Jawmuncher
Member
5 bucks for state of decay. That's the price I was waiting for.
Oh guys, I just heard from Evilore. Starting tomorrow everyone who logs into GAF is going to be assigned a colour and every post you make gets you a point, every thread gets you 10 points. The team with the highest points at the end of the day gets a month of GAF Gold. Prepare yourselves!
I was just thinking of buying PAYDAY 2. Do I buy it now or wait for flash or daily?
I was just thinking of buying PAYDAY 2. Do I buy it now or wait for flash or daily?
Yep, that's it. One of the biggest WTF moments of last gen for me.
Still a better ending than Rage, though.
Buy it now. Dailies are for poor people.
because it's a good game and has a great soundtrack.
http://img2.wikia.nocookie.net/__cb20120529152359/simpsons/images/d/df/Grrrrr.gif[IMG][/QUOTE]
If I had a card for everytime I wanted to reply to someone and deleted it..... Team Purple would be crushing it.
..wait...
I'm kind of embarrassed. I had no idea you could sell these cards. I have almost 10 bucks in my account.
Rage was something special.Yep, that's it. One of the biggest WTF moments of last gen for me.
Still a better ending than Rage, though.
$2.50 for four hours isn't bad....
Buy it now. Dailies are for poor people.
Hmmm. What's dissuading me is the lack of split-screen co-op. The first game has it, but the second game doesn't.Good point, but I don't think I'd want to play a straight shooter for those 4hrs. In the review he said nothing ever changes up in the game, except for 1 scene. I probably would have bought it, even with the 4hrs if I didn't hear that part.
I'll look up another review, but I'm kinda on the negative at the moment about it.
why is everyone purchasing One Way Heroics? cards? is actually good?
Thanks for the info guys. I always thought that game companies should look into hiring psychologists. As always, valve (despite their flaws) have a good insight into the future of gaming.
why is everyone purchasing One Way Heroics? cards? is actually good?
I've gotten a foil adventure card. So is foil summer badge separate from regular one? Looks like it is as progress doesn't show my regular cards?
heh. It's not just valve, pretty much any F2P company hires psychologists now. game design schools add psych classes, etc. the focus is shifting away from how to make great games into how to manipulate the players into thinking they're having fun.
Good point, but I don't think I'd want to play a straight shooter for those 4hrs. In the review he said nothing ever changes up in the game, except for 1 scene. I probably would have bought it, even with the 4hrs if I didn't hear that part.
I'll look up another review, but I'm kinda on the negative at the moment about it.
from the video it looks like the Fushigi no Dungeon series, am i right?
why is everyone purchasing One Way Heroics? cards? is actually good?
For [insert low price here], this game turned out to be way better than it had any right to be. The gist is that you are a hero that has to go defeat a demon lord to stop darkness from consuming a randomly generated world. The concept of a forced side scrolling RPG is a pretty unique concept, so it felt fresh to me. Despite the ever looming darkness crawling towards you, the game is actually rather slow and calm for the most part, which might be a sticking point for some. The pace picks up when you're ambushed by bandits, or suddenly near death thanks to a strong version of a common enemy wrecking you, or you're in a dungeon and the darkness is about to swallow you before you can escape. Strategic thinking and planning your next move is important if you want to get good equipment to eventually face the demon lord while still outrunning the advancing screen. The actual gameplay is more on the simplistic side, but that's not really a bad thing here since it's still entertaining. I've seen some people dislike the particular pixel art style, but it didn't really bother me. It's a rouge-like, or rouge-lite if you prefer, and as with any good game in the genre, One Way Heroics tempts you into attempting just one more run each time. A successful run will net you Hero Points, which you can use to unlock perks, including lock-picking and having a feline companion help you, classes if you don't want to bother with meeting the prerequisites, or space in a vault to store items that will help you in your next run. It's just really addicting.
heh. It's not just valve, pretty much any F2P company hires psychologists now. game design schools add psych classes, etc. the focus is shifting away from how to make great games into how to manipulate the players into thinking they're having fun.
Good point, but I don't think I'd want to play a straight shooter for those 4hrs. In the review he said nothing ever changes up in the game, except for 1 scene. I probably would have bought it, even with the 4hrs if I didn't hear that part.
I'll look up another review, but I'm kinda on the negative at the moment about it.
why green
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Indie Game the Movie Bundle --MB-2EC9BE4ADD5606A1- Taken by 3phemeral. 8 entrants total.
I'm afraid this can't even help my green team.
Not mine, it's actually going to purple
I'm afraid this can't even help my green team.
Not mine, it's actually going to purple
But then you look at the Summer Sale, and the color teams, and the fact that they're getting cuts of color shift tokens selling for $35, and how people are buying $10 worth of cards just to craft a badge to have an infinitesimally small chance of winning 3 games from a wishlist of games, and how all of us are changing our avatars to advertise for it and how we're gloating and bemoaning how a certain color bar is moving up and down and feeling some sense of satisfaction or grief... is it manipulation? Or are we warmly embracing it??
Well, are we having fun?
Indie Game the Movie Bundle Giveaway
This is sitting in my inventory, thought I'd do a daytime raffle
How do you even get those?