How do people feel about Volgarr the Viking? is it a game everyone like?
I think it's pretty well liked. It's OMGWTF hard though. I can't even get past the first level.
How do people feel about Volgarr the Viking? is it a game everyone like?
How do people feel about Volgarr the Viking? is it a game everyone like?
How do people feel about Volgarr the Viking? is it a game everyone like?
Because Stallion Free couldn't be bothered to copy and paste the text he wanted everyone to read:
You're stepping into a world after the outbreak of war. A war in which nuclear warheads weren't the ultimate means of destruction, rather a stage in a self-made apocalypse. A new weapon was used. Nobody heard about the Entropy charges before the Day Zero and a few remained to tell the story after.
Only two groups of people managed to survive the apocalyptic conflict. The first consisted of the lucky ones who found shelter in one of the 'sanctuary cities' hidden deep in the mountains. Their luck, however, was the first resource to run out. Soon it became obvious that these havens weren't self-sufficient. After a few years the resources started to deplete and when they finally ran dry, worn out and embittered survivors once again were forced to find a new place to call home.
Today, former inhabitants of the sanctuary cities descended into the valleys in search of fertile soil, clean water and resources to process into fuel and tools. Thus begins the RECONQUEST - slow and ardous process of taking the land back from mutants and wildlife and rebuilding the lost cities and civilization.
As for the second group... their fate remains a mystery.
YOUR MISSION
You're one of the surviving members of the Corvin family. Your task is to find out what caused the annihilation of your family and execute vengeance upon the guilty.
Every night you're haunted by nightmares. They're somehow connected to the childhood. The problem is that you're not really sure whether it is your childhood that you're dreaming about. The path you've taken is not an easy one. Along the way you'll come to realize that there are powers at work in this barren world that don't want you to know the truth.
Despite your neutrality, more than once you'll find yourself entangled in intrigues. You will reveal many mysteries of the post-apocalyptic world. Maybe you'll even discover the secrets of mythical 'Pearl of Wastelands', the image of which looms large in everyone's mind.
:lol
Realistically I would say more like 8 years of play. Just a random guess.
But you can probably cut out all the crappy indie games from bundles and have much less.
What's so funny about it? Sounds like your typical post-apocalyptic fare
Why Early Access?
Early access is ideal place where we can work with our fans on the living piece of game. So we decided to give players some parts of our game, evaluate and balance gameplay together to recive what we all expect. Engaging action with immersive story.
How long will this game be in Early Access?
It depends on two groups of people. Us - developers and You - our fan base. We would like to release first episode in middle/end of summer, but it depends how much progress with a gameplay we'll do together during this summer. So this is our target and we will do what we can to acomplish that milestone but you have to remember, we want give u high quality indie game and it comes first.
How is the full version planned to differ from the Early Access version?
First thing that has to be said is that our game will be based on story and action gamepaly. As we do episodic series its a little bit to big spoiler to share our whole story with you on early access. This is why we decided to give u only some part of our game, that will show you our setting, gameplay and some introduction to story and dialog system. It is one of missions that you enter form the Hub and is based on linear gamepley.
The final game will be fully developed as 3 hours long chapter of gameplay in semi open world map, where u decide where to go and what to do. As it is story driven game there will be much more story, characteras and whole lore stuff of Afterfall Universe. Whats more final voice overs for each dialogue line in a game, new skills for our main character and the most importent final, balanced developed with your help, combat system.
What is the current state of the Early Access version?
What you will find on early access will be alpha version of Reconquest systems. Content wise you will get about 1 hour core gameplay and its approximately 1/4 of the full episode.. This will expand with further updates.
Will the game be priced differently during and after Early Access?
No we do not plan base price to differ.
How are you planning on involving the Community in your development process?
This is the most important element of the concept. We will listen to what community says. As the game has episodic format we will listen not only to bug reports but also to ideas and concepts for game improvement that may be implemented in further episodes. We may also choose epiogue from gamers ideas and concepts but this will come when the story will develop. The plan is to make as frequent updates as possible so everttime you will play the game it will be different.
What's so funny about it? Sounds like your typical post-apocalyptic fare
Why Early Access?
“Early access is ideal place where we can work with our fans on the living piece of game. So we decided to give players some parts of our game, evaluate and balance gameplay together to recive what we all expect. Engaging action with immersive story.”
How long will this game be in Early Access?
“It depends on two groups of people. Us - developers and You - our fan base. We would like to release first episode in middle/end of summer, but it depends how much progress with a gameplay we'll do together during this summer. So this is our target and we will do what we can to acomplish that milestone but you have to remember, we want give u high quality indie game and it comes first.”
How is the full version planned to differ from the Early Access version?
“First thing that has to be said is that our game will be based on story and action gamepaly. As we do episodic series its a little bit to big spoiler to share our whole story with you on early access. This is why we decided to give u only some part of our game, that will show you our setting, gameplay and some introduction to story and dialog system. It is one of missions that you enter form the Hub and is based on linear gamepley.
The final game will be fully developed as 3 hours long chapter of gameplay in semi open world map, where u decide where to go and what to do. As it is story driven game there will be much more story, characteras and whole lore stuff of Afterfall Universe. Whats more final voice overs for each dialogue line in a game, new skills for our main character and the most importent final, balanced developed with your help, combat system.”
What is the current state of the Early Access version?
“What you will find on early access will be alpha version of Reconquest systems. Content wise you will get about 1 hour core gameplay and its approximately 1/4 of the full episode.. This will expand with further updates.”
