You will never crush my japanese spirit!
And MGSV PC is american like the bald eagle. Ok, I might have screwed up that one.
So not very American then, since Bald Eagles live in Canada too.
You will never crush my japanese spirit!
And MGSV PC is american like the bald eagle. Ok, I might have screwed up that one.
So we can get 2016 voting out of the way right?
1) Dogma
All games are factually better if there are lesbians?
Someone needs to pitch a Fear Effect sequel to Cquare Enix (Collective) STAT.
I'm the only one who voted for Age of Decadence? Whats the deal guys
¯\_(ツ_/¯Did he? Or did he just post it in the thread?
word. i was torn between putting Westerado or Not a Hero on my list but Westerado has more replayability, solid humor, and is as close to RDR as we're gonna get.Westerado-bros unite.
So not very American then, since Bald Eagles live in Canada too.
Said it in the steam chat and I'm just gonna throw it in here too:
If Max was a male and Chloe was straight in Life is Strange not only would less people care about it but more people would call out its ending too. I truly believe the main number 1 reason people go hard for this game is because it can basically be about 2 lesbians.
Said it in the steam chat and I'm just gonna throw it in here too:
If Max was a male and Chloe was straight in Life is Strange not only would less people care about it but more people would call out its ending too. I truly believe the main number 1 reason people go hard for this game is because it can basically be about 2 lesbians.
So we can get 2016 voting out of the way right?
1) Dogma
Said it in the steam chat and I'm just gonna throw it in here too:
If Max was a male and Chloe was straight in Life is Strange not only would less people care about it but more people would call out its ending too. I truly believe the main number 1 reason people go hard for this game is because it can basically be about 2 lesbians.
Code:19 | Guilty Gear Xrd - Sign- (28 Points / 3.11 APS) 20 | HuniePop (27 Points / 2.7 APS)
Not funny.
XCOM 2 thoSo we can get 2016 voting out of the way right?
1) Dogma
There were some good games. Need to play many of 'em. Pretty interesting how mega-sellers like Fallout 4 or GTAV didn't make Top 10. Guess either formulae got too old despite being fun or SteamGaf has collectively different taste than "mainstream".Total recap:
Some random Steam-related thoughts:
1. Homeworld Remastered still sucks major ass. Homeworld 1 is among my favorite games of all time and the remaster is tragically borked. Finished it in late December and... yeah. People experiencing Homeworld for the first time this way will probably enjoy it, but they won't know what they are missing. Also this PC Gamer review is incompetent: http://www.pcgamer.com/homeworld-remastered-review/. Looks like the reviewer didn't even touch the first game. It's important to note, however, that the Deserts of Kharak guys have nothing to do with this travesty, are (in part) the original developers of the game and will be responsible for potential Homeworld 3, so do support them!
1a. As to what's actually broken, it's the way the game works. Homeworld 1 had actual ballistics, so every ship, rocket, asteroid, bullet and whatever was a physical object existing in 3D space. That meant that, for example, a shot fired from a rotating turret on a moving ship would move differently from a shot fired from a still turret on a ship that doesn't move. There were a lot of tricks based on those mechanics, an intricate balance, which made various squadron formations and "tactics" very important. Most ship types ultimately mattered. There were entire missions based on the mechanics (taking place in asteroid fields). Homeworld 2, on the other hand, ditched all of that in favor of a new, purely RNG-based system. In that game, a hit or miss was decided by a dice roll, not actual physics. This is the system the HW1 remaster uses because it runs on the HW2 engine. It completely destroys the balance (basically, whoever has the toughest armor and the biggest guns wins, meaning strike craft is useless) and also breaks the asteroid missions (the ships just try to fly through the asteroids and get blown up).
There were some good games. Need to play many of 'em. Pretty interesting how mega-sellers like Fallout 4 or GTAV didn't make Top 10. Guess either formulae got too old despite being fun or SteamGaf has collectively different taste than "mainstream".
Good work jschackles!
Hey for what it's worth, I enjoyed reading your impressions on it and I plan on trying it out sometime - like TIS and SpaceChem (which is waiting in backlog) - but I fear the old grey matter's pain even before starting either of them, haha.It just makes me sad that not only did Infinifactory not do that well, but I'm actually the only person who voted for it at all.
I wonder if Contradiction would have gotten even a single vote if it hadn't been in that bundle.
It just makes me sad that not only did Infinifactory not do that well, but I'm actually the only person who voted for it at all.
27 | TIS-100 (15 Points / 3.75 APS)
I wonder if Contradiction would have gotten even a single vote if it hadn't been in that bundle.
The game ran into budget constraints near the end. There are a lot of plot threads they had to drop/change. The most obvious one being the Prescott/Storm one. At the end of Ep3 there's a preview for Ep4 where Nathan screams saying he knows there's a storm coming and the dialogue is absent in the production release. The bunker for the Dark Room was built by some Prescott ancestor. Madsen knows about the storm and has ties to the Prescott family via Nathan's dad but this is never fleshed out. The tobanga statue and Native American spritituality were likely also supposed to play a part in the story (the petition at the beginning of Ep1 has the science teacher mention that Blackwell has a history of peace with the native americans + the sprit animals/the janitor portions + cut dialogue involving the Tobanga statue on campus all point to this).
It's a shame that Don't Nod had to file for bankruptcy protection near the end and ran into constraints because their original vision was likely much grander. Ep1-3 were great, but knowing how much was missing from the last 2 kind of bummed me out.
Holy shit this is looking good, fan remaster of REmaster:
http://residentevilmodding.boards.net/thread/5581/high-quality-backgrounds-mod?page=1&scrollTo=57163
free derrick
Hmmm ...I'm the only one who voted for Age of Decadence? Whats the deal guys
41 | Age of Decedance (8 Points / 4 APS)
57 | The Age of Decadence (1 Points / 1 APS)
Hmmm ...
Code:41 | Age of Decedance (8 Points / 4 APS) 57 | The Age of Decadence (1 Points / 1 APS)
But the real fun started on Stratis. While one team tried to rescue a prisoner, my team was tasked with causing major mayhem which usually never is the explicit mission objective, haha. It was so fun going from camp to camp and blow stuff up. Now that I - to my own surprise - memorized many orders, scrolling through the intensive command menu is quick and I can do deeper maneuvers in a useful way.
Either way, I tried the VR Testing Room a bit and was a bit let down by the puny number of vehicles and aircraft. Only two fighter jets and none is an "interesting" model (F16 etc.). Same goes for helicopters. No Apache
It just makes me sad that not only did Infinifactory not do that well, but I'm actually the only person who voted for it at all.
The people that would vote for that spent their votes on TIS-100.
It just makes me sad that not only did Infinifactory not do that well, but I'm actually the only person who voted for it at all.
People like to play games not do math problems.
JK I have tis-100 but haven't tried it yet.