Yeah. Actually I never understood why people shit on FF13 for being linear, but praise FF10 on the other hand.
Sometimes I think because for a lot of people FF10 was the first FF of the "newer" generation.
Word. I'd pay $40 to get the game on launch. But if not I don't mind waiting till it goes cheaper, no way I'm spending $60 on a digital game. Did it once with gta5 on ps3 and I really regretted it.(its not a bad game its just that the cheat codes are garbage so it destroys the replay value so once I beat it I had no use for it)So no current 25% off GMG codes that work on Evil Within? I'm close to caving, and they're making it easy to resist.
Then let's talk about how Kentucky Route Zero is 50% off right now
Yeah. Actually I never understood why people shit on FF13 for being linear, but praise FF10 on the other hand.
Sometimes I think because for a lot of people FF10 was the first FF of the "newer" generation.
FFX's characters and story were MUCH better than FFXIII so many we're able to overlook other things, like a battle system that was kinda annoying and incredibly linear exploration. But you could understand the FFX story without needing to spend like an hour or more reading the ingame wiki and you can like most of the characters in FFX.except tidus because he just sucks
The story in FFXIII was incomprehensible if you didn't read the wiki, just barelyyyyyyyyyy kinda makes sense if you do, and even if you do the characters blow ass except for Sazh so you'll find yourself wondering why you're playing it for the first 20 or so hours.
Dat battle system, though.
added some context to the above that hopefully makes it a bit funnier (slightly sad too)
As for RDR...
Simple version?
1) It's not a good Western--what it has to say has already been said, and better, elsewhere. The game's ultimate theme is "the gubmint is bad, mmk?" also some nonsense about how "the west is dying" but the Peckinpah stuff it so desperately attempts to be manages to do it better.
2) It's a game that will drastically alter character voice so it can make the point. That's a sign of bad writing.
3) The controls are bad--I kept encountering a bug on 360. Let's say I wanted to turn 45 degrees to the right. Pushing 45 degrees to the right on the stick meant that John would turn to the left, jog around in a little circle, and then head off in that direction. This can lead to running into doors or off cliffs, depending on where you are in the game.
So, uh... not much about it is that good, really.
Great poker sim, though. Very 'authentic' Western in terms of sfx and stuff. Also the only game I can think of that attempts to do atmospheric distortion instead of distance fog.
FFX's characters and story were MUCH better than FFXIII so many we're able to overlook other things, like a battle system that was kinda annoying and incredibly linear exploration. But you could understand the FFX story without needing to spend like an hour or more reading the ingame wiki and you can like most of the characters in FFX.except tidus because he just sucks
The story in FFXIII was incomprehensible if you didn't read the wiki, just barelyyyyyyyyyy kinda makes sense if you do, and even if you do the characters blow ass except for Sazh so you'll find yourself wondering why you're playing it for the first 20 or so hours.
Dat battle system, though.
Yeah. I am just saying that the "linearity" of FF13 isnt the reason why FF13 is mediocre.
Very true. I got so much enjoyment out of the hunts because of the battle system.FF13 had a bit of time to open up the paradigm shifts, but once it did? Holy shit, the combat was so fun and engaging for me that I did the entirety of the monster hunting quests and I NEVER do them in other games.
Its probably because I just built my PC this year.It's amazing that there are still people like you out there.
I don't think I have a 5% completion rate. :
Getting excited about the imminent release of Vanishing of Ethan Carter. Think I'm even going to get some wine. Too bad though that they didn't do a preload.
Getting excited about the imminent release of Vanishing of Ethan Carter. Think I'm even going to get some wine. Too bad though that they didn't do a preload.
I was never a fan of the Sphere Grid. Sure it looked cool but progression was close to straight forward. The Crystarium is even more limited. I get why folks like the Materia system as it allows for party member customisation but V's Job System does an absolute corking job at that. For me the the License Board is the most fun to trick you crew out, even more so with FFXII IZJS having roles you can assign each member of your party.
More worrying is the fact that the official site countdown still show more than 15 hours till release.
Weren't they supposed to?
More worrying is the fact that the official site countdown still show more than 15 hours till release.
I have 0 experience with FF12 International, but the NA version of that game? The license board is one of the reasons the game is at the bottom of the rankings list. I mean, it's cool that I could decide that I hated Bausch, generic chick whose name I don't even remember, and Penelo, and leave them in the dust and NEVER need them... EVER. But at the same time, it meant that all characters were pretty much just the sum of their license board and their equipped weapons. At least the MMO style combat was different and fun.
As for FFV (and FFIII), I don't know why, but I loathe the job system in those games. Between the horrible translation for Faris and the job system, I quit FFV within an hour and it remains the only mainline FF game I've never completed. I just really hate job systems.
Ok, so if the OT is right there may be a slight delay in order to squash some final bugs.
On the other hand I found the License Board to be the worst. Everyone just ended up being the same with the original board. I mean sure you get to that stage with FFX/XIII too, but at least that isn't till endgame. Admittedly the international edition apparently solves this though.
