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STEAM | January 2016 - Out of cash, out of cache

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jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
The Final Fantasy VI PC port is even lazier than we ever could have imagined. So apparently, encrypted in the game's main.obb file is a copy of the GBA ROM which the game uses for things like enemy AI, tile placement, weapon stats, dialog, etc. It's like they literally put a "fresh coat of paint" straight on top of the GBA version of the game. Then added a bilinear filter to the characters and called it a day. Crazy.
 
The Final Fantasy VI PC port is even lazier than we ever could have imagined. So apparently, encrypted in the game's main.obb file is a copy of the GBA ROM which the game uses for things like enemy AI, tile placement, weapon stats, dialog, etc. It's like they literally put a "fresh coat of paint" straight on top of the GBA version of the game. Crazy.

that kinda makes sense given that the GBA version is the one with the most content.

still, holy shit. Just release the SNES version and call it a day, cmon now.

Does the PC version even have the CG intro from the PSX version?
 

Jawmuncher

Member
The Final Fantasy VI PC port is even lazier than we ever could have imagined. So apparently, encrypted in the game's main.obb file is a copy of the GBA ROM which the game uses for things like enemy AI, tile placement, weapon stats, dialog, etc. It's like they literally put a "fresh coat of paint" straight on top of the GBA version of the game. Then added a bilinear filter to the characters and called it a day. Crazy.

Nice Buy 1 get 1 free
 
The Final Fantasy VI PC port is even lazier than we ever could have imagined. So apparently, encrypted in the game's main.obb file is a copy of the GBA ROM which the game uses for things like enemy AI, tile placement, weapon stats, dialog, etc. It's like they literally put a "fresh coat of paint" straight on top of the GBA version of the game. Then added a bilinear filter to the characters and called it a day. Crazy.

And they still charged $16 for it, lol.

Why even have Western branches that constantly release PC games if you won't learn from them?

Also doing a speedrun of Resident Evil Remastered, and made it to the residence in about 30 minutes.
 
It? Kill a person? Has hyperbole gone too far? I'd rather have anime out the kazoo than sarcastic calls for death. :/

And yeah, same issue with me when trying to install Wilson Chronicles. Also the store page says it was released on Dec. 20 last year!

Know Your Meme

gackt_vanillak7ou9.gif

I still don't know what I'm looking at.

And that's ok.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
that kinda makes sense given that the GBA version is the one with the most content.

still, holy shit. Just release the SNES version and call it a day, cmon now.

Does the PC version even have the CG intro from the PSX version?

Nope.

Nice Buy 1 get 1 free

using the available tools you can now literally extract this rom file and play it in an emulator. Obviously, not everything in the game is controlled directly from the rom, but enough that it helps move modding forward quite a bit since the GBA rom's been around for quite a while and people know how to hack it.
 

Arthea

Member
The Final Fantasy VI PC port is even lazier than we ever could have imagined. So apparently, encrypted in the game's main.obb file is a copy of the GBA ROM which the game uses for things like enemy AI, tile placement, weapon stats, dialog, etc. It's like they literally put a "fresh coat of paint" straight on top of the GBA version of the game. Then added a bilinear filter to the characters and called it a day. Crazy.

isn't that wonderful? people wanted GBA version, and we got it! Nothing more to complain about

I had to
 

Vamphuntr

Member
The Final Fantasy VI PC port is even lazier than we ever could have imagined. So apparently, encrypted in the game's main.obb file is a copy of the GBA ROM which the game uses for things like enemy AI, tile placement, weapon stats, dialog, etc. It's like they literally put a "fresh coat of paint" straight on top of the GBA version of the game. Then added a bilinear filter to the characters and called it a day. Crazy.

All is well that ends well. People wanted a good version of the game and they got it for free!
(just replace the musics I guess)
 

Diedac

Member
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Costume Quest -- MB-37A2CEAE349A02E6 - Taken by QFNS
Psychonauts -- MB-F2D3E854CBB0856F - Taken by bloke

.
 

strafer

member
Speaking of remakes; while looking for stuff on the internet, like you do when you're bored I came across this.

http://trespassingpetrolia.com/

Even though the game was critically panned and a broken piece of shit I still enjoyed it.

I was young, it was dinosaurs and you could see the players boobs.

And I remember not having the computer to run the game properly.

Oh the memories.
 

Jawmuncher

Member
Speaking of remakes; while looking for stuff on the internet, like you do when you're bored I came across this.

http://trespassingpetrolia.com/

Even though the game was critically panned and a broken piece of shit I still enjoyed it.

