People kept saying that the whole time, but after 4 episodes, I can say that I believe in Dontnod, they can deliver.Yeah, that ending was something else alright. The wait for e5 is going to be excruciating. I doubt it will happen but I hope Dontnod can get it out in a more timely manner than e4. If e5 keeps this quality up LiS is probably gonna be at the top of my list at the end of the year.
We need more info.No matter what I do Nvidia DSR doesn't work for me (somehow it switches refresh rate above 60Hz and my monitor just says Out of Range)
Getting to play as Two Hands is pretty damn awesome. And that coat animation looks real sweet. I do enjoy seeing some good idle animations.
huh whats two hands
Lewdhuh whats two hands
Those requirements are for Toukiden Kiwami, not for Amnesia.4 GB of RAM for a VN?! Also, how do you betatest a VN anyway? Doesn't seem like a genre that would work with a betatest.
Minimum Running Requirements:
CPU: Core 2 Duo (or similar)
Memory: 1G
HDD: 3G
Recommended PC Specs:
CPU: Core i3 (or similar)
Memory: 2G
HDD: 3G
Graphics: 1920 x 720
Lewd
4 GB of RAM for a VN?! Also, how do you betatest a VN anyway? Doesn't seem like a genre that would work with a betatest.
We're working on improving testing and QC (I pretty much spent weeks on checking for stray mosaics and random glitches, and we still had a few left over. We're going to be recruiting more testers soon. Playing the game about 200-300 times over i had the text on skip for the most part, so trusting the translation and also trusting that the script splicer didn't screw anything up wasn't the best choice in retrospect.
200-300 completed storylines so each ending = 1 completion. so 10 endings = played each route 20-30 times (I'd have 200-300 "keys" not full completions X,x). It was mostly because there are so many art layers, when then we change one it doesn't mean the scene has change, it means that 1 has changed... e.g. the bathtub scene i watched 20-40 times making sure all the balls were "good". That and some mosaics were cut up for god knows what reason. so taking out the biggest of mosaic layers leaves a thin 2-3 pixel line that i might have missed somewhere. There were some transition errors, and script errors that I happen across when I scroll from the history to check on the scene (which we mostly fixed). But obviously i didn't get a chance to full read through the whole script. I was mainly concerned with "did we miss some graphic element" "are the cut parts cut properly" <- didn't want a pig popping in out of nowhere...
tldr - found new stuff to fix each time i played, so checking each route took 20 something tries - dick and ball mosaics are the worst...
We've started a more aggressive timeline and with that we're also working on a better process for QC. LWR came out beautifully and Raidy had no QC problems that I know of. I'm getting through Shiny and most of the things I've found are relatively minor (though playing at 32x for more then x Scenes or skipping too much will crash it, because too much data - just like SD and a few others :/) Every game is a different situation.
Or you know, you could just play it now.life is strange everywhere.jpg
I'm afraid that after all hype of LiS in this thread, when I'll get around finally playing it, it won't be able to live up to its reputation here, no game could.
life is strange everywhere.jpg
I'm afraid that after all hype of LiS in this thread, when I'll get around finally playing it, it won't be able to live up to its reputation here, no game could.
Or you know, you could just play it now.
life is strange everywhere.jpg
I'm afraid that after all hype of LiS in this thread, when I'll get around finally playing it, it can't possibly live up to its reputation here, no game could.
Play it now and suffer with the rest of us.
It's the right choice.
We haven't actually pushed back the release at all for quite a while. We are indeed still aiming for summer, and we're pretty well on track.
kinda good news about Trails SC
They don't specify which year, but let's not be overly sarcastic and believe it's this summer.
edited: as there is only one month of summer left, it could come in August finally.
I honestly think some of the waiting and speculation between episodes of LiS really adds something to the experience, it's let's the stuff sink in a little more and the anticipation for the next episode gets crazy in the weeks leading up to release, and having all these people to talk and vent to about the crazy shit that happens is really fun.
kinda good news about Trails SC
They don't specify which year, but let's not be overly sarcastic and believe it's this summer.
edited: as there is only one month of summer left, it could come in August finally.
I applied for Amnesia beta too, I really want in... that's why it's not gonna happen again.
No Dargon Quest XI for PC.
Why, Square Enix, why?!
UE4, why not fucking port it as well?
No Dargon Quest XI for PC.
Why, Square Enix, why?!
UE4, why not fucking port it as well?
No Dargon Quest XI for PC.
Why, Square Enix, why?!
UE4, why not fucking port it as well?
No Dargon Quest XI for PC.
Why, Square Enix, why?!
UE4, why not fucking port it as well?
http://i.imgur.com/0gyMXJo.gif[/IMG[/QUOTE]
aww, I want it on PC... no chances, tho, as far as SE is concerned DQ is not westerncentric, but it totally would do nicely if it looks so great and has big world to explore and copyrighted DQ quests to go with it.
[quote="abracadaver, post: 173194785"]Where do you apply?[/QUOTE]
keep in mind it's Amnesia VN by IF and not other amnesia
[url]http://bit.ly/amnesia_beta[/url]
[quote="Knurek, post: 173196069"]I wonder if few years down the line Dr Dogg or whoever will bitch and moan about UE4 and it's bad... dunno, anti-aliasing? GPU usage?
UE3 was also [b]loved[/b] back when PS360 gen started, wasn't it?[/QUOTE]
UE3 at the start of last gen was pretty great actually, well maybe not great, but some games looked good, they don't look as good now, unfortunately and hair problem got much worse with years. If I could ignore it back then, now I just can't not see it.
I'm not much on Dragon Ball Z games but that looks damn nice, UE4 is a great engine.
No Dargon Quest XI for PC.
Why, Square Enix, why?!
UE4, why not fucking port it as well?
No PC version for a series that usually sells bad in the USA and amazingly in Europe and whose PC release would be mainly made for the Europe where Steam is as strong as consoles if not stronger? Japanese management at its finest.
No Dargon Quest XI for PC.
Why, Square Enix, why?!
UE4, why not fucking port it as well?
I'm guessing they'll announce PC version at the same time as the western release announcement of PS4/NX.
They haven't even announced it for the west yet.
Life is WaitFuck. I ovetslept, now I gotta help my dad, meaning I can only play LiS in the evening. GAAAAAAH GAAAAAAH
I'm guessing they'll announce PC version at the same time as the western release announcement of PS4/NX.
They haven't even announced it for the west yet.
kinda good news about Trails SC
They don't specify which year, but let's not be overly sarcastic and believe it's this summer.
edited: as there is only one month of summer left, it could come in August finally.
To be honest UE3 sucks and I don't think it changes in 4.I wonder if few years down the line Dr Dogg or whoever will bitch and moan about UE4 and it's bad... dunno, anti-aliasing? GPU usage?
UE3 was also loved back when PS360 gen started, wasn't it?
To be honest UE3 sucks and I don't think it changes in 4.
Waaaaaaaaaaaaaaait a minute
Is that the PSone ver. of Hogs of War coming to steam?
PC version.
Does not work on Win7/8/Mac.
sooooo, it does not work at all
shame, loved the game back in the day...
And nice to hear thatTitS 2 is hopefully still on track for the near future...
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Which is my birthday.
SO HERE IS SOME FREE SHIT YO
Three mystery prizes. One is a copy of Guilty Gear X2 #Reload. The other two areBad RatsSuper Hipster Lumberjack.
SPIN THAT WHEEL