This giantbomb quicklook for Euro Trick Sim 2 is fucking awesome.
Go to 15:00 and 29:53 for some serious hilarity.
Go to 15:00 and 29:53 for some serious hilarity.
Can someone explain to me why Bully is so awesome?
Any new cards today?
I really hope publishers use this as a means of pushing impulse buys for their older titles. It takes them no effort to implement.
The port is all kind of ass, so...Can someone explain to me why Bully is so awesome?
Can someone explain to me why Bully is so awesome?
ßthePenguin;71592366 said:Anyone able to help? <
Can someone explain to me why Bully is so awesome?
Can someone explain to me why Bully is so awesome?
do you guys think I could trade a copy of Frozen Synapse for Rayman? Probably the only solution I got left
Any new cards today?
I really hope publishers use this as a means of pushing impulse buys for their older titles. It takes them no effort to implement.
People are probably gonna hate me but I didn't enjoy it. I didn't get very far but when I was playing I just didn't feel like I was doing anything significant, so i went back and played San Andres.
Can someone invite me in the NeoGAF steam group please?
http://steamcommunity.com/id/JoduanER2
Please PM if you have a spot for a Monaco pack!
You at least finished the first chapter, right?
The game doesn't get good until you can explore the town.
I want in too, can't host as I'm not in US though.
I want in too, can't host as I'm not in US though.
Please PM if you have a spot for a Monaco pack!
^ I have one slot open for Monaco for $5.59 if you are able to wait a couple of hours for me to get home from work.
Did EVE Online always have cards?
Awesomenauts is definitely new.
Why, you can't get rayman?
Lol no. I really should give it another shot. I did really like the characters but I don't know something just turned me off from it. I will probably jump back in soon sometime and give it one more shot.
I wanna be a part of this super exclusive GAF group too!
http://steamcommunity.com/id/unclebiz
It's a little weird. There's an external program used for all the settings that I believe was added after the game's release. The demo might not have been updated
both of these are for the best, I don't really need either game, and Bully and XCOM, which are games I've wanted for a while are both on sale so I'll spend my money there.Ended like an hour ago.
Sent.
looooooooooooooooooolThis giantbomb quicklook for Euro Trick Sim 2 is fucking awesome.
Go to 15:00 and 29:53 for some serious hilarity.
Can someone explain to me why Bully is so awesome?
... Bully diverged, for the better, from R*'s usual fare. The scope being reduced helped a lot. Across all the GTA games, the only area that's ever felt remotely as well realized as Bully's city was the few blocks immediately surrounding CJ's cul-de-sac in GTA SA. Everything in Bully is by definition a landmark, because there's so few things in the city that everything that's there plays a purpose to the overall shape, size, and aesthetic of the city. Just about the only game this generation that's been quite so well crafted has been Deadly Premonition.
I like that the game combined a sort of Ivy League New England Prep sensibility (even the carnival and the cobblestone streets in the old city part remind me of small college towns) with a sort of Lost Boys-esque rough-around-the-edges lower-middle-class street fighting feel. It worked really well. I can't think of any games this generation that made such a clear visual impression on me. I also loved how the final area that opened up in-game, the power plant / trailer park / main city did a nice job of portraying the sort of blue collar / industrial district you'd commonly see in a GTA, but recast in a way that's appropriate for Bully's overall tone.
The passage of seasons, of course, was spectacular. I hope that it inspired Mafia II, which later used a time jump and season change to wonderful effect. I think everyone can agree the Hallowe'en mission was very well realized. I liked that most missions were pretty low stakes. They really did feel like the kind of thing knucklehead teenagers would do to kill time.
I liked the daytime cycle. It reminded me favourably of Skool Daze (which I think was the first and only pre-Bully game set in a school!). I liked having to constantly decide if I would try to do my schoolwork or use my time to press forward. I wish they had introduced more arduous time limits, to be honest. This also contributes to the strong location design--when you're constantly returning to Bullworth Academy, you get a feel for the spatial orientation and you begin to identify with it as "home base". Really great. A hub without being a hub. Again, CJ's house is the first comparison that springs to mind, but I'm also reminded of Legend of Mana and Bastion.
The school minigames themselves were not very enjoyable. I hope they won't get the wrong impression and remove them in any sequel. It's difficult to come up with a minigame that's accessible enough to be learned immediately, easy enough to make that it doesn't require tons of development resources better spent on regular content, but fun enough to make people want to play it. BioShock had a crummy minigame. Deus Ex had a crummy minigame. It's a hard nut to crack. I hope they crack it.
The game looks great, even though it's last generation, owing to the bright colours and clean, simple designs.
The music, of course, is spectacular. The use of bass is unparalleled in gaming and gave the whole game a really cool feel. I also like that Shawn Lee managed to convey a sort of Dennis the Menace / mischievous feel. Just in general it was a perfect match to the game. Skateboarding around while jamming to the soundtrack just felt really good. It felt really fun just to be a part of the world.
The only two beefs I have with the game are the observatory fight and the final mission, both of which I felt got a little bit too cartoony and maybe tried to raise the stakes too much in order to create a "setpiece". It smells of committee-driven design. I mean, they were fun and everything, but I guess I liked how generally believable the rest of the game felt.
It's my favourite R* game (GTA2 is the only one that comes close) and definitely in my top 25-30 or so of all time. Really, really wonderful game.
Thank you!
The first chapter is basically a long tutorial. You didn't see the best of what the game had to offer.
Please PM if you have a spot for a Monaco pack!
Fantastic. Started Dark Souls, logged in with my Live account and need to make an update but I get an error message every time and therefore now can't play. I guess what people say about GFWL is true...
How much is it for a copy in a Monaco 4-pack?
I would trade an XCOM: EU Steam key straight up for Van Helsing ($7.49 on Steam right now)
perhaps my I be offered the opportunity to seek privilege into the initiation of and participation in the private brotherhood on the digital distribution of games network based out of washington. I here by submit my application, and hope in due diligence for approval.
perhaps my I be offered the opportunity to seek privilege into the initiation of and participation in the private brotherhood on the digital distribution of games network based out of washington. I here by submit my application, and hope in due diligence for approval.
I would trade an XCOM: EU Steam key straight up for Van Helsing ($7.49 on Steam right now)
So Prison Architect is the last featured game, right? I'm guessing that after that we'll have two encore days, making tomorrow the last day for new deals.
i think this might be the year i crack and get train simulator...i just wish there was a demo :\