Will the game be priced differently during and after Early Access?
“No we do not plan base price to differ.”
How are you planning on involving the Community in your development process?
“This is the most important element of the concept. We will listen to what community says. As the game has episodic format we will listen not only to bug reports but also to ideas and concepts for game improvement that may be implemented in further episodes. We may also choose epiogue from gamers ideas and concepts but this will come when the story will develop. The plan is to make as frequent updates as possible so everttime you will play the game it will be different.”
hey man - is your steam chat broken?
also - the game is supposedly really good ... but also VERY HARD to beat
I think it's pretty well liked. It's OMGWTF hard though. I can't even get past the first level.
My 2013 GoTY. It's a tough (but fair) retro-platformer, so it's not for everyone.
It's incredibly difficult and unforgiving, but it's great if you're into that kinda thing.
How do people feel about Volgarr the Viking? is it a game everyone like?
Doing it on Hardcore?
Do chapter 3 on hardcore and hate yourself.
Then breeze through the next two chapters. It's really bizarre the difficulty curve.
And yeah I'm having trouble with it earlier.
you're right
i better do something mean to you then
Fellow old-school gamer, huh? Good choice but Deus Ex can fill a void you didn't even know you had.
a nice gaffer gave me a beta code for the crew in the crew beta thread
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Mount & Blade: With Fire And Sword --MB-2BE44DB1BD4F728F- Taken by redlacs
you are clearly missing the point
anyway cant think of anything special for the 2k, was going to make it Ultra SF4 but thats DLC >_>
Is it pretty?
Is it pretty?
I am reading it as if Chekhov from Star Trek is saying it and it's amazing.
Because Stallion Free couldn't be bothered to copy and paste the text he wanted everyone to read:
Now don't you think it would have been awesome to make LU BU 2k?
I would've been greatly honored if you choose that.
However, now, if you don't choose soon, you will have your 2000th game chosen by a member of SteamGAF, I'd wager.
Point & Click Adventure Nelly Cootalot on Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=281925854
I'm having a trip from hell I hate Buenos Aires I'm fighting with my gf all the time I think we broke up and I miss this thread
is that weird/sad
Omg no one noticed that before
Damn, that's so sad. What a view to have.i'm not especially an old school gamer, discovered ja2 a few years ago and blown away
it's just that good games are good games for me regardless of stuff like are they indie, are they aaa, are they old, are they new
it's always a bit sad when i see posts of people missing out because they have pre-made ideas of what an indie game is like or what a pc exclusive is like or what a snes jrpg is like etc.
i mean, for ex that (recent) post :
http://www.neogaf.com/forum/showpost.php?p=121452709&postcount=447
but i guess you're fine as long as you aren't aware of what you may be missing and i'm not saying this with any negativity towards people that i consider are missing out
Does the 360 headset work on PC if you're using the 360 controller wireless?
What's so funny about it? Sounds like your typical post-apocalyptic fare
Now don't you think it would have been awesome to make LU BU 2k?
I would've been greatly honored if you choose that.
However, now, if you don't choose soon, you will have your 2000th game chosen by a member of SteamGAF, I'd wager.
Here's some advice: don't choose the Greenlight Submission Fee.
How do people feel about Volgarr the Viking? is it a game everyone like?
I dont even know what that is
It barely works if you're using the controller wired. At least for me you have to have the mic millimeters from your mouth if you want to be heard at all.
That's a question best directed toward Stallion Free.
Hatoful Boyfriend would be a great 2000th
My last giveaway for a bit....if anyone is interested
Just save any unused keys in a text file and any Steam purchases in your inventory until you buy it.
Hatoful Boyfriend would be a great 2000th
This one-time fee will grant your Steam account access to post and update as many of your games as you like within Greenlight. All proceeds from this fee (minus taxes) will be donated directly to Childs Play, a charity dedicated to improving the lives of children in over 70 hospitals worldwide.
yea yeaI'm not mean, I just have an off-putting sense of humour.
Halfway tomorrow already? Well, damn.I dont care THAT much and I actually want to play Halfway tomorow so
We hAve already reached the point where budgets limit that more than hardware does I think.You've started off on a confrontational step but I'll ignore it.
There was complex level design on SNES by NES standards. The question is how complex, how many polygons, how many moving objects, how much destructable geometry, how complex the physics running (e.g. water, wind, etc), and so on. The more processing power, the more the developer can do with it. Whether the complexity of the level design on Xbox 1 is sufficient for your standards is not the question.
The question is how much can be done on a top of the line PC compared to an Xbox One (or on a PS4 versus an Xbox One, if that's your concern), and will that occur in the next 5 years, or will it not because developers want to target the lowest hardware platform possible. Right now it might not look like a huge difference, even though the Xbox One GPU is very poor in comparison to top end PC GPUs. In 2 years, 3, it will be an even bigger difference, and an even bigger concern.
Is it supposed to be Hateful Boyfriend? typo?
Halfway tomorrow already? Well, damn.
Is it supposed to be Hateful Boyfriend? typo?
The title of the game is a "pun on the words 'heartful' (also 'hurtful'[1]) in English and 'hato' (pigeon/dove) in Japanese."
there you go
Where's the monk? Haven't seen him in a while.
Was wondering that myself.
He said he had a big project going on with his job.
Hope he didn't take a break like Dr Dogg...
Does your boyfriend turn into a Pigeon then?