MMBosstones86
Member
+ Interconnected world ala DkS1, highly explorable, no world hub, Miyazaki personally took over level design
+ DkS1 style parries/backstabs/movement
Miyazaki: Using the short bow is a bit like being like Legolas in Lord of the Rings. Ok, Im probably exaggerating a little.
They also talked about Dynamic light sources as well as particle effects of ash and the physics of clothes / cloth. Basically its going to have graphical fidelity very, very, very similar to Bloodborne (but themed more medieval fantasy, obviously). Next the translator was talking about how the map is more complicated and bigger than ever. The game is taking place in an apocalyptic setting, but is not just dark. They are trying to reproduce very unique visuals within the game.
Welp.
I'm ready.