Why in the world does this game's movelist not list the target combos? It's just so inconvenient. And I'm also kinda suprised at the jump in subjects within the trials.
I'd really appreciate a list of points for the characters in-game, as many of you have been giving in this thread
*And this is much appreciated!* For a game with such a HUGE pre-made knowledge flow, the little tease text they give before trials feels like a half-implimented idea, that missed a small step or 2. It IS a solid idea, however!
On a "concept" standpoint, I find it kinda funny that Elena seems to suck at comboing into her normal special moves. You'd think a fluid dancer would have the rythm to make everything flow together. Instead, she seems to depend on EX to do what many others could just do with a crouch + fireball -_-; Or is this just a bad impression that I'm lead to get from her trials?
I must say, playing her in this game, REALLY makes me hope she's in SFxT. She just feels like she has great potential, if they'd take a second look at her.
Irony: as nice as the animation is in 3S, I really find her crouching animation to look awkwardly framey?
And
Haunts, nice Makoto info there. I've learned to play her much more in SSFIV than in 3S, so this backpeddeling to relurn what I barely knew VS new information that doesn't apply is SO ODD. I can understand how awkward you must feel during much of the KoF XIII streaming, by how awkward I feel trying to get Instant air tiger-knee'd motions to work here, or how stupid quick some tickthrows work in this game (watching Makoto tick from standing L into karakusa looks so instant, lol.)
Note: I can easy agree with the "GGPO makes Good games better, makes bad games disgusting" sentiment some of the posters in this thread have. Watching oneself stop attacking before Blue Nocturne... only for the rollback to then make you attack it, and take the super's damage, is such a LOL moment.
jett said:
How do you guys feel about the new music? I'm not really feeling it much, other than Sean's stage which is a great remix. Everything else seems to electronica or a variant of it, so much more could've been done with 3S's fantastic soundtrack.
I really like the new title music tho.
I like Bionic Commando Rearmed's music. I like this music based off that. I DON'T like it based off traditional 3rd strike tunes, but that's much because, as you said, it all sounds so electronica-like, which really fits none of the characters in tha game, except maybe.. what... Q, Twelve, and Necro, at best?
It's like they're trying to get me to think that each character is some high class hacker techno wiz... and I'm looking at a native african girl dancing in clothes that'd be in style hundreads of years ago.
It clashes with the characters, but it's solid enough music in and of itself, I think.