Am I the only one that feels like Spiderweb games are more of the same each time?
The newer Spiderweb games (Avernum/Avadon) look and play pretty similarly, though there's enough work put into the encounters that it doesn't get boring. The overall story, writing, and gameplay structure is completely different, however. Avernum is a bit more lighthearted and open-ended, with Avadon more serious and straightforward. At least, from what I've played of them.
The old Avernums are, from what I've heard, very different. For instance, they have survival mechanics that would completely change the way those games play. And Geneforge's set-up is entirely different, what with the creature-crafting and highly open-ended gameplay.
We've been discussing gladiator games in another thread (ps platforms).
Are there any good PC (steam preferable but not req'd) gladiator games? Turn based preferred (squad based arena combat!), but action ok if there is a solid feel of progression. For reference sake, I'm thinking along the lines of Gladius (srpg), Gladiator Begins (arena fights, lots of armor/weapon upgrades) or Shadow of Rome (mad limbs flying).
Anything come to mind?
The Witcher 2 actually has a whole arena mini-game build into the Enhanced Edition, available from the main menu and everything. There's progression both through items and abilities (I think?) and it gets real tough. It's very arcade-y and score attack-y, if that's what you're looking for.
However, the Witcher 2's an action game, with only control of the main character, so I dunno if you'd like it for that.
Aside from that, nothing springs to mind.