Disclaimer: This is for games newly released between 22.05.2015 and 28.06.2015. I'm only including games that have more than 10k owners, there's a lot of great games that sold less than that, but I don't think Steamspy results for such low values are statistically sound. I did remove the games that left Early Access this month, as they had a lot more time to accrue owners (Tabletop Simulator, Audiosurf 2, Massive Chalice)
Also, standard Steamspy disclaimer applies - those are ownership data, not revenue and definitely not profit. Many of these games have been discounted during the Steam Sale, a few have been bundled already/before release.
#5: Magicka 2 ($14.99) - 64% positive out of 1479 reviews: 108,966 ± 7,488
#6: BeamNG.drive ($24.99) - 91% positive out of 1174 reviews: 107,751 ± 7,446
#7: Hyperdimension Neptunia Re;Birth2 Sisters Generation ($29.99) - 94% positive out of 838 reviews: 68,863 ± 5,953
#8: LEGO Jurassic World ($39.99) - 77% positive out of 689 reviews: 59,412 ± 5,530
#9: Duck Game ($12.99) - 96% positive out of 985 reviews: 54,686 ± 5,305
#10: The Game That Shall Not Be Named ($19.99) - 78% positive out of 2525 reviews: 48,474 ± 4,995
Please let me know if you find a chart like this worthwhile.
It is wothwile!
So what can we learn about the kind of Audience that buys and enjoys Niche games?
Neptunia has a 94% userrating. So I think we can determine, that the Audience, that is buying Neptunia games KNOWS what they get into. We had this disgracefull IF/Compile heart thread some days ago but userrating and sales clearly display that neptunia found her Audience has a happy Audience. Impulse buys for Neptunia should be rare and therefore has little bad reviews from impulse buy customers.
Duckgame is clearly influenced from the TB Video and possibly more in the troll faction regarding userreviews.
Lego Jurassic World is the most Casual and mass market conform game and probably has more impulse buyers that are not satisfied with that game.
Ot its all bollocks, what do I know ¯\_(ツ_/¯