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STEAM | January 2016 - Out of cash, out of cache

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Arthea

Member
I've never paid more than 5$ for a Bethesda game since Morrowind.

Morrowind isn't worth even $5
true talk



DD is still hanging on the top of bestsellers list, amazing



anybody picking up Homeworld: Deserts of Kharak?
If yes, please write about it when you (whoever you are) play some
 

Deques

Member

My wishlist
  • Possible to redeem multiple keys at once
  • Better privacy settings, for example be able to set to offline, but also be able to see who is online in friend list
  • New layout. I don't like the layout at all. I never browse the store nowadays because of the horrible layout except when there is a bigger sales. I am not even gonna mention the mobile version
  • Be able to see if a key is usable and what game it is before redeeming it
 

Arthea

Member
I've seen that "Ubisoft is underrated" thread and it isn't made by Jasec, something is really fishy with this.



guess what I was doing yesterday?
Playing poker in a casino in Ruan and I was thinking how different my life would be if I it was possible to reload when losing too much in RL. It would be glorious, playing games all day and partying all night.
 

MUnited83

For you.
Dragon's Dogma still going up 20-30K owners per day on Steam Spy. Still hasn't flat lined as it approaches the most accurate number.

We can go higher people.

lwxdvco.png

Oh hello hello hello
Nope. SteamSpy can't be quoted until the third day since release, which is when it will have actually accurate numbers. I'd bet is at >130k
 

Interesting article, with some really good points. But the part about gamifying reviews to increase the number of reviews seem hugely misguided:
My solution, simply, would be to just gamify writing reviews the same way they’ve gamified a lot of other things in steam. Offer a trading card or a coupon for being in the first 200 or so people to write a review for a game. Grant some gems for writing highly rated “helpful” reviews. Encourage writing reviews within steam (stick a button under “play” in their library for games they’ve played more than X hours of). Make a leaderboard for accounts with the most total “Helpful” votes on their reviews.

Offering an incentive to be among the first 200 reviewers would not encourage usable reviews. On the contrary, it would incentivise reviewing games at the earliest possible time allowed by the system (and currently there is no minimum play-time required to review a game), so as not to be "scooped" by other reviewers, resulting in an even worse signal-to-noise ratio. Even more so, if such a system is added to existing games, it would incentive people to comb through libraries, find all the games with sufficiently few reviews, and then spend the absolute minimum amount of time reviewing it before moving on.

The trading card system is a perfect example of this; the current implementation does not incentivise actually playing games, rather it incentivises running games, resulting in the development of nifty tools such as IdleMaster to automate the process of "playing" a large backlog.

So if Valve is going to gamify reviews, then it has to be done very carefully.
 

Ludens

Banned
What is the mode with in-game purchases in RE0?
So is there an online mode ?

Also, can the story change like in RE Remake, by saving some characters etc, or it's just a one-way only story, with a unique ending etc?
 
Has anyone ever had it where your credit card/bank card has just flat out stopped working and getting constantly rejected ONLY on Steam? I used the card elsewhere today with no issues about verifying it. Hell, the last purchase I used on the card before today was Steam. Out of nowhere, it will not take that card anymore. They say it's my bank. I've been using this card for fucking ever too. Suggestions?
 

DiscoJer

Member
Nice to see Evochron Legacy on Steam.

For all the hype that Elite Dangerous and Star Citizen have gotten, the guy making these games has been doing so incrementally for what, the last 20 years? And so this version had a ridiculous amount of features.
 

Arthea

Member
Nice to see Evochron Legacy on Steam.

For all the hype that Elite Dangerous and Star Citizen have gotten, the guy making these games has been doing so incrementally for what, the last 20 years? And so this version had a ridiculous amount of features.

funny that you mention it, I was just checking on its store page not long ago and thinking how weird it is that I never heard of this game before.
 
