bobnowhere
Member
That lasted like 2 minutes!
stump where is that zkylon setting for a raffle that's like 1 hour
ok i gamepumped and i humbly monthly'd this month
here's the result lol
3 hours feels like too long for a raffle, i'm too impatient damn it
stump where is that zkylon setting for a raffle that's like 1 hour
Happy Birthday!It's my birthday
Why would scalebound release on switch when they already have monster hunter?
scalebound and monster hunter are the same type of game...
I'm wondering if Microsoft is going to duck out of traditional gaming (single player experiences) at this rate. The various threads on gaming side have some scary implications for their future plans (hint, it's games as a service and lots of monetization).
It is weird that they keep on having Sekai Project games go through Greenlight. I sorta understand if it's a title from a new developer or something, but Ebi-hime already has several self-published games on Steam, all with positive reviews to boot.This one too:
Seeing as how both are from Sekai got me wondering how long will Sekai have to keep going through Greenlight.
From voting on those games I ended up looking at this collection of titles and saw some interesting ones. Mostly are already greenlit ones
Princess Blitz
8 DOORS
HIVESWAP: ACT 1
Save Our Souls: Episode I - The Absurd Hopes Of Blessed Children
The Falconers: Moonlight
Yuppie Psycho
Summer Nightmare
Yonder: The Cloud Catcher Chronicles.
Oh, and The Witches Tea Party could use some votes.
We've kinda asked him for that and a 12 hour raffle before, so it ain't exactly something zkylon specific :V
So why go for the alternative when you have Monster Hunter?
Seems like Danganronpa 1 and 2 are over 250k now on Steam. But I think it may be a mistake from Steamspy:
https://steamspy.com/app/413410
https://steamspy.com/app/413420
Seems like Danganronpa 1 and 2 are over 250k now on Steam. But I think it may be a mistake from Steamspy:
https://steamspy.com/app/413410
https://steamspy.com/app/413420
I still remember when it was released and people were like: "Look. All 3 Vita titles are at 250k worldwide and here you are, with the PC port one month after relase and only at 30k. Pathetic!"
People were mad that it comes to PC instead of PS4 (at that time)...
That's fair to say, yeah. Just a shame to prop up a console as Sony's rival, and try to usurp PC gaming in an effort to monetize more folks using uwp apps. That way they can be charged anywhere!But that, right now, also seems Valves approach. I mean why develop new games when you can still earn tons of money with skins, hats, glove-skins etc.
But that, right now, also seems Valves approach. I mean why develop new games when you can still earn tons of money with skins, hats, glove-skins etc.
Everything's good to downplay good steam sales. Remember Danganronpa at 20k at launch. Or Zestiria's damage control "but it had a free game".
It's my birthday
That's fair to say, yeah. Just a shame to prop up a console as Sony's rival, and try to usurp PC gaming in an effort to monetize more folks using uwp apps. That way they can be charged anywhere!
I also wish Valve made games, but Microsoft sure has upset me more than valve ever did.
Always remember, PC has no exclusive games.
Hey, Valve released the #9 top rated game on Steam of all time in 2016.I also wish Valve made games, but Microsoft sure has upset me more than valve ever did.
It can't be that hard to find it again. But it goes to show that you should never leave your databases unattended.
Gameplay is mostly identical to previous Ubisoft's Far Cry games, but environments and world in Primal is friggin amazing. It's impressive how visuals can be improved only because of better lighting. There is a lot examples in other games, Fallout 4 mostly looked like shit, animations are horrible, but add god rays, and bam:
Rise of the Tomb Raider is opposite story, characters and face animations are very impressive, but locations were mostly forgettable and tiny. But here goes lighting on ultra:
So, my point is that more devs needs to add god rays to their games.
Looks cool. Upvoted.
sorry i mean... scalebound and monster hunter are NOT the same type of game...
