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STEAM | July 2015 - Nothing To Buy With Our Arkham Knight Refunds

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Tektonic

Member
now kinda want even more

so it's as stupid fun as it looks?

edited: also I'm pretty sure I have Loot Hero, only not DX, is it a different game?

Move the mouse left and right. Grind. Upgrade. Repeat x1000000. It's fun in a strange way. I've only got loot hero, I'm assuming dx is the Steam version - deluxe
 

lashman

Steam-GAF's Official Ambassador to Gaming-GAF
ELEX is the next game from the studio behind Risen

P6k9qiM.jpg

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Euro Truck Simulator 2 is expanding with 2 new cities in the next update
 

Chinbo37

Member
Hi all! I just added myself to the Steam user database. Add me! (ChinBo37) I will be adding some people. I only have 3 steam friends now. Which is better than before. I only had one friend for several years lol.
 
I think the Shenmue 3 KS is one of the worst I have seen for a bigger IP.

It seems every news is about Yu Suzuki.
"Yu Suzuki knows about that."
"We told Yu Suzuki that. He might think about it."
"Soon there is a AMA with Yu Suzuki."
"Oh. You want a PS4 physical edition? Nah. Here is some overpriced leather jacket!"

I dont know. Isnt it a team? I mean Yu Suzuki is in charge of the story, isnt he? I would rather hear more from the developers themselves. What they have in mind. Their ideas. Instead it seems it focuses solely on one person.
If it wasn't Shenmue 3 and if it wasn't Yu Suzuki it might have been the worst KS/Public funding attempt since Shadow of the Eternals

I'm suspecting that they did such a poor ass job with the stretch goals because they just needed to hit 2 million for their business partners to approve of funding but then they got caught up in the whole BUBUBUBUBUBU WHY IS SONY TRYING TO TAKE MAH MONEY bullshit and had to try and survive that dumbass backlash and have done poorly at that.
 

Dusk Golem

A 21st Century Rockefeller
let there be a Tales of Vesperia pls...
hopefully it's 1080p60 too for the incoming Tales games on Steam

Don't forget to beg ask for it to be the PS3 version of Vesperia that was never translated to English and featured a slew of new content, from new dungeons, bosses, story, extended ending, two new party members, costumes, quests, music, special moves, and more.
 
I think the Shenmue 3 KS is one of the worst I have seen for a bigger IP.

It seems every news is about Yu Suzuki.
"Yu Suzuki knows about that."
"We told Yu Suzuki that. He might think about it."
"Soon there is a AMA with Yu Suzuki."
"Oh. You want a PS4 physical edition? Nah. Here is some overpriced leather jacket!"

I dont know. Isnt it a team? I mean Yu Suzuki is in charge of the story, isnt he? I would rather hear more from the developers themselves. What they have in mind. Their ideas. Instead it seems it focuses solely on one person.

vfVZ3nT.gif
 

Knurek

Member
Don't forget to beg ask for it to be the PS3 version of Vesperia that was never translated to English and featured a slew of new content, from new dungeons, bosses, story, extended ending, two new party members, costumes, quests, music, special moves, and more.

I just want Tales of the Abyss with Dual Voice, voiced skits and framerate above 10fps while on the world map.
 

wilflare

Member
Don't forget to beg ask for it to be the PS3 version of Vesperia that was never translated to English and featured a slew of new content, from new dungeons, bosses, story, extended ending, two new party members, costumes, quests, music, special moves, and more.

I didn't know about that :(
I should go and finish Xillia though
 

Eila

Member
Tales of Zestiria priced quite decently here. $27.80, and probably comes with Tales of Symphonia?
I NEVER buy digital games full price but I might just bite, specially since there's over 3 months until release.
 
If it wasn't Shenmue 3 and if it wasn't Yu Suzuki it might have been the worst KS/Public funding attempt since Shadow of the Eternals

I'm suspecting that they did such a poor ass job with the stretch goals because they just needed to hit 2 million for their business partners to approve of funding but then they got caught up in the whole BUBUBUBUBUBU WHY IS SONY TRYING TO TAKE MAH MONEY bullshit and had to try and survive that dumbass backlash and have done poorly at that.

Wanting to know the actual budget of the game and where it's coming from is hardly what I'd call bullshit.
 

