PandaPedinte
Member
I just saw the trailer for the PoE2 campaign, from the little they showed from the game it looks a better now and it may have fewer loading times.
Oh, wow, Atelier Sophie and Nights of Azure have prices now, I really wasn't expecting this, they're 30/$30/£25 each.
I was expecting like 50~60 for each, probably gonna wait for the bundle to be up.
Oh, wow, Atelier Sophie and Nights of Azure have prices now, I really wasn't expecting this, they're 30€/$30/£25 each.
I was expecting like 50€~60€ for each, probably gonna wait for the bundle to be up.
Will Be Buying Immediately After Class Tomorrow. That was much lower pricing then I was expectingOh, wow, Atelier Sophie and Nights of Azure have prices now, I really wasn't expecting this, they're 30/$30/£25 each.
Zee
I was expecting like 50~60 for each, probably gonna wait for the bundle to be up.
Kojima threads are always so weird.
is Bamco the best publisher on steam all of a sudden? Dat twist
is Bamco the best publisher on steam all of a sudden? Dat twist
I guess the CPU requirements are possibly exaggerated, though yeah, Phenom II CPUs are showing their age nowadays (I need to upgrade myself too, Phenom II X4 955 <-<).i think it is finally time i upgrade my pc so i can play atelier.... my phenom II can only do soo much nowadays.
Remember when we thought it was going to be SEGA two years ago? Those were good times.
I guess the CPU requirements are possibly exaggerated, though yeah, Phenom II CPUs are showing their age nowadays (I need to upgrade myself too, Phenom II X4 955 <-<).
Alot of KT's recent games have the same CPU requirement in the recommended section, Core i7 2600 (while it doesn't specify the model this time, i7 2600 is 3.4GHz, and too many KT games have the i7 2600 as recommended for it to be a coincidence).
The press kit for Accel World vs Sword Art Online has an image with the Steam logo on it.
http://www.rpgsite.net/news/5229-ac...ne-millennium-twilight-announced-for-the-west
I mean, there was the shoddy One Piece and whatever else it was at the start, but they are releasing more and more games, stuff most of us assumed would never see the light of day on PC, and more importantly, day and date now too.
SE is pretty good but they insist on having their little Final Fantasy x Sony relationship which delays shit.
Capcom is fine but loses in sheer number of releases to Bamco.
Devolver is up there with Bamco probably.
Who else? Ubisoft? Activision? EA (lol)?
Is there a script to hide all the "What's the
[adjective with -er/-est, most/least] [X] in a video game?" threads? God I hate those.
Paradox, of course.I mean, there was the shoddy One Piece and whatever else it was at the start, but they are releasing more and more games, stuff most of us assumed would never see the light of day on PC, and more importantly, day and date now too.
SE is pretty good but they insist on having their little Final Fantasy x Sony relationship which delays shit.
Capcom is fine but loses in sheer number of releases to Bamco.
Devolver is up there with Bamco probably.
Who else? Ubisoft? Activision? EA (lol)?
Just don't visit Gaming. That's what I do.
The Witness is only $16 since I already own Braid, that's actually a little tempting.
When are the rest of the games for the Humble Monthly Bundle (the one with XCOM 2) being revealed?
The Sophie character designs
They call to me
No one gave me a separate forum for stupid comic book and anime shit that well-adjusted adults don't care about, so everyone else is going to have to suffer through the grim reality of progress and dignity turning to ash in their mouths
Sounds like Musou.Nights of Azure is mostly a brain dead action game. Lots of easy enemies you just button mash at, and the "levels" are more like musou games, just large featureless areas with spawning enemies and objectives to run toward.
Nights of Azure is mostly a brain dead action game. Lots of easy enemies you just button mash at, and the "levels" are more like musou games, just large featureless areas with spawning enemies and objectives to run toward.
I played through Castlevania SOTN again recently and realized onc again how much I prefer the classic 8/16Bit Castlevania titles. Are there any good level based Castlevania inspired games out there?
I already own Odalus(sp?) btw.
I mean, there was the shoddy One Piece and whatever else it was at the start, but they are releasing more and more games, stuff most of us assumed would never see the light of day on PC, and more importantly, day and date now too.
SE is pretty good but they insist on having their little Final Fantasy x Sony relationship which delays shit.
Capcom is fine but loses in sheer number of releases to Bamco.
Devolver is up there with Bamco probably.
Who else? Ubisoft? Activision? EA (lol)?
Except musou is funSounds like Musou.
Capcom is missing out on money by not porting niche titles like Ace Attorney to PC. They could do a quick and dirty port job of the HD trilogy and I think it would sell pretty well on Steam for like $25
They didnt bail, they are radio silent.I mean I agree, I'm happy with Bamco. Just saying it's sad we thought by now SEGA would have released more classic titles on Steam. Instead we got Lost Worlds and then they bailed.
I haven't finished the game, but here are my impressions for Knights of Pen and Paper +1:
The story: You play a party of D&D players who go through a campaign that starts pretty typically at first, playing with several tropes along the way, but starts to get meta afterward, as the game-within-a-game merges with the "real world" game. It's pretty cute, but don't expect anything too epic.
The graphics: Chunky pixels. Some sprites are better than others. I know this style can get tiring when every indie company and its brother churns these out, but Behold does it pretty well (see also: Squad, Chroma.)
The audio: Chiptunes and bleeps. They really wanted to go for the retro feel. Part of me was hoping for more in this department.
The gameplay: Here's where things start to break down. Up until the "last dungeon" (although something tells me it might not be the end?) things go relatively smoothly. Not much grinding required, and certain classes can continually stunlock enemies (although some are immune to this.) Once you hit that point, the difficulty hits a vertical spike. My party was level 35 and the final boss recommended level is 62. So you're sitting there going "what the fuck, do I have to grind NOW?!" And sure enough, I've tried taking him on and he can knock out 3/5 of my party in one hit. I have no idea why they thought this was fun, or even acceptable. I was enjoying myself until this point and now it's just left me a little bitter.
Also, some of the achievements are kinda broken. I managed to get the achievement for having five party members at level 30 before I got the one for having one party member at 30. I know it's been in development a lot, but that's just weird.
The length: Who knows? Seems to be 12 hours or so up to the last dungeon, but I have no idea how long it would take for the rest.
The verdict: I liked the concept a lot, but the execution falls a bit flat. Fairer end bosses would have had me singing this game's praises. Now it's more like a "meh, give it a try or don't." I can't really say avoid, but I can't really say recommend.
They didnt bail, they are radio silent.
We might get more info after dawn of war 3 releases
I am telling you lazy lamebrains we need either a steamdb leak or ninjas to infiltrate sega eu hq :v
Also sega eu twitter guy is not very good at his job
Capcom is missing out on money by not porting niche titles like Ace Attorney to PC. They could do a quick and dirty port job of the HD trilogy and I think it would sell pretty well on Steam for like $25