The protagonist being a German front line soldier is something that is not seen much in media, especially videogames. That alone sets this project apart from most. The footage in the pitch video looks like a early prototype and the images in the kickstarter are actually taken from the same movie. I assume this is because progress is very preliminary. Looking at the total amount being asked, it's clear that backers are being asked to pay the developers rent and food budget. While there is nothing wrong with such small indie games, people should be aware that if the developer or one of his family members gets sick or injured, development will grind to a halt and most likely never be completed.
It was promoted by makeshiftchief in the Steam thread already. Just as it was then, it continues to impress. If the developer can deliver on the promises set in the pitch video, it should be something special. Even in the crowded indie space.
The principle thing everyone will notice is the wonderful hand drawn art used by this game. I can't comment on how the game will turn out, especially due to the grand promises they are making in the video. But, from a pure aesthetic approach I cannot wait for the game to be completed.
This game seems like it is spreading itself thin trying to be the end all to post apocalyptic first person survival games. While I appreciate their courage to tackle such a monumental task, I have to say they are asking for a pittance for a game that needs a lot of work to improve the existing experience let alone expand the game mechanics.
This is also a very troublesome pitch for a kickstarter. It should be noted that at the current backing level, the developers are only promising to deliver a prologue and a 'cinematic intro', for Steam Early Access; and only for the $20 backer level. Unless you are smitten by the idea, I would be cautions about significantly backing an unproven developer.
As of posting, this kickstarter is nothing more than a prototype image of a anthropomorphic mouse and a developer name dropping famous games and nostalgic genres. I don't understand why Shadownet decided to mention it in his post.
This seems interesting, if for the art work alone. I'll keep an eye on the kickstarteor and series as it progresses.