Right then time for another 5
Nights at Freddy's Titles Gone By. This time it's...
5 Games I Played in 2015 That Aren't on Steam (Yet!)
Rise of the Tomb Raider
Now this one we know will be on Steam, in less than a week in fact. While more of an evolution than a revolution of TR13 what Rise does expand on is some of the areas where I felt it's predecessor was lacking, mainly in the exploration and the tombs department. Story is still a by the numbers affair but thankfully it severed the game well enough and didn't get in the way. Read my recommendation in the OP if you want something a bit more long winded as to what I thought.
Xenoblade Chronicles X
The reason Fallout 4 didn't get a look in was this mammoth game. By the time i had finished the critical path I had clocked in about 105 hours and there was still plenty let to do and explore. XBX is really like the offline (and online too) MMO I've been wanting for ages. Combat was a bit clunky at first and it felt like a while for the game to start opening up but it had a wonderful sense of pace that just as I felt my attention span starting to wander the game would throw something new at me that made it feel fresh again. Speaking of fresh...
Splatoon
Oh the hours I've lost to Splatoon. Even when moving house and having not internet I got stuck into the single player which surprisingly had some of the best boss encounters I've seen in a shooter in a very long time (not hard but required a bit of though other than the standard 'shoot the dudes till they're dead' dealio). Who'd have though that Nintendo of all companies, who never really got online would produce one of the most polished online shooters I've ever played. Great match making, good support with frequent content updates and a nice slant on community engagement and events to keep up player engagement. Really can't wait to see what they have up their sleeves for the NX and online.
Rare Replay
Now I'm not a big fan of remasters, not the idea just the execution is usually sub par to my expectations. While there are some decent examples they usually get farmed out to the separate developer who really don't give the title(s) enough care and/or attention to make the most of the new platform they are bringing them too. Rare Replay on the other hand has set a incredibly high bar in terms of not just quality and quantity of content but the amount of love that went into this collection oozes out of every pour. Not only do you have 30 games stretching 33 years and countless systems but you also have concept art galore and some really insightful behind the scenes videos and interviews recorded specifically for the collection from the folks at Rare past and present. You can really tell these titles meant a lot to those who made them. If MS bring this to PC at some point it's really worth checking out if you've a passing interest in Rare of old and a must have for fans of the studio.
Super Mario Maker
I'm not one for ranking what I enjoy but if I had to pick just one title from 2015 then head and shoulders above everything else it's Super Mario Maker. On paper this shouldn't be that big of a deal, it's just 2D Mario mod tools and a level editor but oh that satisfaction you get when you've made a right bastard of a level that you're friends are getting so frustrated with is something else. I kind of felt that 2D Mario was getting a bit stale and running out of ideas as of the NSMB WiiU release but Mario Maker has not only rejuvenated my love of the 2D platformer it's put the tools in my hand to pretty much make an endless supply of them. I have no idea when I'll tire of this game but it will be a very sad day indeed.