dirtywhirlwind
Member
Aw, Hyperdimension Neptunia delayed
Well, just look at the denial in the Ubisoft thread. smhAnd yet people continue to trust in these sites and blame publishers / devs...
WHAT WHAT?!!!Aw, Hyperdimension Neptunia delayed
You plan on raising your minibosstone like this
?
Since only the PC version of Witcher 3 lets you import your save:
If I were to play it on PS4, is there a way I can look at the contents of my W2 PC save to remind myself what decisions I made? There was a big one at the end I'm not 100% sure about.
Edit: Also, "Time limits for decision making (e.g 10 seconds to decide to take gold or not)." Oh God.
I really have to wonder how much longer sites like g2a and kinguin are going to be around. I don't know how bad it's going to get, but I'm almost anticipating pseudo-2FA for code redemption.
Lame. Even though I can't play it I still wanna buy it.Aw, Hyperdimension Neptunia delayed
Forgot to Cross-post from indie thread with some non-indie DLC bonus Let's Plays!
oh, also Youtube FINALLY finished processing my Dying Light video. Don't know why it took so long to get 1080/60?
https://www.youtube.com/watch?v=OdzGJR1EJ7I
My Let's Play of Pix The Cat:Incoming Wall of Let's Plays
https://www.youtube.com/watch?v=nq_YkqNIWH4
Quick Impressions: Essentially it's a mashup of PacMan and Snake. Your multiplier slowly increases with time and is directly tied to the speed at which you move. You need to collect eggs along the maze (Pacman) which sprouts a chain of ducklings behind you that you can not cross (Snake) until you've delivered them to the appropriate LZ. After clearing a level of eggs/ducklings you'll open a warp to the next level which is visible on the map at all times. It gets pretty chaotic and had me cursing the 360's dpad often. Still an excellent arcade game.
My Let's Play of Move Or Die:
https://www.youtube.com/watch?v=9TUa4FgnZns
Quick Impressions: This is an early access title, but damn is it fun. It's a 4-player (Human or Bot) collection of minigames. Right now, there are only a few: Stomp, Speed Run, Avoid the Falling X's, Bump and (my favorite) Bomb Tag (in the gif). You have meters at the bottom that will slowly dwindle if you don't move. If you don't move, you will die. Hence the title. It's a pretty good Early Access title and has a clear plan plotted out as soon as the game starts to let you know what's coming. Online multiplayer/netcode seems to be pretty solid as well already. Recommended
My Let's Play of Grim Fandango Remastered:
https://www.youtube.com/watch?v=L7U1WV5NVNg
Quick Impressions: My video right now only showcases all of the enhancements/video modes/dev commentary. It's pretty short comparably to my other videos. By default the game runs in 4:3 with bezel like pillar boxes. You can change them to black if you prefer. The game also has 16:9 but it just stretches the image. The updated textures and light engine really do a great job at enhancing the game with the prerendered backgrounds. Recommended
My Let's Play of Gravity Ghost:
https://www.youtube.com/watch?v=uZ8_Lc_WaHo
Quick Impressions: It's a physics platformer with an interesting story. There are planets that have different characteristics (bouncing/glass/hard) and they have mass and, as such, have gravity. Jumping from mass to mass or slingshotting around a celestial body is easy enough. You need to collect stars to unlock the door and progress forward. There is nothing too difficult about the game. Story is interesting, voice acting could be better. Just a chill game.
My Let's Play of TorqueL:
https://www.youtube.com/watch?v=VJrVRPi3flw
Quick Impressions: An interesting platformer. You control a cube with the power of extending any side of the box with an elongated protrusion by holding the (Xbox 360) color coded sections. The interesting bit is that the center of gravity is at the edge of the protrusion instead of at the cube, which allows you to save your life pretty easily or to fling yourself. One element that I really like is that the music of the game is directly tied with you movement. Both forward and backwards. I found it quite pleasant. The game is getting pretty negative reviews because the dev intended the game to not have any save states. So if you close the game, you have to start from stage 1. That's hardcore. My only real complaint is that when you die, it doesn't instantly bring you back to the start ala Super Meat Boy. There is always this 5 second rehash of showing you the goal and you at the starting point.
Aw, Hyperdimension Neptunia delayed
hmmI haven't played this one yet that's why I'm so happy it's releasing on steam.
It is goofy! in a weird and good way, that's the whole point of wanting to play it, 4th I mean. Well not all point but most of it anyway. (><)
The Witcher 3 contains 16 hours of sex scene motion capture data
Milamber's new GOTY?
Milamber's new GOTY!!
Looks fun.
Well, just look at the denial in the Ubisoft thread. smh
WHAT WHAT?!!!
FUCK
SHIT WHY
fgewmtzgjpa
My thrusday is ruuiined!
FUCK
There are plenty of legitimate reasons to be pissed at Ubisoft and EA. Like right now on Xbox Live all the Mass Effect 3 DLC is 50% off whilst on Origin Bioware Points haven't received a discount in over 2 years and chances are never will again seeing as they've been dropped going forward.
The new effects look rad. Been so long since I beat Grim but it's still fresh in my mind, to the point that I can still recite many quotes. I haven't had the time to play much in the past few weeks but I can't wait to be able to get into this one again after all these years.My Let's Play of Grim Fandango Remastered:
https://www.youtube.com/watch?v=L7U1WV5NVNg
Quick Impressions: My video right now only showcases all of the enhancements/video modes/dev commentary. It's pretty short comparably to my other videos. By default the game runs in 4:3 with bezel like pillar boxes. You can change them to black if you prefer. The game also has 16:9 but it just stretches the image. The updated textures and light engine really do a great job at enhancing the game with the prerendered backgrounds. Recommended
Wait what!?!?!
thrustday?
