge and skill. I've got just under 300 deaths on the PC version and recently made it just shy of the final final boss, only to die because I didn't know a certain enemy type was immune to stomping. I could literally see the door to the final boss in the hidden final levels. And I immediately started again with important new knowledge. You can't get by the difficult platforming sections based purely on muscle memory because the layouts constantly change, you instead need to learn the game. How far you can jump from a standstill or running, how that changes with items, how far you can fall without damage, the range and time delay on your whip, you need to get the mechanics down to succeed. You'll probably start out rushing into everything and dying thirty seconds into the game, then you'll take it ridiculously slow and be terrified of everything*, then you'll play at a speed somewhere between the two and amaze anybody still living in phase 2.
There's an endless amount of challenge, not only from the randomized layouts but also from hidden levels, secret items to find, and achievement-encouraged alternate ways of playing the game. There's an Achievement for finishing the game with $500,000 worth of treasure. There's also one for finishing the game with $0 worth of treasure, which is so very much harder to do than the high score. Speed runs are encouraged and also the sort of thing crazy people do.
Spelunky is good. Really, really good. If you've ever liked a platformer, try Spelunky.
*Dark Souls of platformers
edit: Oh, christ. And the soundtrack. That god damned soundtrack. Just buy the game so you can hear the most triumphant "WE'RE GOIN' ON AN ADVENTURE" title music of all time.
A have an extra #2 and could use a #8, PM me your Trade Offer url if you're still interested.Anyone have extra Snow Globe #2 #7 or #9 to trade for my #3 or #8?
What a weird analogy. I fail to see how the game changed the franchise "tradition" so much. Its the same character, doing the same things. She is just younger and less experienced...
Aren't we going off topic with this discussion though?
So FarCry 2 is supposed to be this crazy awesome immersive sandbox jungle game, right? Like better than FarCry3 which is 'just a game'?
Thinking about pulling the cord on this one.
So FarCry 2 is supposed to be this crazy awesome immersive sandbox jungle game, right? Like better than FarCry3 which is 'just a game'?
Thinking about pulling the cord on this one.
So FarCry 2 is supposed to be this crazy awesome immersive sandbox jungle game, right? Like better than FarCry3 which is 'just a game'?
Thinking about pulling the cord on this one.