I thought I'd write down some of my thoughts on XCOM, now that I've finished off the achievements in preparation for XCOM 2. I originally got the 1000 for EU on Xbox, but have since played only on PC. My grand total of playthroughs is probably 12 or 13 now. 5 in Enemy Within, the rest in Enemy Unknown.

In my opinion, vanilla XCOM is much better than Enemy Within. My first time playing Enemy Within was great, it was new and fresh, it had genetic enhancements, MECs, a secret mission, the fishing village mission, a new enemy. a new faction. What's not to love? Well, a lot, really. If you're playing on Classic or Impossible, it's generally not worth the effort to get the meld, or to slow down your research progress by 8 days. Especially early: It puts you on the back foot immediately and with how front loaded the difficulty is in XCOM, that's a bad thing. Exalt are a pain in the ass, nothing more. The game is quite long as it is without needing to go on the many, many Exalt missions to stop them increasing panic and taking all of your money. It is especially annoying on Impossible.

Spoiler for the secret Enemy Within mission:
The base defense? Kind of cool the first time, yawn inducing any playthrough after. The same spawns, the same spiel "We're rerouting power to the doors" etc. The same unskippable cutscene.

I do love the game, it's probably my second favourite of all time (and I absolutely recommend playing it), but it does have a quite a few flaws. To add to the above:

*The UFO mini-game is mind-numbingly terrible. Calling it a "mini-game" is maybe even a bit of a stretch, as the vast majority of the time you won't have any input. You'll just watch. The whole aircraft side of the game is awful. I'm glad it's gone for XCOM 2.

*The strategy side of things is basically buy satellites, buy satellite uplinks. You've run out of power, buy a power generator. Buy satellites, buy uplinks. It's too restrictive. I don't want to simply do the same build order every game, but deviating from it will put me in a much worse position.

*No randomised maps. For the love of God, if I see the inside of another alien spaceship... Those missions are the worst. You will get through the maps in no time and once they begin to repeat, the game loses some of its lustre. "Oh this map again!"

*The difficulty. It's hard in the beginning, but if you get through that, it becomes too easy. Snipers are very overpowered (thankfully squadsight has been nerfed in XCOM 2) and a lot of the skills you are 100% guaranteed to pick over the other option. They all at least need to be somewhat viable.

The good thing is, from what I've seen XCOM 2 is addressing nearly all of my complaints. The quality of life changes I especially enjoy. They may seem minor but they will make a huge difference: waypoints, line of sight indicator, the new concealment phase. I'm also excited by the weapon customisation, the loot drops, all of the different enemy types. Everything looks more polished, I mean, I guess a sequel should but still. It's ticking all the right boxes for me.
 

Lain

Member
What do we portbeg for today, my portbegging PC brethren?

Trying to divide my time between Diablo 3, Final Fantasy XI and Dragon's Dogma isn't easy. At least my Clicker Heroes addiction has gone way down.
 

Arthea

Member
What do we portbeg for today, my portbegging PC brethren?

Trying to divide my time between Diablo 3, Final Fantasy XI and Dragon's Dogma isn't easy. At least my Clicker Heroes addiction has gone way down.

I'm not sure I have it in me to even portbeg anymore, I have entirely too many games I portbegged already and still waiting to be played, unless it's Atelier games, I can beg for those any day, any time.

I bought FF11 too... haven't played it from vanilla times, feels like forever, unfortunately I really don't see how I can find time for it now.
 

Knurek

Member
What do we portbeg for today, my portbegging PC brethren?

Well, there's always Picross games. I hear they are quite good.
(Pokemon Picross would be a good fit to iOS/AND/Steam combo, methinks)

I thought we only portbeg of what can come to steam at least theoretically, as stump is insisiting time and again

Hudson's Puzzle Series then.
(We need good Slitherlink, Nurikabe and Akari games on Steam).
 

