Chairmanchuck
Member
Yea this is why I didn't get it. Somehow MH is the only game in the genre that provides fun, challenging fights that require more than just hitting the mob over and over with no other thought. It's the only genre I can think of that has one game series miles past the rest.
I just wonder what the reason is that those "clones" all are just hack and slash games where you dont need any tactics, while MH remains the hardest ones.
Like God Eater has all those different stats, skills and elements, but somehow it doesnt matter, since they dont affect much. The bosses till now are a joke and require no tactics whatsoever, you dont really need to grind for anything (which is great) but you also cant upgrade your weapons till you reach certain ranks (I have all items for a rank 8 weapon, but since I am just in rank 6, I cant upgrade it).
Toukiden was similar. The enemies just changed colors, got more HP and hit more, but actually you just take longer to kill them. They didnt get any harder.