Dusk Golem

A 21st Century Rockefeller
Symphonia was quite good, while some parts of it have been improved in newer Tales of Games, it has a solid cast of characters, dungeons, bosses, side-quest, and story. It also is the biggest Tales of game in terms of length and content, has the biggest world map and places to visit, longest-running story, and a large slew of side-quests and scenes to take-part in, plus certain elements that change based on some decisions made through the game.

Easily a 50-100 hour long game, based on how much you delve into side content and not. My first playthrough took me 122 hours, but I spent a lot of time doing side things and just messing around, I was younger at the time. XD;
 

Arthea

Member
Reminds me of Picross.

http://dsmedia.ign.com/ds/image/article/806/806620/picross-ds-20070719041613398.jpg[/img[/QUOTE]

It is picross, at least I can't see any difference, that's why we need to upvote it hard.

[quote="Jawmuncher, post: 170663590"]Pretty cool about Zestria. BUT not for me. Still have Symphonia 1&2 plus Xilia to play on PS3.[/QUOTE]

honestly, Xillia is skipable, it has interesting new ideas but these are implemented in such a way, that makes it an anticombo game. OTOH, there is a nice female character there and story isn't bad either.

[quote="Knurek, post: 170663686"]I just want Tales of the Abyss with Dual Voice, voiced skits and framerate above 10fps while on the world map.[/QUOTE]

you and me, aside from 60fps, I would like HD too.

and while we are at it, gimme Graces too, I'd even replay it on PC.
 
For a Kickstarter it's actually relevant information.

Is it? If i told you I could make FFVII remake but i just needed $2 million from you would you give a shit where i got the rest of the money from?

Bloodstained just did the same thing Shenmue did: They did a kickstarter to gauge interest, to see if it's worth making the game, and the remainder of the funding was coming from someone else. No one gave a shit, people were fine with it. The only difference between the two is that they ran their kickstarter in a competent fashion with decent stretch goals (they technically didn't need to be that elaborate, they just needed to hit their goal for the game to be funded just like Shenmue) and the money isn't coming from a console maker.

I get the distinct sense that a lot of the vitriol that Shenmue 3 received has been due to its being a Sony console exclusive and there is some bitterness that a certain machine won't be getting it. But, alas, I do not wish to stoke the flames of the console wars.
 

Jazz573

Member
Introducing the Humble Eroge-JRPG Bundle:

Kamidori Alchemy Meister
Sengoku Rance 1-7
Brave Soul
Bad Rats VN

Few minor things to point out. Only the 7th game is SR. Also, I think there's better games you could pick over BraveSoul. It's a decent game, and it's an interesting Diablo clone, but there are definitely much better choices. Perhaps MGQ or Utawarerumono would be better.
 

Kiru

Member
Reposting:
ModBot said:
Instructions for participants:
I am giving away 56 Steam keys. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below that corresponds to the game you want. (if you include more than one game, you will be blocked from entering). Confused? Watch this GIF tutorial or ask for help.

ModBot Basics:
- I really appreciate thank you messages, but please send them to me (Kiru, not ModBot!) via PM instead of in thread.
- Do not trade keys you win off-site to enrich yourself. Don't try to claim games you have no interest in collecting or playing. Don't claim games to give them to friends off-site.
- If the key is already taken you will not receive a reply. Replies may take a minute or two.

Rules for this Giveaway:
- This is a free for all! You can enter for multiple games on the list below. Send an individual PM for each game you'd like to win.
- This giveaway is a raffle. The winners will be selected by random draw 24 hours after the draw was created. Any games not claimed after that point will be given away first come first serve.



