Street Fighter V |OT| No Options to Select

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This game is SO SCREWED.

I'm doing normal ranked matchmaking. Another fight is coming my way? Awesome, bring it on.

I get to the pre-fight splash screen and I see I'm playing as some Zafvirex dude. My handle is StrikeVillain and I play Nash. But when doing ranked match I wound up playing as another person searching for a ranked match and he played Ryu.

I.... can't even believe that happened.

EDIT: It actually loaded his entire profile over mine! Who the hell is Zafvirex and why am I in his SFV instance????

Z5egIiW.jpg
 
Got about 2 hours in with no disconnects, albeit slow matchmaking. Got my 3 win streak, been having relative success with R. Mika (knocked 2 people down a league) as I wait to main Alex next month. Hoping both of them get some awesome premium costumes.

Gonna try survival in a little bit. Hope I don't disconnect :x

Is it true that battle lounges only allow two people at a time? I read that in Giant Bomb's review but I thought I saw options in there supporting multiple players. If so that's really stupid.

Yes, only 2 people at a time. Lobbies for 8 people are planned for a future update.
 
Survival with Laura is making me want to break my damn controller. The difficulty spike is just ridiculous once you reach stage 27. If I manage to make it past Zangief then I have Necalli stomping me to death or going super saiyan. I've only made it to Bison once just for him to read me and destroy me smh.

Yep.

I figured as much yesterday when I made it to 27 but I wasn't sure but it definitely increases on this one. Bison straight up destroyed me when I faced him.
 
So is there a concensus on the best pad or small stick that's affordable (<$80)

Unless you're going with a good quality stick like the Hori RAP4 or the TE sticks you're best off just going with a cheapo just to get used to a stick in the first place and make sure you actually like it. I'd recommend the Madcatz alpha (which was on backorder last I checked) or even the Hori mini 4 which is almost half the price and probably the same quality.
 
If I'm just curious about SF5, is it okay to wait for the later patches before diving in? Or will it be difficult to find a match at my skill level (around zero, or a little bit less) after the game's been out a couple months?
 
Well if the goal was to lure casuals in, the game must have failed horribly. Everyone I face is pretty damn good. EVERYONE is decent, there is no easy win.

Yeah, I'm kinda bad, but I'm not new to Street Fighter at all.
 
Well if the goal was to lure casuals in, the game must have failed horribly. Everyone I face is pretty damn good. EVERYONE is decent, there is no easy win.

Yeah, I'm kinda bad, but I'm not new to Street Fighter at all.

Dunno I was playing USFIV today and you would think everyone's good in that now but I beat a few guys so they must've been real bad. I suck at SF.
 
If I'm just curious about SF5, is it okay to wait for the later patches before diving in? Or will it be difficult to find a match at my skill level (around zero, or a little bit less) after the game's been out a couple months?

depends. If you are in it just to play online (mainly), then fine (*server issues aside lol), this is the best time to get in and probably play against lower level dudes before many of them get discouraged and quit or just peeps move on to the next game.

otherwise, I cannot reccomend this game to anyone not willing to grind against the odds right now. The upside to the peacemeal rollout, is that newer players will always be jumping in (be it for a new character, new modes, lower price...whatever), so waiting a month for the kinks to be fixed and the next update to add content is probably wise regardless.
 
Well if the goal was to lure casuals in, the game must have failed horribly. Everyone I face is pretty damn good. EVERYONE is decent, there is no easy win.

Yeah, I'm kinda bad, but I'm not new to Street Fighter at all.

Welcome to my world. I was like "meh, not gonna bother beta testing, I'll just hang with the newbies at launch". LOL wrong

I really wish they had a better system of matching people within the same skill field too.
 
And also I agree. Unlike in SF4, seems like everybody at least has some leverage in their side in a match. In SF4 I could easily dominate a brand new player and they'd have no chance. In this game however even if you face someone right out the gate who's never played they can do some decent damage on you. Just let some new Ryu player hit you with a 2 hit combo ending with a strong Shoryuken.

It's no joke.
 