After Far Cry Primal, i finally understands what makes some recent games looks amazing and "next-gen" - highly improved lightning and god rays. Primal uses same engine as FC4, and they mostly looked the same, but add fancy god rays and holy shit:
Gameplay is mostly identical to previous Ubisoft's Far Cry games, but environments and world in Primal is friggin amazing. It's impressive how visuals can be improved only because of better lighting. There is a lot examples in other games, Fallout 4 mostly looked like shit, animations are horrible, but add god rays, and bam:
Rise of the Tomb Raider is opposite story, characters and face animations are very impressive, but locations were mostly forgettable and tiny. But here goes lighting on ultra:
So, my point is that more devs needs to add god rays to their games.
I'm a simple person. I see a detailed armpit in prominent view, I vote up.
yeah but if they'd call it the zkylon raffle it'd be catchy af
"Zkyffle".
That sounds anime enough.
After Far Cry Primal, i finally understands what makes some recent games looks amazing and "next-gen" - highly improved lightning and god rays. Primal uses same engine as FC4, and they mostly looked the same, but add fancy god rays and holy shit:
Gameplay is mostly identical to previous Ubisoft's Far Cry games, but environments and world in Primal is friggin amazing. It's impressive how visuals can be improved only because of better lighting. There is a lot examples in other games, Fallout 4 mostly looked like shit, animations are horrible, but add god rays, and bam:
Rise of the Tomb Raider is opposite story, characters and face animations are very impressive, but locations were mostly forgettable and tiny. But here goes lighting on ultra:
So, my point is that more devs needs to add god rays to their games.
As far as I know, no, it was Steam's API that was severely limiting the data that could be obtained, it wasn't a case of a database being lost or anything like that.
https://twitter.com/Steam_Spy/status/818080705959907328So yeah, Steam API returns "Too many requests". Wonder if it's down or something.
After Far Cry Primal, i finally understands what makes some recent games looks amazing and "next-gen" - highly improved lightning and god rays. Primal uses same engine as FC4, and they mostly looked the same, but add fancy god rays and holy shit:
Gameplay is mostly identical to previous Ubisoft's Far Cry games, but environments and world in Primal is friggin amazing. It's impressive how visuals can be improved only because of better lighting. There is a lot examples in other games, Fallout 4 mostly looked like shit, animations are horrible, but add god rays, and bam:
Rise of the Tomb Raider is opposite story, characters and face animations are very impressive, but locations were mostly forgettable and tiny. But here goes lighting on ultra:
So, my point is that more devs needs to add god rays to their games.
As far as I know, no, it was Steam's API that was severely limiting the data that could be obtained, it wasn't a case of a database being lost or anything like that.
https://twitter.com/Steam_Spy/status/818080705959907328
happy bday ningu!
you rock!
Happy birthday Ningen!
Happy birthday to NingenJanai~!
Happy bday ningen
Happy Birthday <3
Happy birthday NingenJanai!
Happy Birthday!
Happy birthday Ningen!
Happy birthday!
man fuck that adaptive difficulty in Epistory, I do NOT type fast enough for some of the words they ramp up to, especially when you need to switch between powers. Also doesnt help that some of my keys are fucked and dont always register presses.
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Ax:El --MB-6CB7BD005B31E629- Taken by Wok
Blackbay Asylum --MB-ABABDC81D10BEB39- Taken by voodooray
Crab Cakes Rescue --MB-B4676824E73EAA84- Taken by Baron_Calamity
Dark Years --MB-B76FAC30B8A59DB6- Taken by NingenJanai
Gunspell: Steam Edition --MB-D1139C3AA336A131- Taken by Loptous
True Bliss --MB-989E07CE715AEB28- Taken by Vuze
Yeah, he just misspoke and is referring to SteamSpy being unable to scrape data, not the pre-existing data going the way of the dodo.
man fuck that adaptive difficulty in Epistory, I do NOT type fast enough for some of the words they ramp up to, especially when you need to switch between powers. Also doesnt help that some of my keys are fucked and dont always register presses.
Yeah, that makes more sense.
Although it can still mean there's less profiles, assuming old data was still being removed, since it was not replaced with new data at all. (So in a way, data was lost)
I always tried to keep it on fire as when upgraded it would burn through additional words. Obviously that doesn't work when the game forces you to use one of the other elements.