Jawmuncher
Member
Yeah, he wasn't bad. His interactions with Chris though... MGS4 had more coherent drama.
I just hope Capcom learned its lesson and takes cues from the previous RE's and the Rev games. Keep the third-person action, just make sure they get the basics right- combat, controls, pacing, upgrades, etc. I don't care so much if the story is shit if everything else is in place, although RE6 has put the bar pretty low.
I want the mainline games to keep the action as their focus. While just offering better atmosphere and tighter design like RE4 and most of RE5. While the story isn't confusing I will say it's in a odd place right now. We've had two games with big Corp that is then shut down. Now we have the patriot type plot going and that's not even count rev 2s ideas.