Stone Ocean
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Gief has too many uphill match ups to be considered top tier IMO. Chun, Nash and Sim will fuck his shit up.
nah I wont drop the game, Im just ressigning myself to the fact that Ill never be good at it. Like, ill give you an example. In theory, I should be in training mode right now right? practicing some Rashid combo or something, I dunno, practicing how to land that stupid charge at the end of Necallis combo because I cant put charge moves into combos to save my life.
Instead, all I want is to go play more Rise of the Tomb Raider right now. You know? And like, I know for a FACT that in a month and a half, my life will be consumed by Dark Souls 3. Im just that guy, hell, using Dark Souls as an example, I absolutely adore those games, and even those Im done with when I finsih them, like, im not that guy that goes back in for NG+ and shit. I never focus that much on one single game :/
Negative. The codes are region locked so you need a Japanese PSN account to redeem them.
So I'll just use my Japan account as an alt and the free Zenny to check stuff out in the store to see if it's worth getting for my main account. The EX colors you get for all the characters are some of the best IMO so it's a little aggravating that they're Japan exclusive for now.
That's where all her damage comes from.Gotta echo the sentiments here: as much as I wanna like Karin (her moves look cool), she's just boring with no air/anti-air game. Pretty much all her moves are her moving a few feet forward punching/kicking as she walks.
And I hate EX Ressenha because it's so fundamentally different from regular Ressenha. I often throw myself off by doing an EX Ressenha, forgetting it turns it into a DP (and not a good one at that). It's too bad too, because I like regular Ressenha.
Mujinkyaku looks cool but meh.
Her V-Trigger special is essentially an alternate Mujinkyaku.
I don't even know what Tenko's for to be honest.
It's like all her moves are inferior versions of Fei's and Makoto's specials.
That's where all her damage comes from.
Watch Sako vs Daigo!! https://www.youtube.com/watch?v=SanNoGYrE94
Gief has too many uphill match ups to be considered top tier IMO. Chun, Nash and Sim will fuck his shit up.
That's where all her damage comes from.
Watch Sako vs Daigo!! https://www.youtube.com/watch?v=SanNoGYrE94
Nash needs to get close? He's basically one of the best mid range zoners in the game lolI think Nash would be very scared of Gief, he has to get close to be effective and his range is not very good, unlike Chun. Sim I don't know, but if Gief's HP can bypass his pokes... but I haven't played any Sim yet, so...
A good Fang could shut down most of Gief's offense I think.
Ucchedavāda;196617947 said:That's hilarious ..Capcom, please!
And I did not know that you could combo into CA from his V-Skill:
https://twitter.com/RsquaredA/status/702595907414458373
Nash needs to get close? He's basically one of the best mid range zoners in the game lol
Sonic Boom recovers so fast that if you jump it on reaction he has years to anti air you
nice. I didnt know you could vskill after that mk->hk ;_;
nice. I didnt know you could vskill after that mk->hk ;_;
Yesterday was the most frustrating day with the game for me (however the game itself is not to blame). I recently run into quite a few "Oh shit, I didn't want to do that!" situations playing on a keyboard, especially when I'm on the right. Shortcuts and everything else I relied on in USF4 are still pretty much working but something about SFV is starting to mess with me (as in getting a Fireball when wanting to DP, not getting my CA at all, ...). Maybe my Inputs have been sloppy all the time and SFV is just punishing me for it.
I might look into getting a fightstick again because I believe my inputs to be cleaner with one ... however I haven't used one in years, so who knows if that still holds true. And omg at that 250€ price tag for the TE2+.
Loving snake eyez.
Will aqua silk come back? He can protect the skies still.
The snackish special isn't as special buts its still special
saw a gif on twitter of a Vega normal making him invulnerable to Nec's v-skill lol capcompls
anyway, been thinking about the game a lot today after last night's awful performance, and people linking all sorts of training mode videos in the thread made me realize... I will never get good, or even decent at this game, because I have neither the time, and especially the patience to sit in training mode doing routines. That to me, seems like the sort of thing you do when you only play 1 videogame, so all you do is play that 1 videogame. Kinda like a mmo I guess. I'm not that guy, and ive never been that guy (kinda explains why I was always mediocre at fighting games I guess). I cant justify spending hours in training mode, thats not "playing" to me you know? Thats time I should be spending actually playing another game, or watching a show or something. I understand that is my own fault, im not in any way knocking the game for it, nor do I think you just magically get good without work, but I was kinda more under the impression / hope that it would come naturlly the more you played, and less grinding out against a training dummy.
I did learn that Gief's f.HP headbut eats fireballs when I was getting bodied by Omni last night, so I guess you do pick up things in matchesWill most likely end up being something I watch and not play, as usual. Once again I was kidding myself when I said to myself "this is the one, this is the one where you finally get good at" lol
Gief has air SPD now, snackish all day!how would snackish special work in sf5 though?
