I am enjoying this game immensely because of its level structure. I expected more of a simulation type game, but what it feels like is more of a very accessable turn based puzzle game with simulation game mechanics. Its hard to describe, because Cubesis is quite... unusual and wacky (in a good way). You are building buildings, growing crops and terraforming the land by sacrificing your villagers, which you are gaining via keeping your city healthy, supported with food, not flooded and not frozen over. The game mechanics are rather simple while also offering enough depth to be interesting, for example taking care of the temperature or sea level by appeasing gods to allow for walking on the ground of the sea or to water fields to allow for growing crops.
Cubesis is quite a bit less complex than "proper" simulation games, but the Cubesis developers knew how to play to their strength. Instead of a huge focus on randomized Free Play (where they cant possibly compete with something like Banished which is way more intricate, but is still being offered as an extra level), they have 24 levels (including the tutorial levels) that need to be conquered and I am incredibly enjoying terraforming the land to achieve the goals set in each level. Banished is very likely the objectively better game, but for the time being and until I solve all the levels, I am enjoying Cubesis quite a bit more. I checked it out yesterday and couldnt stop playing until 4 hours later.