Alright everyone, my impressions of Daylight, that recent randomly generated horror game.
I saw this one coming for better or worse, I had this gut-feeling from early media it was going to be mediocre, and unfortunately that's what it turned out to be.
Daylight is a first-person randomly generated survival-horror game. Or how I like to call it, 'Pseudo Pac-Man'.
Basically, this is the game; You got a story area where you're safe, and story things happen, then you get thrown into a randomly generated maze, where you have to find a key, and find the exit. And then rinse and repeat, over and over, until the game is done. They try and throw a few things in to make it more 'interesting', with random scares in mazes and 'puzzles' in the safe areas. But the scares are super weak for the most part, and the 'puzzles' are such riveting things such as, "Push this glowing crate in front of this higher stack of glowing crates," or, "Find the switch to open up this secret door." Riveting.
Now, I may have drawn attention to my Pac-Man example, let me explain... Since most of the horror is a maze, you sort of just waka-waka your way through these mazes, which get larger as the game goes on. You have a map that forms on the phone you always carry in-front of your face as you explore, and as you go there are 'consumable' story pages that you can pick-up (no worries, they freeze gameplay, yo~). And as you explore, there is a ghost that goes after you. And you look for flares, which act like Power Pellets. The ghost AI I noticed while playing will not kill you if you're not looking at it, though. Essentially the ghost approaches you, and when it gets too close and you look at it, you lose. Ghost can teleport around like Slender, and sometimes you'll turn around and it'll be right there and you die. Also, Glowsticks, which you use to make objects you can interact with highlightable.
It's all fun enough, but hardly scary to me. I was not scared once when playing the game, though was tensed-up during a few closer encounters. It doesn't help that the two main characters (the one who you play as and some guy talking to you on the phone) are very unlikable. You see a chair slightly move. "Ohhhhhhhhh," your character says all scared-like. A tile falls from the ceiling. "Ohhhhhhhh." You start to realize that the character's reacting to try and be 'in-touch' with the player, but it isn't working. She cries to herself that she's scared. She says lines like, "What was that? Was there something behind me?," when clearing there isn't. And says she hears noises when there's no audio at all and stupidly calls out at random if anyone's there, and just... Ugh... I haven't felt this dissonant from a horror protagonist in a long time.
And then there's Mr. Guy on the Radio, who was never explained who exactly he was, but you can take some guesses. He's a guy on a radio, who's official occupation seems to be saying cryptic shit that means absolutely nothing. He'll ring off every once in a while, mostly when you pick up stuff, and rant on like some living Fortune Cookie.
And the story is incredibly disappointing, the files are lackluster to decent, and the ending is all kinds of disappointing. I'd tell you the story, but honestly there's hardly any story to tell. I guessed the stories big plot twist literally in the first five minutes of the game. And the story hardly has any presence in the game anyways.
The randomly generated aspect doesn't feel too needed, as most of the rooms look similar for the most part, and can either make what you're objective is stupidly easy, or a lot harder than it needs to be. I think randomly generated mazes wasn't the best idea on the devs, the game is pretty linear so the random level layout often can make the levels themselves feel rather poor more often than not. Scares and all that I can understand being randomized, but in a game that's at heart a linear corridor horror game, the random feature literally in this case just shifts halls and rooms around.
But it's decent fun, and it looks fairly pretty. The music is nice. I'd say it's decent if it's cheap, but it's honestly a very mediocre game. It's not terrible or even bad I'd say, I'd just say it falls short.of its promise, and it almost all comes from poor choices. The mechanics are good, and there's groundwork here for a good horror game, but the execution just falls flat a lot of the time.
Buy if cheap and like horror games as it's not terrible, but not worth it full price either, and honestly rather average as a whole.And it feels like a lot of other games that have come out in the last few years.