This used to be defended furiously during the rise of PC elitism.I have no idea how anyone can play with a keyboard, that sounds insane
I have no idea how anyone can play with a keyboard, that sounds insane
I have no idea how anyone can play with a keyboard, that sounds insane
Gief has air SPD now, snackish all day!
This used to be defended furiously during the rise of PC elitism.
"KB/M best input USA!"
"What about Streetu Fightah?"
"You can top 32 EVO with KB!"
I have no idea how anyone can play with a keyboard, that sounds insane
It depends on the player really. Some are better with a pad, while others prefer stick. If you really want a stick, then the Hori RAP4 is a really good place to start. Just be sure you're getting the new model with Hayabusa stick and buttons. There's also a silent version but with Kuro buttons.
I hope snake_eyez is gonna start streaming regularly, found him super entertaining last night
I have no idea how anyone can play with a keyboard, that sounds insane
I guess these precise single directional inputs are pretty good on a keyboard, but what about half-circle, 360 and 720 motions? How many fingers are on those directional inputs?
Ucchedavāda;196618358 said:A keyboard / hitbox actually gives you much cleaner input than a joystick, since you don't risk going too far in one direction when doing a move, nor triggering additional directions when returning to neutral. I'm not saying to not get a joystick, but consider first looking at your input in the replays / in training mode, and see where you are going wrong. My guess (based on my own experience) would be that you are going to fast with your CA, and end up missing a direction or two, and that you need to keep your fingers on the buttons for your DPs, to avoid ending up with a horizontal direction as your last input for the fireballs.
I guess these precise single directional inputs are pretty good on a keyboard, but what about half-circle, 360 and 720 motions? How many fingers are on those directional inputs?
Keyboards are awesome, wouldn't go near anything else if I could it on PS4 for FGs.
I think we have wildly different ideas of how Nash works lolGief doesn't need to jump to deal with the SBs, he has plenty of tools and can wait forever for Nash to come.
-900 garbage healthGood Karin players fuck me up every time. What are these weaknesses? Genuinely want to learn the Cammy v Karin matchup.
Yep, this was my experience with a jumpy Nash earlier today.Karin's anti air is still pretty bad. You got characters like Dhalsim, Chun Li, and Birdie who can pretty much anti air anything at all ranges with a single button. Karin has to completely take a well placed jump in. Her EX DP, s.HP, and c.HP will all whiff against people crossing you up on wake up.
Ucchedavāda;196619354 said:Have you considered getting a hitbox?
Those particular ones are currently sold out for PS4 and quite expensive (but the build quality is fantastic), but IMO a hitbox is a step up from a keyboard since you get actual arcade quality buttons.
I believe it has *short* upper body invincibility from frame 1 so seems to be reliable if done late.I might be misremembering but didnt Lariat beat crossups in SF4?
So I guess what you mean is you have a main user account and another one set to Japanese with access to Japanese PSN. When you redeem the codes on the JPN user account through JPN PSN, you are able to access the content on your main user account too, is that right? Sorry, I sometimes have a bit of a comprehension problem and not very technically savy at all.
On keyboard I input directions with my right hand so a hitbox doesn't really fit me :/
It also has that weird Up direction being at the bottom thing.
I think it's better in every way than a standard DS for SF. It's good for 6 face button style play, as well as 4 face + shoulder buttons style.The Hori FC4 is a fightpad
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Sticks are just too expensive, and I've never used them anyway. I currently use a DS3 (on PC), which is pretty meh. Just wondering if the Hori would be a worthy upgrade or if it's the same difference really.
On keyboard I input directions with my right hand so a hitbox doesn't really fit me :/
It also has that weird Up direction being at the bottom thing.
It's not a lot, but that's balancing, it's ok. Never felt like I lost a match just because I didn't have enough health. She does a lot of damage and stun.-900 garbage health
Yeah, they're a bit too weak, I agree.-weak anti airs
cHP is pretty easy to follow up. stHK is very hard indeed, but that's the character, right? She's possibly the only execution-"heavy" (still easy, just not by the game's standards) character in the game.-awkward crush counters that are very hard to follow up unless you v-trigger
-her v-reversal is mediocre at best
-super unsafe specials
-her mixup game is basically nullified by jabs and crouching
That would be way too OP.-no command grab in a game where tons of characters have one
What do you mean by that?-v-trigger is made nearly useless by v-reversals
It beats pretty much everything from up close, though. If you're using it as an anti air, just wait a bit. It's also an amazing combo ender. She builds meter so fast too, I almost always die with full super when I lose.-her EX Ressen Ha has very little horizontal priority and loses much of it's invincibility the higher she goes
I don't think her crush counter is that bad, other people's crush counters that are way too good. Why does Nash need a Crush Counter that gives him all the time in the world to confirm? The character is already good enough without it, no need to make his life even easier.She could live with the health if she had a command grab, better crush counters and better anti airs, but as it stands she is going to get worse and worse as people wrap their heads around their command grabs, v-reversals and air approaches.
Jab him.Yep, this was my experience with a jumpy Nash earlier today.
I think we have wildly different ideas of how Nash works lol