Arthea

Member
Well, there's always Picross games. I hear they are quite good.
(Pokemon Picross would be a good fit to iOS/AND/Steam combo, methinks)

I thought we only portbeg of what can come to steam at least theoretically, as stump is insisiting time and again
 
Has anyone ever had it where your credit card/bank card has just flat out stopped working and getting constantly rejected ONLY on Steam? I used the card elsewhere today with no issues about verifying it. Hell, the last purchase I used on the card before today was Steam. Out of nowhere, it will not take that card anymore. They say it's my bank. I've been using this card for fucking ever too. Suggestions?

Happened to me once or twice, but then it worked fine again next day.
 

Ludens

Banned
Metal Gear Online officially launched, if you complete a match while in beta you should receive a 3000 GP reward, Konami also added ranks and they are retroactive.
 

KenOD

a kinder, gentler sort of Scrooge
I think I'll put my efforts in trying to get Tozai, Inc to release one of the Lode Runners to Steam, be it the "new ones" they made for mobile and XBLA or one of the better classics.

Koala Kids is not enough.
 
Persona as usual, it is our daily begging routine.

I really wonder what kind of meltdown Sony-GAF would have if Persona 5 (not that it would happen) would be announced for PC.

From: "See. PC fans will never get that game." to "Come on. Persona was never that good. Look at "insert another Sony exclusive title". Thats far better!"
 

yuraya

Member
What SteamGAF needs to portbeg for is Metal Gear Solid: The Legacy Collection.

There will be no need for any more games after that. Steam would be whole and complete. A perfect 10/10.
 

Arthea

Member
so, steamgoty results when?



What SteamGAF needs to portbeg for is Metal Gear Solid: The Legacy Collection.

There will be no need for any more games after that. Steam would be whole and complete. A perfect 10/10.

I have bad news for you
steam won't be complete without Atelier games and not some spinoffs, but mainline games.



I haven't voted yet, when does the voting period ends?

soon.jpg

http://www.neogaf.com/forum/showpost.php?p=191237864&postcount=3
 

Arthea

Member
massively multiplayer tho :/

EA too
I dunno how can we take word on something being good if it's not a finished game.
But yeah MMO and EA, no go.


I actually suggested that I expect to see Persona on PC at some point in the Persona community thread and got some interesting reactions.
I can play them all on my Vita and P3 and P4 work great through emulation (haven't tried the others) so I'm not losing sleep over it but I think it will happen at some point.
It just makes too much sense.

which part makes sense?
just curious



Which part doesn't?

like all of it?
 
I actually suggested that I expect to see Persona on PC at some point in the Persona community thread and got some interesting reactions.
I can play them all on my Vita and P3 and P4 work great through emulation (haven't tried the others) so I'm not losing sleep over it but I think it will happen at some point.
It just makes too much sense.
 

oipic

Member
Naval Action is great and anyone interested in a good open world sailing ship combat game should check it out.

Naval Action looks good, and I'm intrigued by it, but the $30 (or is it $40?) asking price for the early access release is a bit steep for those going into an MMO sight-unseen - niche multiplayer-only titles like this need a less all-in approach to attracting new players and building a user base... or something.
 
Happened to me once or twice, but then it worked fine again next day.

Found out my card has been blocking everything for the past week or more (haven't been out and about to try it). The only reason I could see is getting something off of CDKeys, but even then, I had other people buy the same thing on the same site and they have no card issues. They said it might be possible fraud? So basically my card is locked until I call them up and figure it all out to get it fixed. Just crazy...
 

accel

Member
Teaming up with other people and roaming the vast open sea to find other people to fight in large battles is the game. I don't think it would be compelling if you were all alone in this massive world with just ai, especially since a lot of your time is spent sailing very long distances.

I don't know, I am feeling just fine being alone with just AI in massive worlds in other games, only intersecting with other players in some limited way (like in arenas or on auction houses or whatever) or not at all, but in any case, even if the above was right, the negatives of MMOs as of late are enough to outweigh any possible positives for me. Not kidding.

That's just me, though, nothing against those who enjoy MMOs, etc.
 
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