lol is that the pic I posted?
Wait...PS4 players can disconnect by just pressing the Home button?? You're kidding, right?If you're on PC you can avoid disconnections by restricting it from PS4 players, it's more frequent from PS4 players because disconnecting is more accessible. There's a 'disconnect' button at the middle of the controller, haha.
My last experience on the game, was a Ken player on an 8 win streak who disconnected as he was taken for a ride in Rashid's super.
They have such a good bench of commentators now. Even if UltraChen isn't there they got Aris, rip and, my favorite, Steve. So cool to watch.
lol is that the pic I posted?
Wait...PS4 players can disconnect by just pressing the Home button?? You're kidding, right?
Also, Alt+F4 isn't too hard on PC either...
Steve was mad as fuck when this happened lmao
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Ucchedavāda;196624400 said:What is that short hop that Karin does at the end?
Ucchedavāda;196624400 said:What is that short hop that Karin does at the end?
Vicious' face bwahahahaSteve was mad as fuck when this happened lmao
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It's the throw follow-up to Ressenha. Looks like this if it whiffs.Ucchedavāda;196624400 said:What is that short hop that Karin does at the end?
The optional follow up command grab to her overhead special.
The optional follow up command grab to her overhead special.
It's the throw follow-up to Ressenha. Looks like this if it whiffs.
Up+k during the overhead move. It's supposed to grab standing players.
No, he does the follow up, whiffs it then throws after landing.That's not the command grab.
He just doesn't follow up then throws.
Steve was mad as fuck when this happened lmao
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While we're on the subject of Karin's command grab follow-up, is there a real point to the thing? I figure if most people block the overhead, they're going to instinctively block low to beat the sweep, where the grab will whiff anyways. Add the fact that sweep still combos if the overhead hits, is there any reason to do the grab instead of the sweep?
Beat some one with a 8 win streak. I feel a tad guilty, but damm did it feel good too.
Steve was mad as fuck when this happened lmao
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too slow on the disconnect?
While we're on the subject of Karin's command grab follow-up, is there a real point to the thing? I figure if most people block the overhead, they're going to instinctively block low to beat the sweep, where the grab will whiff anyways. Add the fact that sweep still combos if the overhead hits, is there any reason to do the grab instead of the sweep?
Ah don't blame age. Set the dummy to random block and work on hit confirms that way. If the 1st hit or 2 hit do whatever. If they block stop at your safest normal.
You can set the dummy to do multiple wake up options. Have it do a couple footsie pokes and a walk up strow and get used to seeing both.
I'm not sure if it'll help you, but what I did in Ultra when I was learning Abel was to set Counter Hit to random and step kick, trying to react to the counter with c.HP or st HP if it wasn't a counter hit. It really really helped, and I started to hit it even online. So maybe try setting block to random and try reacting only to actual hits?
Ucchedavāda;196624400 said:What is that short hop that Karin does at the end?
Wow, to bad that's not a real option.
Any video footage of this in action?
A command grab isn't OP lmao. This isn't Skullgirls or MvC3 where you can combo after them. It actually gives her a decent option in the face of all these characters with their own command grabs. A good player will tech grabs all day in this game. That's not something you can do against command grabs.
I fought Countblack earlier today and after a single session he figured reversals destroy her V-trigger and he was damn right. At least her V-trigger makes people waste their meter. :3
Trying to out jab Nash feels like a fool's gambit, but I'm going to try switching gears as of today. Gonna see what a more footsie oriented Karin is capable of. I'm expecting to get blown up in game full of CCs and 40% combos though.
too slow on the disconnect?
That's not the command grab.
He just doesn't follow up then throws.
1-weak anti airs
2-awkward crush counters that are very hard to follow up unless you v-trigger
3-her v-reversal is mediocre at best
4-her mixup game is basically nullified by jabs and crouching
5-no command grab in a game where tons of characters have one
6-v-trigger is made nearly useless by v-reversals
Funny thing, this came out as "new tech from Japan":
https://www.youtube.com/watch?v=c0Bxn0feAOQ
and then Alioune posts this old private video heh:
https://www.youtube.com/watch?v=v9ryjq4oxuA
Snakeeyes only said chun and sim are bad match ups for Gief in his opinion
Not sure who that is, but that account is posting gameplay and tech on Twitter and Youtube regularly:Wait, what, Ise is playing this? And with Karin? AWESOME.
You will play your single player content and you will enjoy it.Bison's battle costume is awesome.
And what the hell Capcom... you have to do survival mode again on those costumes to unlock colors for it???
And people wonder why gamers have a bad rep :sigh
Bison's battle costume is awesome.
And what the hell Capcom... you have to do survival mode again on those costumes to unlock colors for it???
Never bothered with all those fancy pads or sticks, heck I started fighting games with sf2 on the snes, arcades were never a thing here.
It always pains me to see new players, or anyone that didn't grow up with arcades, asking what stick they need to buy; just try whatever you have first, shelling out 200+ for a controller isn't suddenly going to make you a good player and certainly isn't a requirement.
-900 garbage health
-weak anti airs
-awkward crush counters that are very hard to follow up unless you v-trigger
-her v-reversal is mediocre at best
-super unsafe specials
-her mixup game is basically nullified by jabs and crouching
-no command grab in a game where tons of characters have one
-v-trigger is made nearly useless by v-reversals
-her EX Ressen Ha has very little horizontal priority and loses much of it's invincibility the higher she goes
She could live with the health if she had a command grab, better crush counters and better anti airs, but as it stands she is going to get worse and worse as people wrap their heads around their command grabs, v-reversals and air approaches.
Yep, this was my experience with a jumpy Nash earlier today.
Bison's battle costume is awesome.
And what the hell Capcom... you have to do survival mode again on those costumes to unlock colors for it???
Woooh
just finished cutting together my first Chun video. Just gotta find a place to upload it now.
No fucking way, you have to grind out survival for EVERY COSTUME?
Capcom have gone insane.
The no penalty when rage quitting is really starting to bother me. Put in so much work just have someone disconnect right before the last move hits and take it all away.![]()