I have plenty of games on my backlog, and I'm on a quest trying to give more attention to it, since most of them are just thrown there for years without being noticed.
That said, I'd like a suggestion of which would you people recommend the most, about some of them:
- Alan Wake (played a bit in the past, but actually found it a bit too difficult)
- Bastion
- FEZ
- Legend of Grimrock
- Torchlight
- Vessel
- Rochard
Also, there are a bunch of indie games I got in bundles that I ended up not interested. Is one of these actually something some of you believe I definitely should give a try?
- FTL
- Gratuitious Space Battles
- Offspring Fling
- Snapshot
- Shatter
- Superfrog HD
- A Virus Named Tom
- Wizorb
- Space Pirates and Zombies
Of the ones that I've played:
I'm apparently a bit of an outlier, because I really didn't think much of Bastion. Sure, it has great art and music, and the narration gimmick is captivating enough, but I just didn't care much for the game itself. That said, there's still plenty of memorable moments to be found, especially towards the end.
I really wanted to like FEZ, but it never really did anything interesting with the central mechanic. The whole level rotation thing seems neat at first, but eventually you just get to a point where you can't get any further, rotate the level until you can get where you want, and repeat. To be fair, I never did 100% it. I got the ending, and there were a few more cubes that I still had to collect but got bored before I could figure out how to actually get to them.
Torchlight is ok. I never played Diablo or any of the other similar games, so I don't know how it compares. It's mindless fun, and I beat it with two of the three characters, but after a while it just got repetitive.
I really wanted to like Vessel, since I always love messing around with fluid physics in games, but I found a lot of the puzzles to be too finicky, especially towards the end. There were too many times where I was actually doing the solution "correctly", but the fluid physics just weren't cooperating.
Rochard is a somewhat decent basic platformer. I beat it, but don't remember a single thing about it. I've heard good things about the DLC, though.
FTL is amazing, and one of my top-played games on Steam (4th place, with 140 hours). As others have said, it's a bit daunting at first, but that's part of the charm. Your first few runs, you're going to get completely overwhelmed as your ship literally goes down in flames, but you'll get better every run. Just don't be ashamed to play the game on "Easy". FTL's Easy is the equivalent to Normal in other games.
Like Fez, Offspring Fling is a game with a cute concept that never really does anything interesting with it. It's a super short game, but none of the levels ever get all that difficult. I kept waiting for the game to do interesting things with its core concept, but it never happened.
Shatter's a great one, if you like Breakout-style games. Awesome soundtrack, and the physics-based nature of the blocks throws some interesting curveballs on the standard ball-and-paddle formula.