Before voting for the SteamGAF GOTY awards, I figured I should play some of the smaller games that came out last year that I think might have a shot at being in my list. So with that in mind, today I finished Cibele.
There's a lot to admire about this game. While it's only 'based on a true story', it's very autobiographical, and it's pretty brave of the developer, Nina Freeman, to put together such an intimate, almost voyeuristic look at her formative years and first love. Young love may be a subject much travelled in other media, ever since Thespis first stood up on a stage, but it's still rare in gaming, and as such it's valuable to see it here.
Gaming has this unique ability to really place you in another person's mindset, to let you explore their life, ideas and experiences. That's where Cibele excels, in letting you explore the desktop of 'Nina' and find out what she's going through at your own pace. It's awkward in the way young people are in their formative years, and it was certainly uncomfortable to see it all out there, laid bare for your eyes. There's a lot of different media you can view, pictures, blog posts, e-mails, even html code, that bring out a lot of small and large details about 'Nina' and her relationship with Ichi/Blake.
The faux MMO in the game, Valtameri, isn't that interesting. Mechanically you just click monsters to summon a boss three times, then beat that boss. But mechanics aren't really the point of the game. The gameplay of the MMO is entirely secondary to the more important social interactions that are going on, with Ichi/Blake and others, which is interesting to listen to and read through. I'd have liked more, but what I got was good.
It's awkward, uncomfortable and voyeuristic. But I still liked it a lot. I love that we have these autobiographical pieces in gaming now. Games like Cibele, The Beginners Guide and Her Story point the way towards really excellent explorations of people's stories in gaming, but I think the best of that style is yet to come.