yea gta4 is really boring. i didn't like the game much. like why was everything brown? i live in nyc and let me just tell you as I'm sure you already know, nyc doesn't have a god damn shit filter on everything. also found the story and car handling to be shit. at least it has good cheat codes unlike gta5, gta5 might have the most interesting story mode(to me) but it has the worst cheats in the series. i don't even boot up the game anymore like i do previous gtas cause its not as fun reeking mayhem around the city since there aren't that many good cheats.
The way I see it, the cheats are just there as extras (didn't even mess around with them), and I really don't get what the complaints are about in regards to the car handling. I marathoned through several sandbox games in a row (Just Cause 2, Red Faction Guerrilla, Saints Row 3, and GTAIV), and I found GTAIV to have the best vehicle handling by far. Everything felt like it had a nice weight to it, like you were actually driving a car. Kind of like how the horse in Shadow of the Colossus actually felt like an actual animal that you were trying to direct, as opposed to just this mindless thing that just went where you pointed the stick.
But yeah, everything else was indeed just bland. I don't know how they went from some of the crazy missions of San Andreas to what they served up with IV. Of course, the problem I had with all the sandbox games is that, for all the openness of the world itself, the missions are far, far too linear. It's just not fun to sit there and follow a series of commands ("Go to the marker on the map", "Kill so-and-so", etc). Are there any sandbox games that actually have good mission design that allow for the player to approach things in a variety of ways?
Starship Rubicon just came to Steam and it really deserves more attention. Really regret not getting it earlier
http://store.steampowered.com/app/372030/
Made a
thread for it too
Ohhhh, that looks interesting, thanks for the heads-up.