In one of the Witcher 3 interviews from the other day, CDPR mentioned that every version will have a recap/questionnaire to catch up your save file.
Why ME never got a GOTY collection by now is beyond me.
thrustday?
i miss this show
So I don't know if you folks have noticed but there are a few peeps sporting tashes on their avatars. Been scratching my head for a day or two what on earth it could all be about but it pretty much looks like it's the avatar 'thing' for The Order 1886 (still sounds like a French lager) hype circus. The poor buggers.
is today the first time starbound has been on sale?
That's what I'm talking about. I'm basically asking if there's a way to datamine my PC save to that I know the correct answers to the questionnaire. It's been years since I made those decisions.
ModBot said:I am giving away 2 Steam keys. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below that corresponds to the game you want. (if you include more than one game, you will be blocked from entering). Confused? Watch this GIF tutorial or ask for help.
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FuckAw, Hyperdimension Neptunia delayed
Why is this necessary? I'm looking forward to it too. Looks like it could turn out to be a fantastic game. I'm not going to alter my avatar for it or any game, but... who cares what others are hyped for? Certainly no need to pity them or look down on them.
Sometime in February.Whats the ETA on the GOTY stuff?
Google reverse search leads to nothing productive -_-i miss this show
Woah. That's a lot, hah.Forgot to Cross-post from indie thread with some non-indie DLC bonus Let's Plays!
oh, also Youtube FINALLY finished processing my Dying Light video. Don't know why it took so long to get 1080/60?
https://www.youtube.com/watch?v=OdzGJR1EJ7I
My Let's Play of Pix The Cat:Incoming Wall of Let's Plays
https://www.youtube.com/watch?v=nq_YkqNIWH4
Quick Impressions: Essentially it's a mashup of PacMan and Snake. Your multiplier slowly increases with time and is directly tied to the speed at which you move. You need to collect eggs along the maze (Pacman) which sprouts a chain of ducklings behind you that you can not cross (Snake) until you've delivered them to the appropriate LZ. After clearing a level of eggs/ducklings you'll open a warp to the next level which is visible on the map at all times. It gets pretty chaotic and had me cursing the 360's dpad often. Still an excellent arcade game.
My Let's Play of Move Or Die:
https://www.youtube.com/watch?v=9TUa4FgnZns
Quick Impressions: This is an early access title, but damn is it fun. It's a 4-player (Human or Bot) collection of minigames. Right now, there are only a few: Stomp, Speed Run, Avoid the Falling X's, Bump and (my favorite) Bomb Tag (in the gif). You have meters at the bottom that will slowly dwindle if you don't move. If you don't move, you will die. Hence the title. It's a pretty good Early Access title and has a clear plan plotted out as soon as the game starts to let you know what's coming. Online multiplayer/netcode seems to be pretty solid as well already. Recommended
My Let's Play of Grim Fandango Remastered:
https://www.youtube.com/watch?v=L7U1WV5NVNg
Quick Impressions: My video right now only showcases all of the enhancements/video modes/dev commentary. It's pretty short comparably to my other videos. By default the game runs in 4:3 with bezel like pillar boxes. You can change them to black if you prefer. The game also has 16:9 but it just stretches the image. The updated textures and light engine really do a great job at enhancing the game with the prerendered backgrounds. Recommended
My Let's Play of Gravity Ghost:
https://www.youtube.com/watch?v=uZ8_Lc_WaHo
Quick Impressions: It's a physics platformer with an interesting story. There are planets that have different characteristics (bouncing/glass/hard) and they have mass and, as such, have gravity. Jumping from mass to mass or slingshotting around a celestial body is easy enough. You need to collect stars to unlock the door and progress forward. There is nothing too difficult about the game. Story is interesting, voice acting could be better. Just a chill game.
My Let's Play of TorqueL:
https://www.youtube.com/watch?v=VJrVRPi3flw
Quick Impressions: An interesting platformer. You control a cube with the power of extending any side of the box with an elongated protrusion by holding the (Xbox 360) color coded sections. The interesting bit is that the center of gravity is at the edge of the protrusion instead of at the cube, which allows you to save your life pretty easily or to fling yourself. One element that I really like is that the music of the game is directly tied with you movement. Both forward and backwards. I found it quite pleasant. The game is getting pretty negative reviews because the dev intended the game to not have any save states. So if you close the game, you have to start from stage 1. That's hardcore. My only real complaint is that when you die, it doesn't instantly bring you back to the start ala Super Meat Boy. There is always this 5 second rehash of showing you the goal and you at the starting point.
Whats the ETA on the GOTY stuff?
That's not funny, this is serious ;__;thrustday?
Bomb their twitter! Bomb their facebook! Bomb their email! Go all internet america on their asses!You'd imagine IFI could post an update on their website or twitter or forum about the delay
Wow, this is blatant.
Has there been any clarification regarding the pre-order bonuses? It'd be pretty scummy of TK to promise three costume packs but backpeddle at what was almost the eleventh hour because of a delay.
I thought it was all preorders before the take off we're getting them still? They better give me those 3 packs. I don't give a damn about Halloween costumes. It ain't even Halloween.
Why would something about the pre-order bonuses change?
People are suspicious/worried as the pre-purchase rewards info was completely removed following the announcement of the delay.
Edit: Oh, wait, it's back now. Crisis averted.
You plan on raising your minibosstone like this?