Dsyndrome
Member
Well, I dunno man. Take a look at the post above yours, seems to be slightly biased
You can't fault a man if he's right.
From my picks, I expect everything except Clicker Heroes to make Top 10. I tried, MMBosstones86.
Well, I dunno man. Take a look at the post above yours, seems to be slightly biased
Well, I dunno man. Take a look at the post above yours, seems to be slightly biased
Bring your coat cuz it's colder than a fucker here.if witcher 3 gets robbed of goty I'm coming for you first.
2013: 165
2014: 179
2015: 184
Bring your coat cuz it's colder than a fucker here.
Surprising to me that 2014 had more than 2015. For me 2014 was a really crappy year and I barely managed to get a top 5 together at all, whereas 2015 was excellent and I had a lot of trouble actually narrowing the list down to just 5.
We're not in a drought in the southern Bay area anymore. Thanks, El Niño!
Heh yeah, my list would have probably been different too without the remaster rule.The no remasters and EA rules kinda fuck it up for some games being represented.
Is it too early to celebrate the true GotY?
Is it too early to celebrate the true GotY?
Hm, I get your view but even if a remaster changes/adds content?W3? nah, we all know it won anyways
also remasters and EA games shouldn't count anyways. EA games aren't complete(for all you know the final product can be totally different and you might not even like it anymore) and remasters are old games.
You never know man. Japan.
It was better and more fun than whatever that mess is that is MvC3/UMvC3, imo.
also remasters and EA games shouldn't count anyways. EA games aren't complete(for all you know the final product can be totally different and you might not even like it anymore) and remasters are old games.
2014 was great for every platform except xbox and playstation. We had a rejuvenation of the CRPG and 4x genres, it's when this run of JRPG ports on steam really took off, Nintendo absolutely killed it that year. Plus solid indie offerings like Shovel Knight. It's weird how peoples' disappointment with the new consoles created the narrative that the year was terrible overall, even here on steamgaf where they should have absolutely nothing to do with our goty votes.
It was a crappy year for me personally, gaf as a whole and/or consoles had nothing to do with it.
Dark Souls 2 and Shovel Knight are the only games on my top 5 2014 that I felt really good about putting on that list. Guacamelee STCE, while still a great game, is a 3rd release of that great game. And then I topped my list with kind of terrible and boring Shadow of Mordor and aggressively average Lords of Shadow 2.
It was that kind of year.
One day I'll play it. Really liked the music on Youtube.2014 had MGR how can anyone say it's a bad year
2014 had MGR how can anyone say it's a bad year
2014 had Dragon Age, it was a good year.
That's a set I'd buy, if I ever bothered to install the game in the first place.
Some random Steam-related thoughts:
1. Homeworld Remastered still sucks major ass. Homeworld 1 is among my favorite games of all time and the remaster is tragically borked. Finished it in late December and... yeah. People experiencing Homeworld for the first time this way will probably enjoy it, but they won't know what they are missing. Also this PC Gamer review is incompetent: http://www.pcgamer.com/homeworld-remastered-review/. Looks like the reviewer didn't even touch the first game. It's important to note, however, that the Deserts of Kharak guys have nothing to do with this travesty, are (in part) the original developers of the game and will be responsible for potential Homeworld 3, so do support them!
1a. As to what's actually broken, it's the way the game works. Homeworld 1 had actual ballistics, so every ship, rocket, asteroid, bullet and whatever was a physical object existing in 3D space. That meant that, for example, a shot fired from a rotating turret on a moving ship would move differently from a shot fired from a still turret on a ship that doesn't move. There were a lot of tricks based on those mechanics, an intricate balance, which made various squadron formations and "tactics" very important. Most ship types ultimately mattered. There were entire missions based on the mechanics (taking place in asteroid fields). Homeworld 2, on the other hand, ditched all of that in favor of a new, purely RNG-based system. In that game, a hit or miss was decided by a dice roll, not actual physics. This is the system the HW1 remaster uses because it runs on the HW2 engine. It completely destroys the balance (basically, whoever has the toughest armor and the biggest guns wins, meaning strike craft is useless) and also breaks the asteroid missions (the ships just try to fly through the asteroids and get blown up).
1b. The latest patch seems to "fix formations". I haven't played the game since Jan 1, but my understanding is that it's impossible to fix the game because it's still the same inferior HW2 engine. It is, however, possible to imitate formations without making them actually work, so that's what the patch probably does.
2014 had Dragon Age, it was a good year.
I don't play many platformers these days, Rayman games also have appealing graphics and music, but they are a walk in the park compared to Ori.I should play Ori at some point. Looks gorgeous, but I've heard that it's surprisingly difficult? Should I just wait for the definitive edition?