Pixel Puzzles: Japan -- MB-FDCFEF7155013943 - Taken by MikeHattsu
Deadbreed #2 -- MB-0A8B227DD8969B45 - Taken by Purkake4. 2 entrants total.
Deadbreed -- MB-2DDD77EC2DF479C0 - Taken by Belgarion
Super Killer Hornet Resurrection -- MB-E016990C52A1C46C - Taken by Costa1774. 2 entrants total.
Mechanic Escape #2 -- MB-7E7F071757389F0A - Taken by Barajas_201
The Culling of the Cows #2 -- MB-A0A1AC169162B009
Spoiler Alert #3 -- MB-F16E94F3F5B21836 - Taken by Costa1774. 3 entrants total.
Avencast - Rise of Magic -- MB-6E29415B4049718B - Taken by tioslash
Savant - Ascent -- MB-B60DF601C3E49279 - Taken by Loptous. 5 entrants total.
Realms of the Haunting -- MB-5CDF68B05ADB7B34 - Taken by darkpathwalker92
Pixel Puzzles: Japan #2 -- MB-8D92AF8D0D2124B2 - Taken by alr1ght. 1 entrants total.
Realms of the Haunting #2 -- MB-3A45CE6A2A09D210
Sang-Froid: Tales of Werewolves -- MB-5D356A1EEB0583E1 - Taken by ZeroCDR
Avencast - Rise of Magic #2 -- MB-24D172B6ED96CB50
xheRJRF.gif
Uriel's Chasm #2 -- MB-6354B53F5CDC489A - Taken by ExoSoul
Magicka: Wizard Wars -- MB-D72D5D93B2FC06ED - Taken by dorisdelay
xheRJRF.gif
Uriel's Chasm -- MB-54161EBAD0DF4E6D - Taken by gurm3n. 3 entrants total.
Magicka: Wizard Wars #2 -- MB-386C3A1CE28AFD2F
Racer 8 -- MB-A6CEE9888D30045A - Taken by chronomac. 1 entrants total.
Insanely Twisted Shadow Planet #2 -- MB-9FC7C4208E9306E9 - Taken by S1n1st3r. 3 entrants total.
Mechanic Escape -- MB-DBAABB8EAFBB62E1
Afterfall Insanity #2 -- MB-B49880086AC89F7C - Taken by Purkake4
AquaNox -- MB-17103671404A4830 - Taken by Kyougar. 3 entrants total.
Not the Robots #2 -- MB-2B3897B1F587CD0A - Taken by Costa1774. 1 entrants total.
Ionball 2 #2 -- MB-9D331F2C8F7EFD28
Racer 8 #2 -- MB-D7A97DE23564B58A - Taken by Saty. 2 entrants total.
Magicka: Wizard Wars Alienware Robe #2 -- MB-B29BF47C1129DF09
Ionball 2 -- MB-04FCBA986F87FB73
Dead Bits -- MB-08066A658BF2CF13
Space Hack -- MB-901EFB12DF30B4A4
Battlepaths -- MB-7DD46C0D20797333
The Culling of the Cows -- MB-0DBAF812134171EA - Taken by XDDX
Nosferatu - Wrath of Malachi #2 -- MB-7F5D32004F16C30D - Taken by Loptous
Not the Robots #3 -- MB-6990BB614D593886 - Taken by xGreg. 1 entrants total.
Into the War #2 -- MB-92A5454C6A24A409 - Taken by Kagemusha. 1 entrants total.
Chaos Domain #2 -- MB-F27B2F1FABB51377
Thief Gold -- MB-11F3C574F8254098 - Taken by Regginator. 2 entrants total.
Magicka: Wizard Wars Alienware Robe -- MB-36B603E1F501CC59
To the Moon -- MB-43D4046F6D6C8B5F - Taken by Dusk Golem. 2 entrants total.
Gunpoint -- MB-49B5C701289C4205 - Taken by Darth Kupi. 4 entrants total.
Anomaly: Warzone Earth -- MB-A8D04E3424F5C798 - Taken by daydream
Sang-Froid: Tales of Werewolves #2 -- MB-A3EEDE2A94108909 - Taken by Costa1774. 1 entrants total.
Spoiler Alert #2 -- MB-DDDE256B66BA2378 - Taken by pantsattack. 2 entrants total.
Chaos Domain -- MB-7E1B65EB59695A2D - Taken by Haunted. 1 entrants total.
Monaco: What's Yours Is Mine -- MB-B4BE6B3878D0BBF8 - Taken by carlos
Cubetractor -- MB-CDE5FD8F8565020C - Taken by lukiluk
Crash Time 2 -- MB-3D375CCC39C53C24
Ballpoint Universe Infinite -- MB-DFE6608340C89627
Not the Robots -- MB-9F1FB68D1F8F0716 - Taken by LordCommanderNooooo. 1 entrants total.
Crash Time 2 #2 -- MB-D46D25A2BD0FDEE0 - Taken by BlazeHedgehog
Into the War -- MB-AA00BF38E662002D - Taken by RoadDogg

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Hektor

Member
Fuck, Gamestop dudes are dumb. I contacted them because I have a problem with my mail on logging on their site, they fixed the problem but, guess what?
All my pre-orders are GONE, including the MGSV CE.
Fuck them, I contacted them again, I hope for them they can fix the problem.