I was young, it was dinosaurs and you could see the players boobs.

And I remember not having the computer to run the game properly.

Oh the memories.

The game actually still has quite the fanbase to it. Despite it being a mess, you can really see that had it had enough time. It would have been a classic.
 

Anteater

Member
i'm willing to give crt filters a try

they just look off to me now because i really don't remember what games were suppose to look like on a crt

and i'm not going to buy a clunky crt

like I remember psx games look sharp and they don't look pixelated
 

strafer

member
The game actually still has quite the fanbase to it. Despite it being a mess, you can really see that had it had enough time. It would have been a classic.

Well it had a troubling development;
The game had a development period of more than three years. Money was the biggest hurdle in the development of Trespasser and the game went severely over-budget several times throughout its development. Second only to money was time, as the game had to be ready to meet the release of the The Lost World: Jurassic Park film; originally, the game was to be released in the fall of 1997. However, due to a number of problems and how advanced the game was becoming the project was delayed by a year. The rush to release the game caused many features to be either cut, or left unfinished and unpolished

If only the game had been made with such care as Alien: Isolation.

It's kinda the game I'm dreaming about, being stranded on an island.
 

Dr Dogg

Member
So how would folks prefer Squenix brought over their older FF titles? Rewrite them from scratch? Without really knowing the production budget for not only the PC releases but the mobile versions they've derived from I feel it's a bit disrespectful to call any effort lazy. Low effort sure but from looking at what both IV and VI do a bit intimately and a little bit more of V they all are running on their own framework and not a license or royalty free emulator made by someone else. Now while there are hints to what framework was used to package them (certain dlls and such) who knows how much effort this was to create for each game and costs involved. End of the day would more effort really make the experience that much better for you? There's obviously a middleground somewhere and sure we all have an idea what we expect for our purchase but either side outright bashing the other doesn't do anyone any favours.
 

fallout

Member
The Final Fantasy VI PC port is even lazier than we ever could have imagined. So apparently, encrypted in the game's main.obb file is a copy of the GBA ROM which the game uses for things like enemy AI, tile placement, weapon stats, dialog, etc. It's like they literally put a "fresh coat of paint" straight on top of the GBA version of the game. Then added a bilinear filter to the characters and called it a day. Crazy.
Ugh. That's so sad. I don't know why we can't get something like Chrono Trigger DS.
 
So how would folks prefer Squenix brought over their older FF titles? Rewrite them from scratch? Without really knowing the production budget for not only the PC releases but the mobile versions they've derived from I feel it's a bit disrespectful to call any effort lazy. Low effort sure but from looking at what both IV and VI do a bit intimately and a little bit more of V they all are running on their own framework and not a license or royalty free emulator made by someone else. Now while there are hints to what framework was used to package them (certain dlls and such) who knows how much effort this was to create for each game and costs involved. End of the day would more effort really make the experience that much better for you? There's obviously a middleground somewhere and sure we all have an idea what we expect for our purchase but either side outright bashing the other doesn't do anyone any favours.

the middle ground was the PSP FFIV remake. If they had stuck to that, i think everyone would be fine with it and there wouldn't be this toxic thing where we're getting something akin to the Special Editions of the Star Wars original trilogy

It's got just a wee bit of the smoothing that V and VI has but overall, it's a pretty faithful remake of FFIV.

this:


looks so much better than this
 

Dr Dogg

Member
Somewhere the Guillemot brothers are rubbing there hands with glee. Not only do they has AssCreed but they could now snag up the poster child to kickstart their digital storefront.

the middle ground was the PSP FFIV remake. If they had stuck to that, i think everyone would be fine with it and there wouldn't be this toxic thing where we're getting something akin to the Special Editions of the Star Wars original trilogy

It's got just a wee bit of the smoothing that V and VI has but overall, it's a pretty faithful remake of FFIV.

this:



looks so much better than this

Well that's more what you'd want than what Squenix are prepared to offer and a middle ground would be somewhere in between that and what we currently have (in theory). I mean sure I'd have preferred IV Complete Collection over the DS versions (even if they're better as a challenge to play than the other versions of IV) but I seriously doubt something on the scale of that effort will ever happen with a PC release. For example how much did the PSP version cost to produce? Obviously a whole lot more than any of the classic ports but would it be in the range that Squenix would get a profitable return on investment? Who knows but when IV TAY, V and VI are currently sitting at 10k, 16k and 18k respectively on Steamspy then at most has only pulled in £140k for VI which to me looks alright if you're just porting a previous title but not really enough to start something from scratch and hope long legs will push you to profit.
 
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