Well that's not vague at all, my PC is ready but I am curious how well it runs on machines that don't quite reach the recommended specs, I have a friend who's very excited for RotTR, and he has a GTX770.Recommended GPU for ROTTR: @1080p/GTX 970 and @2K/GTX 980 Ti
http://www.geforce.com/whats-new/articles/rise-of-the-tomb-raider-geforce-gtx-970-recommended
I guess game will be very GPU demanding.
no cause at its core its still the same gameHm, I get your view but even if a remaster changes/adds content?
EA games shouldn't count since they're not released, but saying remasters don't count is biased. If a game is legitimately a GOTY candidate (released, but not the bullshit Arkham Knight re-release) and enough people vote for it, it should be able to be represented. If enough people vote for it, then why shouldn't it be GOTY? Not like there's going to be a reddit or 4chan push for it anyway.
I'm either way on Origin/uPlay only games.
no cause at its core its still the same game
no it still shouldn't count cause theres a reason its getting remastered, cause it was a good game in the first place. no publisher is going to waste their time remastering a trashy ass game. It got its chance in the limelight, if new people get to play said game for the first time thats great, its still not a game from that year though.
tick tick
Prototype Remaster.
Suddenly my Dragon's Dogma character has full outfits in his storage. They definitely weren't there before...
can you stop the ryan seacrest bullshit and just tell everyone that W3 is goty and anyone that hasn't bought or played it yet should feel bad?
prototype is hot fire. Prototype 1 > Infamous 1
You receive some old preorder DLC armour sets and an Eternal.. uh... recall stone or whatever they're called, in Gran Soren's inn/storage area.
It's confused everyone at first.
The ugly monocle can be sold for a novahot 312k.
Prototype Remaster. I say this thinking that even if DMC 4 SE and DS2:SotFS were allowed, they would still not get GOTY. People should still be able to vote for them though, as both offer content not offered previously, and they're not just straight bug fixes.
also remasters and EA games shouldn't count anyways. EA games aren't complete(for all you know the final product can be totally different and you might not even like it anymore) and remasters are old games.
here we go, GOTY 2015 going to Dragonball Xenoverse
Some random Steam-related thoughts:
1. Homeworld Remastered still sucks major ass. Homeworld 1 is among my favorite games of all time and the remaster is tragically borked. Finished it in late December and... yeah. People experiencing Homeworld for the first time this way will probably enjoy it, but they won't know what they are missing. Also this PC Gamer review is incompetent: http://www.pcgamer.com/homeworld-remastered-review/. Looks like the reviewer didn't even touch the first game. It's important to note, however, that the Deserts of Kharak guys have nothing to do with this travesty, are (in part) the original developers of the game and will be responsible for potential Homeworld 3, so do support them!
1a. As to what's actually broken, it's the way the game works. Homeworld 1 had actual ballistics, so every ship, rocket, asteroid, bullet and whatever was a physical object existing in 3D space. That meant that, for example, a shot fired from a rotating turret on a moving ship would move differently from a shot fired from a still turret on a ship that doesn't move. There were a lot of tricks based on those mechanics, an intricate balance, which made various squadron formations and "tactics" very important. Most ship types ultimately mattered. There were entire missions based on the mechanics (taking place in asteroid fields). Homeworld 2, on the other hand, ditched all of that in favor of a new, purely RNG-based system. In that game, a hit or miss was decided by a dice roll, not actual physics. This is the system the HW1 remaster uses because it runs on the HW2 engine. It completely destroys the balance (basically, whoever has the toughest armor and the biggest guns wins, meaning strike craft is useless) and also breaks the asteroid missions (the ships just try to fly through the asteroids and get blown up).
1b. The latest patch seems to "fix formations". I haven't played the game since Jan 1, but my understanding is that it's impossible to fix the game because it's still the same inferior HW2 engine. It is, however, possible to imitate formations without making them actually work, so that's what the patch probably does.
1c. For some reason, HW1 Remastered has the HW2 tutorial. It's weird, because the ships are completely different in that game, as well as the well you control them (squadrons vs. individiual strike craft).
I should play Ori at some point. Looks gorgeous, but I've heard that it's surprisingly difficult? Should I just wait for the definitive edition?
Don't blame me, I voted for Fallout 4. The official vote for those who just want to see people get all worked up over the placement of a game on a list because it represents their counter-constructed identity.
Hmm. I'll be the first to admit I was a pretty casual Homeworld player, and I played it mostly for the atmosphere/music/story etc. but honestly I don't remember those things actually mattering all that much. I mean, I'm sure that depth was there, but from what I remember beating the singleplayer only really required knowing what ships to build for each mission, then sending them off to do their thing while you go drink a cup of tea/rotate the camera to get neat shots of spaceships.