Becasue of the Survey you posted, like you said yesterday? Im sorry for you. But look at the bright side, as long as you didnt gave them your cc info, everything is fine and you can just order a new one.

http://www.cardhunter.com/

The game got released over a year ago if I remember correctly, this is "just" the Steam release.

It's quiet fun, played it for a week or so last year :)

oh cool. ill give it a try, thank you!
 

The_Super_Inframan

"the journey to a thousand games ends with bad rats. ~Lao Tzu" ~Gabe Newell
it was the case with 100% OG too, but I only got to play with other people on steam, and it was much more fun this way.

I didn't even knew this had multiplayer now, It was single player only back then...

And it's a browser game, will they just wrap the game in a client for Steam?
 

Arthea

Member
I didn't even knew this had multiplayer now, It was single player only back then...

And it's a browser game, will they just wrap the game in a client for Steam?

steam page says multiplayer and coop, so I assumed it will have both.
It's a very weird game to have only singleplayer.
 

The_Super_Inframan

"the journey to a thousand games ends with bad rats. ~Lao Tzu" ~Gabe Newell
steam page says multiplayer and coop, so I assumed it will have both.
It's a very weird game to have only singleplayer.

I just checked my account and yeah, it has multiplayer now :)

The single player campaign was fun, no clue how the multi works :p

TyqGi94.png


Same here. Played a bit back in the Beta. Would probably jump on the Steam version because +1

Maybe there is no +1 if the Steam version is also F2P ;)
 
Is it? If i told you I could make FFVII remake but i just needed $2 million from you would you give a shit where i got the rest of the money from?

Yes, most certainly. Because wanting to make a 40 million dollar game and then only asking for 2 million dollars is the biggest fucking red flag in crowdfunding. Any project that offers the moon and asks for peanuts gets laughed out of the room. Except the ones that are powered by the rose tinted glasses of fanboys, apparently.

Bloodstained just did the same thing Shenmue did: They did a kickstarter to gauge interest, to see if it's worth making the game, and the remainder of the funding was coming from someone else. No one gave a shit, people were fine with it. The only difference between the two is that they ran their kickstarter in a competent fashion with decent stretch goals (they technically didn't need to be that elaborate, they just needed to hit their goal for the game to be funded just like Shenmue) and the money isn't coming from a console maker.

Ah yes, the "we need to gauge interest" line. I mean it's not like there are market research firms that specialize in doing exactly this. Oh no. We have an unspecified set of private investors who are willing to dump an unspecified number of millions of dollars and none of them thought of hiring specialists to run the numbers. Nope. They are putting all their money down purely on the basis of contributions from the fans. Only suckers truly buy this line of reasoning.

Here's why Sony and/or other private investors will not reveal themselves or the amount they are committing to the project. The first and most obvious question that would be asked is why a multibillion dollar corporation can agree to provide X million dollars but not X+2 million. And the higher that X goes, the more poignant the question becomes.

I can pre-order Call of Duty for $60 or the digital special edition for $80 a few months in advance of it's release. That's the most Activision can charge me and the earliest they can charge me for it. Now Kickstarter. On Kickstarter you can charge $300 from a person willing to pay that much. Or $500. Or $3000. And you can do it years in advance of the actual product ever coming out.

We already know that the game isn't being made for 2 million dollars. There have already been discussions and agreements made to fund the game outside of that amount. All the licensing and stuff has obviously been taken care of. All the preparation for the game to be made was done prior to E3. It was already going to be made. They weren't waiting on those 2 million dollars to actually make the game. So why not get as much money from pre-orders as possible?

I'm not going to launch into a discussion of how Kickstarter is a noble cause that should be reserved for starving artists or any of that nonsense. Using Kickstarter this way is perfectly fine. It leads to a lot of good PR and positive sentiment and they get a lot of money well in advance of ever delivering the product. And gamers get to think that they had a hand in bringing the game back from the dead. It's a win win for everyone. But let's not castigate those who have the audacity to ask straightforward questions like how much the game will actually cost and where the remaining money is coming from.
 

Phinor

Member
That game looks awesome.

It's been available for couple of years already. I guess they finally decided Steam is a decent PC platform for their game. And while many people will say they like the F2P model of that game, I thought it was just bad at least around release. But then again, I consider just about every F2P model terrible.
 
Yes, most certainly. Because wanting to make a 40 million dollar game and then only asking for 2 million dollars is the biggest fucking red flag in crowdfunding. Any project that offers the moon and asks for peanuts gets laughed out of the room. Except the ones that are powered by the rose tinted glasses of fanboys, apparently.



