slick. black.
shit is nice.
abap
slick. black.
shit is nice.
Just look at Atelier Firis numbers, Persona 5 would bomb hard on PC
ATLUS knows what's best for them
Atlus think persona is as good as Firis and not as good as Nier. Sad!Just look at Atelier Firis numbers, Persona 5 would bomb hard on PC
ATLUS knows what's best for them
I mean, given that it's Atlus I guess it's not out of the question that they would self-sabotage with a terrible PC port, like K-T did with Firis.Just look at Atelier Firis numbers, Persona 5 would bomb hard on PC
ATLUS knows what's best for them
Anyway, I'm curious whether Persona 5 is another Persona 4 case (a very highly rated game I found mechanically shallow, repetitive, and badly paced) or not. But not curious enough to get it.
welp, it seems my #yolo streak will have to continue soon because holy shit at those Persona 5 reviews
who needs food anywy right?
Some things never change.
Fortunately Nier Automata killed gaming for me right now so I'm going to be rich.
And maybe finally fat.
Edit: Well fuck, I have to buy the OST so not today foie gras, not today
Can the OST be bought digitally anywhere? I would love to listen to a high quality version of it for the ride back home today.
.According to Wario64's Twitter, the soundtrack to NieR: Automata is currently up on iTunes and Amazon.
Capcom released some games on PSN and XBL but not on Steam/PC such as Commandos 3, a 194X game and published one game called 'World Gone Sour'.
Any chance these could released on Steam as a bundle? Would be a shame to leave them lingering on older platforms :/
http://compulsiongames.com/en/news/116/the-maidenholm-updateMajor Changes
- 01- New island! The long-awaited second island of the Village of Hamlyn has arrived: Maidenholm. (”Holm" is an old British word for an island in a river, by the way.) Read the in-game newspaper for more information.
- 02- Playstyles have arrived! When starting a new game, players can now choose the Birdwatcher, Downer or Vigilante Playstyles. While these settings affect difficulty, they vary gameplay more significantly. This is a first pass implementation and will evolve over time:
- Birdwatcher: No hunger/thirst, game pauses in the menu, items are instantly equip, NPCs are easier to kill and aren't as bloodthirsty, more resources (only partially integrated; more to come on this). Designed for more casual players.
- Downer: Hunger/thirst at normal levels, game does not pause in menu but items will instantly equip, normal resources/NPC threat.
- Vigilante: Hunger/thirst intense, game does not pause in the inventory or shops, delay on equip, more dangerous NPCs. Designed for the masochists among you.
- - Permadeath remains available as an option for all three playstyles.[
- - Procedural music has been implemented. The in-game music has been redone, allowing for better blending and more variation and combinations across the various states of the game (suspicion, combat, Joy/non Joy, etc).
- 03- World Generation The long-awaited second island of the Village of Hamlyn has arrived: Maidenholm. (”Holm" is an old British word for an island in a river, by the way.) Read the in-game newspaper for more information.
- Support for regions in the Garden District has been added. Regions such as hamlets, forests, meadows, etc will be dotted around the place, as opposed to the island consisting of just one big town. Please keep in mind that this is a work in progress. It is a little empty for now, but this will change.
- - As a result, Garden District 1 island is now unintentionally shaped like a dick 70% of the time. That's what Matt says, anyway.
- - Scavenger cars should no longer spawn very close to one another.
- - Bridges have been refactored to require you to ”open" the gate to go through to the next island. This helps us control the loading experience a bit better.
- - A number of generation bugs have been fixed, so there should be fewer instances of filler buildings overlapping with encounters or interactive houses. Having said that, with the new region system, we expect a bunch of visible bugs to exist (although these shouldn't affect gameplay or block your progress).
rest in the video or on the website
Extremely. 200k is the same amount it sold in Japan on its first week of release on PS4.
I would go so far as to say that this is one of Square's highest selling Japanese titles on PC ever. Automata currently has higher sales than many FF games that have been on Steam for over a year (and also has significantly higher PC sales than I Am Setsuna)
Also if it means anything, while these titles are much, MUCH lower budget, their sales should tell you that niche Japanese games don't always need to sell a lot to be considered a success:
http://inticreates.com/galgun-double-peace-sells-100000-copies/
http://gematsu.com/2017/02/stranger...oming-north-america-digital-title-february-28
And keep in mind that these are TOTAL sales rather than specifically PC sales.
Oh shit. For real?
abap
Please explain what the big deal is with this game. Is it a classic?
I couldn't care less about Persona 5. Shin Megami Tensei 5 on the other hand... and it's Unreal Engine 4. What will be Atlus' excuse to skip PC this time ? :")
Please explain what the big deal is with this game. Is it a classic?
I couldn't care less about Persona 5. Shin Megami Tensei 5 on the other hand... and it's Unreal Engine 4. What will be Atlus' excuse to skip PC this time ? :")
Persona 5 is looking very good. I can't believe I'm going to buy a big release on my PS3 in 2017.
LOL. Same here.
My poor 360 & PS3 combo have been sitting under my TV untouched for years now. I've been strictly PC/iOS gaming since maybe 2012 or so?
Wonder if P5 will finally be the game that gets me to fire up a game console in the modern era.
Rain World got a fair share of pretty good reviews, and the average score doesn't really mean shit. Game is awesome.First Rain World and now Snake Pass get terrible reviews
Rip
Some great update for We Happy Few's early access
We Happy Few - The Maidenholm Update details
http://compulsiongames.com/en/news/116/the-maidenholm-update
Ah I see. I was just overwhelmed with posts about drivers breaking the gpuThe most recent one. As, basically, always except for one or two quickly fixed releases on specific configurations over the past 2 years.
I usually update my drivers to the latest within days of the release, and do so by simply running the auto-installer (I haven't done a single so-called "clean install" since installing my OS), and I have had exactly one driver-version-related issue over the past 2 years. (And that one was in a specific nonstandard VR configuration)
It's been in development since 1997, and people considered it vaporware.
lot of people hate it in its pre-Maidenhlm update state ... but a lot of complaints is now in a way solved with the new playstylesthings if they ballance it right til v1.0 .... about the rest of the game i guess its no point of judging as currently game only contains survival mode and story mode will be added with v1.0 (and story mode parts seems to be what people loved at the xbox conference gameplay)What is the consensus on this game, anyways? I recall seeing some vids before release and it looked pretty neat (at least the art style), but I haven't kept up with it at all.
This reads like parody
lot of people hate it in its pre-Maidenhlm update state ... but a lot of complaints is now in a way solved with the new playstylesthings if they ballance it right til v1.0 .... about the rest of the game i guess its no point of judging as currently game only contains survival mode and story mode will be added with v1.0 (and story mode parts seems to be what people loved at the xbox conference gameplay)
Ready for some Witcher (what are essential mods? Is there DS4 support with playstation button prompts? Or better with KB/M?)
Ready for some Witcher (what are essential mods? Is there DS4 support with playstation button prompts? Or better with KB/M?)