YianGaruga
Banned
I wish them the best of luck but I think this weird experiment will fail
but if Hitman bombs are we really going to see those extra downloadable missions though?
The whole thing seems to be some sort of experiment in releasing half a game and hoping that enough money comes in to justify producing the other half. i find it to be troubling and a sign that SE does not have enough confidence in the product to fully greenlight a whole game.
It's not really Early Access though unless you consider Telltale games or Life is Strange to be early access.
It's not really Early Access though unless you consider Telltale games or Life is Strange to be early access.
but if Hitman bombs are we really going to see those extra downloadable missions though?
Six is plenty.
Each mission is quite long, though. I'm pretty sure that from impressions and the size of the alpha (only one mission) that these 3 locations and six missions are probably bigger than Absolution. (And better)
but if Hitman bombs are we really going to see those extra downloadable missions though?
The whole thing seems to be some sort of experiment in releasing half a game and hoping that enough money comes in to justify producing the other half. i find it to be troubling and a sign that SE does not have enough confidence in the product to fully greenlight a whole game.
Hitman is not Episodic game they just wont release all content at once. Same as EA games. They just want to get some money early. And i really think that they wanted to release only Paris level this December but "backslash" was too strong so they moved release to include more levels.
All other Hitman games had far more, if we're just going by the numbers. And thats basically all we have as of now.
Do we really now that the missions are "quite long"?
Here is how Hitman release and content looks like
Not impressed.
six is not the final number, just what the early access will launch with. Seems pretty reasonable to me, and it will be quite probably longer and have more content than Blood Money at that point.Blood money had 12, so did Contracts. Absolution had 20 but they were all much shorter. Six seems way too few.
They are not "extra". They are coming regardless.but if Hitman bombs are we really going to see those extra downloadable missions though?
The whole thing seems to be some sort of experiment in releasing half a game and hoping that enough money comes in to justify producing the other half. i find it to be troubling and a sign that SE does not have enough confidence in the product to fully greenlight a whole game.
Here is how Hitman release and content looks like
Not impressed.
Here is how Hitman release and content looks like
Not impressed.
Not the same as EA at all. EA are not only content incomplete but have a lot of balancing and bug issues. This supposedly doesn't.
Feel ya. Fuck em.Ubisoft, FUCK YOU!:
Here is how Hitman release and content looks like
Not impressed.
They will balance weapons and levels that is why there is no 6 locations at launch. They will take feedback and fix things. And you can be sure that it won't be bug free experience especially when they release new map updates. So yes this is more like EA game than Episodic game.
Here is how Hitman release and content looks like
Not impressed.
It's not that simple. Sure, Absolution had 18. But they were really limited and small.
And from the alpha impressions of the Paris level, we do. People played that for 10 hours + and still didn't find everything or couldn't get the best rank.
Six missions is not the final number, just the early access one. Regardless, its going to be longer than Blood Money even with those 6Those are episodic games, but didnt they refuse to call hitman an episode game too?
Never thought about that, but thats really a good question.
All other Hitman games had far more, if we're just going by the numbers. And thats basically all we have as of now.
Do we really now that the missions are "quite long"?
Nah, it's a SE title, it will be in a 1$ Humble Bundle soon. The "no discount" policy is for FF games only, no matter how "good" is the port, each FF is worth full price for SE.I can see the future.
I buy the intro lack on sale to try the game out, then Square never discounts the DLC, only the full-priced package.
I can see the future.
I buy the intro lack on sale to try the game out, then Square never discounts the DLC, only the full-priced package.
Sounds like Main game + Season Pass
But those 10 hours mean that they've played the same mission multiple times, experimenting with the possibilities, right? And 6 missions on 3 locations means that we're gonna play the same map in different missions, doesnt it? That sounds like they're just making a bigger ground zeroes.
I dont know if im to keen on that.
This release is so unnecessary complicated.
Do we really now that the missions are "quite long"?
Its not complicated at all Abd people had all the informativo they needed released by the devs shortly after the game was announced.
Six missions is not the final number, just the early access one. Regardless, its going to be longer than Blood Money even with those 6
But it's not DLC. The new content will be free
Don't know, pretty sure i've read that some people took around 5 hours (or more) to finish the mission one time.
But it's not DLC. The new content will be free.
This reminds me the "TPP is 200 times bigger than GZ thing, I'm afraid of players not able to complete it.".
I'm currently operating under the theory that gamers are incapable of reading. You are giving them way too much credit.
Are we not looking at the same information?
This reminds me the "TPP is 200 times bigger than GZ thing, I'm afraid of players not able to complete it.".
well they weren't completely wrong. I spent almost 80 hours with TPP and that's with a 55% completion rate. I finished GZ in 100 minutes and never felt the urge to keep playing. most folks go deep into the 100s to get 100% so that figure isn't too off. And i imagine when that statement was made they had more game planned out, too.
well they weren't completely wrong. I spent almost 80 hours with TPP and that's with a 55% completion rate. I finished GZ in 100 minutes and never felt the urge to keep playing. most folks go deep into the 100s to get 100% so that figure isn't too off. And i imagine when that statement was made they had more game planned out, too.
Here's the thing: if youre releasing new maps like a month after launch and they're supposedly huge and filled to the brim with content then the odds are that you might just be intentionally holding content to make your weird pricing model work. because that stuff takes a ton of time to make and i doubt it's being wrapped up in that extra month or so.
This reminds me the "TPP is 200 times bigger than GZ thing, I'm afraid of players not able to complete it.".trying
I spent 101 hours on the game too, with 85% completion at the moment. It was only to state how generally those statements....well, they are not always too true.
Here's the thing: if youre releasing new maps like a month after launch and they're supposedly huge and filled to the brim with content then the odds are that you might just be intentionally holding content to make your weird pricing model work. because that stuff takes a ton of time to make and i doubt it's being wrapped up in that extra month or so.
I'm sure IO Interactive and Square Enix have peoples best interests at heart. They're even doing their very best to guarantee BETA access if you preorder the full experience
Hey, one question. Is anyone on the Fable Legends Closed Beta? Are the surveys under NDA too?
I played it a bit this weekend and got a really interesting survey.
What is wrong with that statement?
The Phantom Pain is massively larger than Ground Zeroes in both playtime and area. Statistically, longer games are completed by significantly less players.
Guess like Grief said: gamers can't readi'd argue that if you had to release an infographic to properly convey your release schedule that, yes, you were doing a terrible job communicating the myriad ways in which consumers can receive your product.
I'm sure IO Interactive and Square Enix have peoples best interests at heart. They're even doing their very best to guarantee BETA access if you preorder the full experience
If they say anything about the next SP fable game that would be great.
Guess like Grief said: gamers can't read
i'd argue that if you had to release an infographic to properly convey your release schedule that, yes, you were doing a terrible job communicating the myriad ways in which consumers can receive your product.
It's 49,99Anyway, why are you telling the full game is cheap?
It's priced exactly like other PC releases, 60$ (so probably 60).
You spare 5 only in the case you take the intro first and the other 30 pack later.
Anyway, why are you telling the full game is cheap?
It's priced exactly like other PC releases, 60$ (so probably 60€.
You spare 5€ only in the case you take the intro first and the other 30€ pack later.