ppl that use opera are weirdos that like pain and sufferingOkay, seriously, fuck Opera (30+)
Why can't I change the way 'w' searches on Polish wikipedia? Just... why would you disable that.
Let's try Vivaldi then.
ppl that use opera are weirdos that like pain and sufferingOkay, seriously, fuck Opera (30+)
Why can't I change the way 'w' searches on Polish wikipedia? Just... why would you disable that.
Let's try Vivaldi then.
Okay, seriously, fuck Opera (30+)
Why can't I change the way 'w' searches on Polish wikipedia? Just... why would you disable that.
Let's try Vivaldi then.
I should be able to run it no problems. Hopefully the game delivers.
I'm really enjoying my test sessions with Vivaldi. Feels snappier than Chrome even with the same plugin loadout and has better shortcuts to specific features. Renderer acts funny on a few pages and takes longer to cold boot, but it's surprisingly well built for being in beta!
I should be done with AssCreed: Tea & Crumpets Edition by the time this releases. Looking forward to it.
I should be able to run it no problems. Hopefully the game delivers.
You'll need a Colombian Gaffer with an Paypal account from the States as we can't recieve money from pretty much anywhere.
I'd help you if I could :/
I should be done with AssCreed: Tea & Crumpets Edition by the time this releases. Looking forward to it.
Ruh roh.
Killing Floor 2 seems to be taking a page from Payday 2:
http://killingfloor2.com/Zedconomy/details.html
I don't think the skins are anything but cosmetic... but still, seeing this random loot/market tie-in is not exactly giving me a warm and fuzzy feeling after the Overkill/PAYDAY 2 shenanigans. Probably because I'm not thrilled with the idea of focusing resources on creating the market/skins/etc. when the game isn't finished...
Ruh roh.
Killing Floor 2 seems to be taking a page from Payday 2:
http://killingfloor2.com/Zedconomy/details.html
I don't think the skins are anything but cosmetic... but still, seeing this random loot/market tie-in is not exactly giving me a warm and fuzzy feeling after the Overkill/PAYDAY 2 shenanigans. Probably because I'm not thrilled with the idea of focusing resources on creating the market/skins/etc. when the game isn't finished...
feels like nothing is safe
I didn't know you could comparea a 3GB 780 with a 4GB 290, the latter is better. Why have they upped it for AMD, wasn't a 280 the recommended AMD card? That one is more comparable with the 780 (but the 780 would come out slightly on top).
Ruh roh.
Killing Floor 2 seems to be taking a page from Payday 2:
http://killingfloor2.com/Zedconomy/details.html
I don't think the skins are anything but cosmetic... but still, seeing this random loot/market tie-in is not exactly giving me a warm and fuzzy feeling after the Overkill/PAYDAY 2 shenanigans. Probably because I'm not thrilled with the idea of focusing resources on creating the market/skins/etc. when the game isn't finished...
I don't have an issue with this? It just seems like skins and such, which were previously DLC in KF1, but now it sounds like an economy thing ala' TF2. It works well for the game, I think. I don't think it sounds anything like the PD2 system.
Yea I'm not a fan of the slot machine system for getting items. It's slimy and predatory but at least it just seems to be skins, which was my biggest problem with the Payday 2 stuff. Having this come out during before the game is even out does suck too. Hopefully this means that future DLC is subsidized by this, unlike Payday 2.
aww... so they are higher than what was printed on the game box
I didn't know you could comparea a 3GB 780 with a 4GB 290, the latter is better. Why have they upped it for AMD, wasn't a 280 the recommended AMD card? That one is more comparable with the 780 (but the 780 would come out slightly on top).
Nvidia GameWorks™
the less gambling in my videogames the better
I never said it was exactly like the payday 2 system, but rather that KF2 was taking a page out of the PAYDAY2 playbook. I noted that it was just cosmetic as far as everything seemed to be concerned, but that's the sole difference right now as far as I can tell, as you can't even get decryption keys without buying them on the market according to the site. (You originally couldn't get Payday 2 safe drills as drops, but Overkill changed that after the fact).
Also, I made the comparison because of how out of left field both were.
So while they never stated anything about microtransactions never being part of the game, I can't see this going over well when they haven't even delivered the gunslinger class yet (among others) and here they are adding skins/loot to buy/sell. The game isn't even out of EA and they're worried about creating a community market (and hopefully getting the revenue from skin sales if it takes off in some manner).
hahaSaid the New Vegas Fan. :X
Ruh roh.
Killing Floor 2 seems to be taking a page from Payday 2:
http://killingfloor2.com/Zedconomy/details.html
I don't think the skins are anything but cosmetic... but still, seeing this random loot/market tie-in is not exactly giving me a warm and fuzzy feeling after the Overkill/PAYDAY 2 shenanigans. Probably because I'm not thrilled with the idea of focusing resources on creating the market/skins/etc. when the game isn't finished...
Not happy about this 'addition' but I hope it's restricted to skins at the very least.I never said it was exactly like the payday 2 system, but rather that KF2 was taking a page out of the PAYDAY2 playbook. I noted that it was just cosmetic as far as everything seemed to be concerned, but that's the sole difference right now as far as I can tell, as you can't even get decryption keys without buying them on the market according to the site. (You originally couldn't get Payday 2 safe drills as drops, but Overkill changed that after the fact).
Also, I made the comparison because of how out of left field both were.
So while they never stated anything about microtransactions never being part of the game, I can't see this going over well when they haven't even delivered the gunslinger class yet (among others) and here they are adding skins/loot to buy/sell. The game isn't even out of EA and they're worried about creating a community market (and hopefully getting the revenue from skin sales if it takes off in some manner).
Truly original innovation.the real question is
how did these indie devs come up with such great ways to nickel and dime their users before konami
Ruh roh.
Killing Floor 2 seems to be taking a page from Payday 2:
http://killingfloor2.com/Zedconomy/details.html
I don't think the skins are anything but cosmetic... but still, seeing this random loot/market tie-in is not exactly giving me a warm and fuzzy feeling after the Overkill/PAYDAY 2 shenanigans. Probably because I'm not thrilled with the idea of focusing resources on creating the market/skins/etc. when the game isn't finished...
the real question is
how did these indie devs come up with such great ways to nickel and dime their users before konami
To take away from it, it's 10 years old with no new art work. Though at least they were upscaled to be "HD" I think.In Clannad's defense, it literally is one of the longest visual novels around. Easily over 100 hours, and over 300 hours if you do every character's path.
To take away from it, it's 10 years old with no new art work. Though at least they were upscaled to be "HD" I think.
Yup, that's actually partially what I was thinking, it is an older visual novel. Though am I wrong in thinking they re-translated it?
so $21 in brazil?? ehhh still too high for me
Yup, that's actually partially what I was thinking, it is an older visual novel. Though am I wrong in thinking they re-translated it?