Ah yes, the "we need to gauge interest" line. I mean it's not like there are market research firms that specialize in doing exactly this. Oh no. We have an unspecified set of private investors who are willing to dump an unspecified number of millions of dollars and none of them thought of hiring specialists to run the numbers. Nope. They are putting all their money down purely on the basis of contributions from the fans. Only suckers truly buy this line of reasoning.

Here's why Sony and/or other private investors will not reveal themselves or the amount they are committing to the project. The first and most obvious question that would be asked is why a multibillion dollar corporation can agree to provide X million dollars but not X+2 million. And the higher that X goes, the more poignant the question becomes.

I can pre-order Call of Duty for $60 or the digital special edition for $80 a few months in advance of it's release. That's the most Activision can charge me and the earliest they can charge me for it. Now Kickstarter. On Kickstarter you can charge $300 from a person willing to pay that much. Or $500. Or $3000. And you can do it years in advance of the actual product ever coming out.

We already know that the game isn't being made for 2 million dollars. There have already been discussions and agreements made to fund the game outside of that amount. All the licensing and stuff has obviously been taken care of. All the preparation for the game to be made was done prior to E3. It was already going to be made. They weren't waiting on those 2 million dollars to actually make the game. So why not get as much money from pre-orders as possible?

I'm not going to launch into a discussion of how Kickstarter is a noble cause that should be reserved for starving artists or any of that nonsense. Using Kickstarter this way is perfectly fine. It leads to a lot of good PR and positive sentiment and they get a lot of money well in advance of ever delivering the product. And gamers get to think that they had a hand in bringing the game back from the dead. It's a win win for everyone. But let's not castigate those who have the audacity to ask straightforward questions like how much the game will actually cost and where the remaining money is coming from.

So should i just castigate you for making a series of uneducated assumptions instead? Help me out here, i'm feeling a bit lost and i'm not sure what I should castigate you on anymore
 
Few minor things to point out. Only the 7th game is SR. Also, I think there's better games you could pick over BraveSoul. It's a decent game, and it's an interesting Diablo clone, but there are definitely much better choices. Perhaps MGQ or Utawarerumono would be better.

I was just joking.

Not about Kamidori though!


I can not figure out what reaction this reaction gif even tries to epxress.
 
It seems that my 980 decided to die overnight. RIP in Peace.
Dang, sorry. Hardware failure is one of the worst things.
My 980 lives to see another AssCreed game.
SEOAP8n.gif


Tales of Symphonia (HD) is coming to PC in 2016

Please look forward to it

http://www.neogaf.com/forum/showthread.php?t=1073936

EDIT: It's actually a pre-order bonus for Zestiria if enough pre-orders are reached on Steam
A whole new game for free? That is one of the better pre-order incentives. 50 bucks is still way more than I'd ever pay for a single (or two) games.

I have to watch Tales Smpyhonia reviews. Not sure how gameplay is.
 

Annubis

Member
A whole new game for free? That is one of the better pre-order incentives. 50 bucks is still way more than I'd ever pay for a single (or two) games.

I have to watch Tales Smpyhonia reviews. Not sure how gameplay is.

Xillia 2 was 70$CAN here at release. 55$CAN sounds actually very reasonable.
 
Yes, most certainly. Because wanting to make a 40 million dollar game and then only asking for 2 million dollars is the biggest fucking red flag in crowdfunding. Any project that offers the moon and asks for peanuts gets laughed out of the room. Except the ones that are powered by the rose tinted glasses of fanboys, apparently.

Not really. Considering the uncertainty over whether there was enough of a fanbase to fund the game in the first place and the fact that the highest KS projects have capped out around $5 million, $2 mil is a respectable funding goal.

Although I don't necessarily think that laying out stretch goals up to $10 mil was a good thing for the campaign, their hand was basically forced when everyone took Yu Susuki's comment about $10 mil being what he needed to create a "true" experience and running with it, to the detriment of the campaign. It's no one else's fault but the diehard fans that they perceive the campaign to be a failure, even though it's one of the highest-earning KS projects ever and was planned out long in advance.

You're ignoring that making a game today is far different than it was back in the 90s, doubly so because a large chunk of Shen I/II's budget were spent towards creating an entirely new engine and the scope of the project. UE4 costs peanuts, and I'm confident that they'll be able to stretch their dollars far further than they did back then.
 
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