I get the joke, but a bunch of characters had more than one useful super in 3rd Strike. Dudley, Makoto, Oro, Hugo, Elena, Ryu, Q. The top tier characters have one because it's mostly the OP super that's putting them at the top in the first place.
Yeah no doubt. Was indeed making a joke. I actually played Dudley in 3rd Strike. Hoping they bring him to SF5 at some point.
 
Man, I'm kind of disappointed with myself. I got to 1k LP, but I had to struggle quite a bit. Now I'm wondering if it's just a bad night. I like Karin, but I can't wait for Alex. He seems more up my alley. If only she had her counters...
Characters only had one super in 3rd Strike, heh.
Being able to do several of them in a single round (in Third Strike) is the hype maker. Right now solo cinematic supers in SFV are kind of the pits.
 
I dunno how but I just barely beat a Silver League Rashid player with an epic mixup/stun combo. My mind is on tilt right now!
 
So I have a training program that's already showing me results!

Here's what I do:

In the morning, I pick one character at random. Everyday is a different dude, so no repeats. I stick with that character all day. I learn their moves, I do like 30 reps of moves for execution sake on both sides, I fuck around with the CPU to see what works and what doesn't, and then I try to find combos on my own.

At this point, I'll take myself online with this character. I play five matches. Doesn't matter if I win, I'm just seeing what I did wrong and learning from it. Usually it ends badly.

Then I go back to the lab and take the three biggest things I fucked up on, and three biggest things I did right. For example, with Ryu, I wasn't DPing enough, I wasn't trying to get some stun going on the opponent's side, and I wasn't playing aggressively enough.

So I fix those things. I put the CPU to work with some recorded moves or I look up how to be more effective. Hmm, seems I need to learn how to parry fireballs to start or moves I know I can get an easy parry off of so I can get to Denjin mode faster, and if I train them to jump at me more often, I can get some DPs going, and if I can find a way to apply pressure while I think like throwing out fireballs, I can keep them off their game.

I play a few more matches online after that. Bam. I'm taking wins a lot easier, and I'm not doing stupid shit as much.

I'll probably stop switching characters so much in a month, but my goal is to learn the game and how it wants to work instead of fighting it, and learn how people could play these characters. I'm not a Ryu player, but I gain a better understanding of how a Ryu player might act.

Hmmmm... yeah I'm gonna start doing this too.
 
This is my first real time trying to learn SF (Im a tekken player) and so far so good but something that I don't get at all is how you know which moves can be linked to others and which ones dont?

Is there a rule or you just try mashing buttons on sequence until you find something?
 
depends. If you are in it just to play online (mainly), then fine (*server issues aside lol), this is the best time to get in and probably play against lower level dudes before many of them get discouraged and quit or just peeps move on to the next game.

otherwise, I cannot reccomend this game to anyone not willing to grind against the odds right now. The upside to the peacemeal rollout, is that newer players will always be jumping in (be it for a new character, new modes, lower price...whatever), so waiting a month for the kinks to be fixed and the next update to add content is probably wise regardless.

Thanks, I'll hold out until it a gets a bit more content and hope I'll jump in the same a time a bunch of other new people do.
 
All of us tha'ts in the Training Room be like:
...

I main Vega and Cammy. Last night, I decided to pick up Chun. I spent nearly 2 hours practicing the same 2 combos over and over again. I've never played a charge character, so getting that charge partition timing down was a pain. Today, I was landing those combos without even thinking about it. Gotta love that muscle memory.

TL;DR: practiiicceee gootecks, practiicceeee.
 
This is my first real time trying to learn SF (Im a tekken player) and so far so good but something that I don't get at all is how you know which moves can be linked to others and which ones dont?

Is there a rule or you just try mashing buttons on sequence until you find something?
You don't. You need to look them up because this game doesn't have a competent tutorial.

There's a list of basic combos out there. They're called bread and butter or bnb combos, not sure if Tekken uses that term.
 
This is my first real time trying to learn SF (Im a tekken player) and so far so good but something that I don't get at all is how you know which moves can be linked to others and which ones dont?

Is there a rule or you just try mashing buttons on sequence until you find something?

I just went into training and checked each normal one by one. The timing is pretty easy this time so you'll know pretty quickly if it's possible.
 
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