For emphasis, again: Impressions by me from the old steam thread on
FRAY:
OMG
Finally got to play Fray.
And this game is so unbelievably bad, I... am speechless.
On top of those issues:
Toma said:
Fray finally works now, but I couldnt test it yet. It also still seems like the servers might be a bit too strained. People get randomly kicked from the chat server.
A few immediate impressions after reading the tutorials though:
- While its turn based MP, there is a time element to it, since being the first to end a turn will give you a bonus for your characters
- 4 player deathmatch is the only available mode at the moment (7 kills to win). While there is a wide range of possible squad setups (maybe even equipment configurations), the basic gameplay options are rather limited.
- Absolutely no SP content. Not even training missions, which is bad form in my opinion. You can't even "try" things without a time constraint due to point 1.
- Tutorials are completely barebones and are not even close to explaining the game. Lots of missing sections. Clearly an afterthought that was just pushed in right before the launch.
- There is a very in depth upgrade system for each class, which in itself looks fun, but also greatly weighs down on new players who dont yet have upgrades. I couldnt try them yet, but it seems likely that new players will have a hard time getting into the game against levelled ones.
- The match making system is rather unsmart, since they tried to keep it as close to "usual" FPS matchmaking as possible without considering their own genre. FS gave you a quick option to invite every player who might want to play. Here players need to go into a server list, to check for and open up games, which greatly reduces the open games at a time.
- You need to stick to one game after you started it. Exiting will result in a loss, which means:
a) The advantage of turn based play is moot since you need to start and finish a match in one sitting, and
b) You can only ever have 1 game going, which also means there are way, way less matches available than in FS. I had 40 people on the server, which gave me 1 game to play if I was lucky. In FS 40 people on the server mean you can instantly play 10 games at the same time.
Except for graphics, the own squad setup and the 4 player deathmatch mode, Frozen Synapse wins in every regard. Going to post some actual gameplay impressions after I got to playing it, though, but I definitely do not like the vibe I am currently getting from this game.
I can now add these ones:
- The game is unbelievably bad optimized and runs like shit no matter the PC configuration
- The game has 120 seconds turns in its slowest setting, which is actually needed if you properly want to play the game. But for beginners it makes the game unplayable. Additionally: if you end your turn faster, you'll get a fighting bonus. No time to play/train. This game is crazy beginner hostile.
- The game doesnt give you ANY ingame hints whatsoever on any outcome. You dont get hit percentages, how many damage you can do, sometimes I wouldnt even know whether I can hit the enemy at all.
- The game also does a very poor job of showing the player when an enemy is in line of sight to fire.
- Load times between turns are horrible. Load times everywhere. Game stuck on the last turn for 10-15 seconds just to have the end screen pop up.
- Since this game is a mess and beginner hostile: You wont find many players to play with (I had 8 players online just now). Add that with the bad matchmaking system, and you got a MP only game that will have completely barren servers in 2 weeks.
- And to add insult to injury, their main selling point: graphics. The awesome style in the trailer looks in fact... HORRIBLE ingame. Just look at the UI and the "fog of war" style pixelization effect:
Clear recommendation: Don't go near this game. EVER. And NO, not even in a sale.
For mine and your sanity, buy Frozen Synapse instead. If anything of the above issues has been remedied by a patch, feel free to correct me please.