My other annoyance was I didn't like having to get licenses for equipment too. Having to buy equipment licenses for things you didn't want just to get to the one you did. I dunno if the international edition solves that too.
On the other hand I found the License Board to be the worst. Everyone just ended up being the same with the original board. I mean sure you get to that stage with FFX/XIII too, but at least that isn't till endgame. Admittedly the international edition apparently solves this though.I was never a fan of the Sphere Grid. Sure it looked cool but progression was close to straight forward. The Crystarium is even more limited. I get why folks like the Materia system as it allows for party member customisation but V's Job System does an absolute corking job at that. For me the the License Board is the most fun to trick you crew out, even more so with FFXII IZJS having roles you can assign each member of your party.
As for FFV (and FFIII), I don't know why, but I loathe the job system in those games. Between the horrible translation for Faris and the job system, I quit FFV within an hour and it remains the only mainline FF game I've never completed. I just really hate job systems.
Total War: Attila announced at the EGX panel.
http://www.twitch.tv/egx
Final Fantasy Tactics is one of the few games I own having never owned the system it was for. I would buy a Steam copy that was nothing more than an emulator of the original in a heartbeat.
Looks like Rome 2 with family tree.Total War: Attila announced at the EGX panel.
http://www.twitch.tv/egx
time to open up the paradigm shifts, but once it did? Holy shit, the combat was so fun and engaging for me that I did the entirety of the monster hunting quests and I NEVER do them in other games.
last two were especially good, you must admit!
My Turtle Beach PX5 is 7 years and still going strong. Now that is long.2 years is long?
Oh it's that game by the ex-TLG devs, yeah looks splendid. Reminds me of Rimewhich will actually be a huge letdown thanks to Tequila Works
Have they announced platforms yet?
For now PC only, other platforms TBA.
added some context to the above that hopefully makes it a bit funnier (slightly sad too)
As for RDR...
Simple version?
1) It's not a good Western--what it has to say has already been said, and better, elsewhere. The game's ultimate theme is "the gubmint is bad, mmk?" also some nonsense about how "the west is dying" but the Peckinpah stuff it so desperately attempts to be manages to do it better.
2) It's a game that will drastically alter character voice so it can make the point. That's a sign of bad writing.
3) The controls are bad--I kept encountering a bug on 360. Let's say I wanted to turn 45 degrees to the right. Pushing 45 degrees to the right on the stick meant that John would turn to the left, jog around in a little circle, and then head off in that direction. This can lead to running into doors or off cliffs, depending on where you are in the game.
So, uh... not much about it is that good, really.
Great poker sim, though. Very 'authentic' Western in terms of sfx and stuff. Also the only game I can think of that attempts to do atmospheric distortion instead of distance fog.
The only game i'm interested in the latest humble bundle is Small World 2 and I'm not paying 6 bucks for it.
Woah, I won to the Moon which is super cool. Thanks, Kurt Russell!
ModBot said:Instructions for participants:
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Rules for this Giveaway:
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Blackwell 2: Unbound --MB-4108B5457605915D- Taken by Saty. 3 entrants total.
Blackwell 3: Convergence --MB-0CCCA5D56A0110B6- Taken by Kiru. 2 entrants total.
Blackwell 1: Legacy --MB-253F71AC1A754241- Taken by GaussTek. 5 entrants total.
Windforge --MB-30AA3028D0F13700- Taken by Sarcasm. 4 entrants total.
Bret Airborne (Desura) --MB-FFBDF3D54731A683- Taken by Darth Kupi
Thomas Was Alone --MB-FA3BC9AD1C0A6E18- Taken by Mengy. 1 entrants total.
Power-Up --MB-098622AD9D70D1E8- Taken by autoduelist. 2 entrants total.
Tropico 3 --MB-2B43AF298D900073- Taken by Monumma
Admiral Nemo (Desura) --MB-A2E42A353FD86BE2- Taken by Catshade
Sometimes (Desura) --MB-6F4BE50BBBDC8183- Taken by GaussTek
I'm going to buy it right away for the other Blackwell games (I was gifted the first one yesterday) and I will give you Small World 2. Watch you PMs.
Cheers
Regarding RDR, the next few years will be interesting. Is the code really a broken mess or will Rockstar decide to go with the general flow and make a HD remaster.
If that's the case then there might still be hope for a PC version. Yah, not a big one, but still...
Again, how much broken is it ?
That's just a rumour and not one I place much stock in. The entire point behind the development of RAGE was that it'd facilitate the creation of then-next-gen content, so the notion that RDR had to be butchered to run on the PS360 when the engine it uses was built specifically with next-gen consoles in mind doesn't strike me as particularly likely. My guess as to why RDR hasn't appeared on the PC yet would be that a PC release simply wasn't planned as Redemption was envisioned as a spiritual sequel to a console exclusive that R* rescued at the eleventh hour and released to modest success; the snowball of positive buzz for Redemption that continued increasing up until the game's release caught Take-Two off-guard and it simply wasn't able to slot in a PC port amongst R*'s schedule of LA Noire, Max Payne 3 and GTAV.