$10 / £7.79 for the complete Batman Arkham anthology
http://www.bundlestars.com/all-bundles/batman-complete-bundle/
http://www.bundlestars.com/all-bundles/batman-complete-bundle/
Yeah they shut it down because people were duping the gems.
Greetings from H2 Interactive,
We apologize for the delayed response.
We are very sorry that BlazBlue: Continuum Shift is currently not available to Europe region.
But please rest assured that we are in the process of bringing it to Europe. We are aware that many fans are waiting for the game and it is our best interest to make it happen as soon as possible. We will announce the exact date as soon as we know.
Thank you for your patience and understanding.
Speaking of Carpe Fulgur, what are they up to these days? They've been pretty quite these last two years.
General
Reduced CPU usage when drawing animated images or videos
Fixed video playback performance regression on Mac OS X and Linux
Added FPS counter to Steam Overlay
Fixed reloading settings values in the Steam Overlay
Broadcast
Improved capture performance in D3D9 games
Improved audio/video synchronization
Improved automatically adjusting video encoding bit rate when a change in available upload bandwidth is detected
Fixed opening the broadcast watch page from client UI (friends list, invite chat message, etc.) in the Steam Overlay
Improved capture performance in OpenGL games when hardware support is enabled on machines with newer Nvidia GPUs
Added first time use and other UI to Big Picture mode
Fixed first friend invite to a broadcast sometimes getting dropped
This is good, but I wonder why they didn't add a button to toggle it on or off like FRAPS? Or even just take the FRAPS feature of a button to switch corners / off?January 5 - Steam Client Beta Update - January 5th
General
Added user's choice of screen corner for FPS counter
Scaled FPS counter proportionally with screen resolution
Improved synchronization and smoothness of video playback
Broadcast
Fixed video capture stopping (but audio continuing) in some D3D10/11 games, such as Far Cry 4
Fixed some instances where a green screen may be broadcast
They tweeted this pic at AGDQ2015, doubt it's game related.
@SteamDB: Valve updated their video player to add a quality switch and closed captions. Rumor has it that a "Steam Video" beta might start soon.
@SteamDB: That video player is the same player being used for Steam Broadcasts. You can already admire the quality switch! https://steamcommunity.com/?subsection=broadcastsl
The blacksheep in From Software's Steam catalogue, Ninja Blade, is only $0.95 cents at GMG.
edit: Just kidding it's not a steam key.
I'm sorry.Doh, there goes 99 cents.
I wonder what Steam Video might entail.
I wonder what Steam Video might entail.
Very interesting considering the closed captions inclusion as well. Would be nice to see other streaming services available as well. Still wondering what happened with the Spotify integration spotted way back when.
Looking back at the wording in this Steam Universe thingy, I would assume that "media services" means netflix and similar.
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It's the only feature still missing from that plan too.
There's a thread about it, and it's better to set expectations that this will be solely about Steam Machines.
It looks like Valve might be adding a captcha to trade offers soon. Probably in an effort to combat automated trade offers.
However, seeing there is also an API for trade offers, this isn't making much sense just yet (classic Valve!). Stay tuned, I guess.
The captcha "feature" on trade offers we mentioned earlier is now live for everyone.
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Valve has excluded some existing trading services from the captcha requirement so they can still function. http://steamcommunity.com/groups/tradingcards/discussions/1/622954023422884592/
Were updating trading to include a captcha as part of confirmation process. This is to prevent malware on users machines making trades on their behalf. We know its a bit of a hassle, and we dont like making trading harder for users, but we do expect it to significantly help customers who are tricked into downloading and running malware from losing their items. Weve excluded a few of the existing third-party trading services from this requirement so they can continue to function. If you have any suggestions on the trading process please let us know. Thanks.
if you're interested you're probably already aware of this, however- the RE4 preorder soundtrack and art book haven't been sold separately as far as I can tell, so it might be the same with REmake's release.
I'm not a robot
A Github issue is blowing up on Hacker News. Moving your Steam directory on Linux and then immediately restarting Steam will silently perma-delete all files on the system both internal drives and external.
keyvin on Github said:I am not sure what happened. I moved the folder in the title to a drive mounted under /media/user/BLAH and symlinked /home/user/.local/steam to the new location.
I launched steam. It did not launch, it offered to let me browse, and still could not find it when I pointed to the new location. Steam crashed. I restarted it.
It re-installed itself and everything looked great. Until I looked and saw that steam had apparently deleted everything owned by my user recursively from the root directory. Including my 3tb external drive I back everything up to that was mounted under /media.
Everything important, for the most part, was in the cloud. It is a huge hassle, but it is not a disaster. If there is the chance that moving your steam folder can result in recursively deleting everything in the directory tree you should probably just throw up an error instead of trying to point to other stuff. Or you know, allow the user to pick an install directory initially like on windows.
My system is ubuntu 14.04, and the drive I moved it to was ntfs if its worth anything.
Until this ridiculously careless bug is fixed don't move your Steam directory on Linux.
it was rumoured to have 50% discount on the day of release.
Steam Inventory Service Now Available to Steamworks Developers
With today's Steamworks SDK update, we've released The Steam Inventory Service beta, a new feature available to developers with games or software on Steam. The Steam Inventory Service is a set of new Steamworks APIs and tools that allow a game to enable persistent items that have been purchase or unlocked by individual users without having to run special servers to keep track of these user's inventory.
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With this service, a game can easily drop items to customers based on playtime or can grant items based on specific situations or actions within the game. These items can be marked as tradable through Steam or sellable via the Steam Marketplace. Developers can also configure recipes for crafting different combinations of items that result in more rare, unique, or valuable items.
This new service adds to the list of APIs available for free to Steamworks developers, including achievements, cloud saves, authentication services, error reporting, leaderboards, matchmaking, Steam Workshop, peer-to-peer networking, in-game overlay, downloadable content, and much more.
Being given an inventory item tied to an achievement or a specific situation would be great. Really hope someone takes advantage of that.
As long as they take the proper precautions against people exploiting it, sure.
Being given an inventory item tied to an achievement or a specific situation would be great. Really hope someone takes advantage of that.
I thought there were already games that did this, like Portal 2 and Battleblock Theater, but I'm guessing those items weren't marketable.
So MGS5:GZ, Transistor and Deponia just downloaded a 12.8MB patch.
All 3 games download the exact amount of data at once? What does that mean?
I also got 12.8 MB patches for 3 separate games (different ones).So MGS5:GZ, Transistor and Deponia just downloaded a 12.8MB patch.
All 3 games download the exact amount of data at once? What does that mean?